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Drawing a Roadmap: Barriers and Challenges to Designing the Ideal Virtual World for Higher Education
Johnson, Chris – EDUCAUSE Review, 2008
The goal of this article is to draw a roadmap for designing an "ideal" virtual world for higher education, pointing decision-makers in a general direction for implementing virtual worlds and noting various barriers along the way. When using a roadmap, one can take many different paths to reach a desired destination. Similarly, institutions can…
Descriptors: Higher Education, Barriers, Virtual Classrooms, Computer System Design
Harper, Kelly A.; DeWaters, Jamie – Internet and Higher Education, 2008
Researchers increasingly suggest that accessibility remains a prominent issue across the World Wide Web (www). This study raises awareness about issues of access in higher education. This qualitative research design utilized a listserv that invited university based webmasters to use freeware to evaluate the overall accessibility of their…
Descriptors: Higher Education, Guidelines, Web Sites, Computer System Design
Kurilovas, Eugenijus; Dagiene, Valentina – Electronic Journal of e-Learning, 2009
The main scientific problems investigated in this article deal with technical evaluation of quality attributes of the main components of e-Learning systems (referred here as DLEs--Digital Libraries of Educational Resources and Services), i.e., Learning Objects (LOs) and Virtual Learning Environments (VLEs). The main research object of the work is…
Descriptors: Electronic Learning, Evaluation Criteria, Electronic Libraries, Evaluation Methods
Scott, Elsje – Journal of Information Technology Education, 2008
The Computing Curricula (2005) place Information Systems (IS) at the intersection of exact sciences (e.g. General Systems Theory), technology (e.g. Computer Science), and behavioral sciences (e.g. Sociology). This presents particular challenges for teaching and learning, as future IS professionals need to be equipped with a wide range of…
Descriptors: Experiential Learning, Information Systems, Systems Development, Foreign Countries
Peer reviewedDuchastel, Philippe C. – Instructional Science, 1990
Discusses the use of expert systems for the development of instructional design and recommends instead the cognitive approach of an instructional design workbench. Distinctions between expert systems and advisory systems are examined, the problem-solving process of instructional design is described, and design requirements for an instructional…
Descriptors: Cognitive Processes, Computer System Design, Design Requirements, Expert Systems
Peer reviewedFisher, Diane – Technology Teacher, 2005
In the case of cars and other engineered objects, humans go about the design process in a very intentional way. They pretty much know what they are aiming for. The activity described in this article demonstrates how a computer can simulate biological evolution and the laws of natural selection. The article is divided into the following sections:…
Descriptors: Computer Simulation, Information Technology, Computer System Design, Design Requirements
Wahlstedt, Ari; Pekkola, Samuli; Niemela, Marketta – British Journal of Educational Technology, 2008
In this paper, it is argued that e-learning environments are currently more like "buildings", i.e., learning spaces, rather than "schools", i.e., places for learning. The concepts originated from architecture and urban design, where they are used both to distinguish static spaces from inhabited places, and more importantly, as design objectives.…
Descriptors: Distance Education, Virtual Classrooms, Electronic Learning, Educational Technology
The Social Semantic Web in Intelligent Learning Environments: State of the Art and Future Challenges
Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
Peer reviewedSalisbury, Mark; Plass, Jan – Journal of Interactive Instruction Development, 2001
Describes the design and development of a Web-based knowledge management system that is used by the Department of Energy. Discusses the theoretical foundation; system design; system requirements, including matching capabilities to categories of knowledge; prototype development; representative user survey; and future directions. (Author/LRW)
Descriptors: Computer System Design, Design Requirements, Futures (of Society), Surveys
Goodrum, David A.; And Others – Educational Technology, 1993
Discusses the development of an Enriched Learning and Information Environment (ELIE). Highlights include technology-based and theory-based frameworks for defining ELIEs; a socio-technical definition; a conceptual prototype; a participatory design process, including iterative design through rapid prototyping; and design issues for technology…
Descriptors: Computer System Design, Constructivism (Learning), Design Requirements, Educational Environment
Abramson, Bruce – 1990
Recent developments in artificial intelligence and decision analysis suggest reassessing the approaches commonly taken to the design of knowledge-based systems. Competent systems are based on models known as influence diagrams, which graphically capture a domain's basic objects and their interrelationships. Among the benefits offered by influence…
Descriptors: Artificial Intelligence, Computer System Design, Design Requirements, Diagrams
Peer reviewedChang, C-K.; Chen, Gwo-Dong – Journal of Computer Assisted Learning, 1997
Analyzes the requirements for constructing collaborative learning activities in distance computer assisted learning (CAL) systems; shows why an active database can satisfy the requirements with a collaborative homework example; and proposes procedures for using an active database to construct collaborative learning activities in distance CAL…
Descriptors: Computer Assisted Instruction, Computer System Design, Databases, Design Requirements
Peer reviewedStuer, Gunther; Broeckhove, Jan; Arickx, Frans – Internet Research, 2003
Presents the design and implementation of a reliable multipeer protocol (RMPP), which is written in Java and is suitable for applications in the area of distributed virtual environments (DVEs). Discusses motivation, protocol classification, design goals and the error recovery algorithm and lists implementation issues. Presents two possible…
Descriptors: Computer Networks, Computer Simulation, Computer System Design, Design Requirements
Dickelman, Gary J. – Performance Improvement Quarterly, 1995
Reviews and summarizes "Things That Make Us Smart," a book by Donald Norman that defends human attributes in the age of electronic systems. Topics include human performance; kinds of cognition; kinds of learning; design principles for electronic performance support systems; and examples. (LRW)
Descriptors: Cognitive Style, Computer System Design, Design Requirements, Human Factors Engineering
Peer reviewedGardiner, W. L. – Educational and Training Technology International, 1991
Discusses electronic books and hypermedia as stages in the evolution of media used for the storage and transmission of information. Design features of a hyperbook being developed are described, and a future optical storage device called a BOOK (Binary Operating system for the Organization of Knowledge) is explained. (seven references) (LRW)
Descriptors: Computer System Design, Design Requirements, Futures (of Society), Hypermedia

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