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Daly, Caroline; Pachler, Norbert; Mor, Yishay; Mellar, Harvey – Assessment & Evaluation in Higher Education, 2010
This article presents key findings from a Joint Information Systems Committee-funded project, which aimed to identify existing practices where technologies contribute to formative assessment and identify processes that take place around formative assessment where technologies play a significant role. Using a design pattern methodology, the project…
Descriptors: Formative Evaluation, Information Systems, Program Effectiveness, Case Studies
Ramiller, Neil C.; Wagner, Erica L. – Journal of Information Systems Education, 2011
Systems analysis and design is a standard course offering within information systems programs and often an important lecture topic in Information Systems core courses. Given the persistent difficulty that organizations experience in implementing systems that meet their requirements, it is important to help students in these courses get a tangible…
Descriptors: Systems Analysis, Information Systems, Information Technology, Systems Development
Rosario, Roberto A. Munoz; Widmeyer, George R. – Journal of Information Systems Education, 2009
Creating a design theory for Constructivist Gaming Learning Environment necessitates, among other things, the establishment of design principles. These principles have the potential to help designers produce games, where users achieve higher levels of learning. This paper focuses on twelve design principles: Probing, Distributed, Multiple Routes,…
Descriptors: Constructivism (Learning), Educational Games, Scientific Principles, Design Preferences
Scott, Elsje – Journal of Information Technology Education, 2008
The Computing Curricula (2005) place Information Systems (IS) at the intersection of exact sciences (e.g. General Systems Theory), technology (e.g. Computer Science), and behavioral sciences (e.g. Sociology). This presents particular challenges for teaching and learning, as future IS professionals need to be equipped with a wide range of…
Descriptors: Experiential Learning, Information Systems, Systems Development, Foreign Countries
Cagiltay, Kursat – 2001
This proposed study is to investigate the design and development process of electronic performance support systems (EPSSs). The primary purpose of this study is to help the EPSS designers by proposing a more effective and productive EPSS design and developmental model. By analyzing EPSS products and observing EPSS design projects, the research…
Descriptors: Computer System Design, Design Preferences, Educational Technology, Information Systems

Bodker, Susanne – Human-Computer Interaction, 1998
Discusses the design of computer applications, focusing on understanding design representations--what makes design representations work, and how, in different contexts. Examines the place of various types of representation (e.g., formal notations, models, prototypes, scenarios, and mock-ups) in design and the role of formalisms and representations…
Descriptors: Computer Oriented Programs, Computer Software Development, Computer System Design, Design Preferences
Roh, Seak-Zoon; Han, Sungwook; Yu, Byeong-Min – 2001
Because the complex link and node structure awaiting users can lead them into becoming lost in hyperspace and cause them cognitive overload, navigating the hypertext system is often not an easy task, especially for novices. They may have difficulty perceiving a structure of an entire system, locating specific information, or using a navigational…
Descriptors: Computer Interfaces, Computer System Design, Design Preferences, Educational Technology

Okamoto, T.; Miyahara, K. – Journal of Computer Assisted Learning, 1998
The purpose of this study was to develop an information filtering system which collects, classifies, selects, and stores various kinds of information found through the Internet. A collaborative form of information gathering was examined and a model was built and implemented in the Internet information space. (AEF)
Descriptors: Computer System Design, Cooperative Programs, Design Preferences, Information Processing

Deboard, Donn R.; Lee, Doris – Journal of Educational Media, 2001
Uses Frank Lloyd Wright's (1867-1959) organic architecture as a metaphor to define the relationship between a part and a whole, whether the focus is on a building and its surroundings or information delivered via hypertext. Reviews effective strategies for designing text information via hypertext and incorporates three levels of information…
Descriptors: Architects, Architecture, Computer System Design, Design Preferences
Baek, Yeongtae; Wang, Changjong; Lee, Sehoon – 2002
This paper proposes an adaptive hypermedia educational system using XML technologies, such as XML, XSL, XSLT, and XLink. Adaptive systems are capable of altering the presentation of the content of the hypermedia on the basis of a dynamic understanding of the individual user. The user profile can be collected in a user model, while the knowledge…
Descriptors: Computer System Design, Design Preferences, Educational Media, Educational Technology
Wells, Kimberly; Horan, Thomas – Proceedings of the ASIST Annual Meeting, 2001
Explores the potential utility of design principles and the design studio for enacting information infrastructures essential for individuals and communities to thrive in the knowledge economy. The proposed approach, Digital Places Design, furnishes those engaged in planning and managing telecommunications infrastructure with a tool to realize…
Descriptors: Computer Mediated Communication, Computer System Design, Design Preferences, Design Requirements

Rowley, Jennifer – Journal of Information Science, 1998
Discussion of information systems methodologies that can contribute to interface design for public access systems covers: the systems life cycle; advantages of adopting information systems methodologies; soft systems methodologies; task-oriented approaches to user interface design; holistic design, the Star model, and prototyping; the…
Descriptors: Computer Interfaces, Computer Software Development, Computer System Design, Design Preferences

Kim, Su Hee; Eastman, Caroline M. – Journal of the American Society for Information Science, 1999
Describes an experiment in which presentation size and text length is varied in a HyperCard application. Students performed a fact-retrieval task from a reference handbook. No interaction is found between these two independent variables. Performance is significantly better for the longer texts, but no significant difference is found for the two…
Descriptors: Computer Software Development, Computer System Design, Design Preferences, Electronic Text
Priss, Uta; Old, John – Proceedings of the ASIS Annual Meeting, 1998
Presents a new technique for information access based on a combination of Geographic Information Systems (GIS) and conceptual structures as modeled in relational concept analysis. Describes a graphical interface that allows access of spatial, hierarchical, and linear data in a common manner; discusses its features and limits. (Author/AEF)
Descriptors: Access to Information, Computer Interfaces, Computer System Design, Concept Mapping

Plass, Jan L.; Salisbury, Mark W. – Educational Technology Research and Development, 2002
Reviews currently available instructional systems design models and describes a new design model for Web-based knowledge management (KM) systems, based on a living-systems approach, and the mechanisms it contains for accommodating change and growth. Illustrates the application of the phases of the model in the development of a KM system with…
Descriptors: Computer Assisted Instruction, Computer System Design, Design Preferences, Educational Technology
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