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Arsoy, Aysu; Özad, Bahire Efe – Turkish Online Journal of Educational Technology - TOJET, 2004
Experiential Learning Cycle has been applied to the Layout and Graphics Design in Computer Course provided by the Faculty of Communication and Media Studies to the students studying at the Public Relations and Advertising Department. It is hoped that by applying the Experiential Learning Cycle, the creativity and problem solving strategies of the…
Descriptors: Experiential Learning, Graphic Arts, Design, Creativity

Gauss, Boris; Urbas, Leon – British Journal of Educational Technology, 2003
Reports the design and evaluation of a prototype for learning modules compliant to the SCORM (Sharable Content Object Reference Model) standard for use with hypermedia systems in Web-based instruction. Discusses a study of undergraduates that considered relations between individual differences in learner characteristics, including intrinsic…
Descriptors: Computer Use, Evaluation, Higher Education, Hypermedia

Harris, Frances Jacobson – Knowledge Quest, 2003
Discusses Web sites operated by extremist groups and considers how school library media specialists can educate students about hate groups and teach strategies to recognize inappropriate sites. Topics include critical thinking; limiting access through filters; developing Web access policies; and creating computer use agreements. (LRW)
Descriptors: Access to Information, Computer Use, Critical Thinking, Elementary Secondary Education

White, Col; Sheedy, Vicki; Lawrence, Nicola – Australian Journal of Rural Health, 2002
As part of a study examining continuing medical education, computer usage was investigated among medical practitioners in rural and remote Queensland (Australia). Surveys of 131 rural doctors showed that they used computers more than their urban counterparts and more than previously estimated. A majority of respondents considered Internet delivery…
Descriptors: Access to Information, Computer Literacy, Computer Use, Continuing Education

Lutz, John; And Others – Computers in the Schools, 1988
Describes study conducted to identify some of the characteristics of junior high school students who become successful computer users. The three measures used to test students are explained--the High School Personality Questionnaire (HSPQ), the Intellectual Achievement Responsibility Questionnaire (IARS), and a computer literacy test--and results…
Descriptors: Computer Literacy, Computer Use, Correlation, Discriminant Analysis
Johnson, Doug – 2002
This book provides a framework of technology skills that can be used for staff development. Part One presents critical components of effective staff development. Part Two describes the basic CODE 77 skills, including basic computer operation, file management, time management, word processing, network and Internet use, graphics and digital images,…
Descriptors: Computer Literacy, Computer Use, Educational Technology, Elementary Secondary Education
Downes, Toni – 2000
This paper reports the results of a 3-year study of children's use of computers in their homes and examines the implications of such use for educators. Subjects were over 400 children between ages 5 and 12 who came from a variety of social, economic, and cultural backgrounds in urban Sydney (Australia). The study aimed to develop knowledge and…
Descriptors: Child Behavior, Childhood Attitudes, Children, Computer Attitudes

Tillotson, Joy – Canadian Journal of Information and Library Science, 2003
Describes a survey that was conducted involving participants in the library instruction program at two Canadian universities in order to describe the characteristics of students receiving instruction in Web searching. Examines criteria for evaluating Web sites, search strategies, use of search engines, and frequency of use. Questionnaire is…
Descriptors: Academic Libraries, Audience Analysis, Computer Use, Evaluation Criteria
Beltran, Daniel O.; Das, Kuntal K.; Fairlie, Robert W. – National Poverty Center, University of Michigan, 2006
Nearly twenty million children in the United States do not have computers in their homes. The role of "home" computers in the educational process, however, has drawn very little attention in the previous literature. We use panel data from the two main U.S. datasets that include recent information on computer ownership among children--the…
Descriptors: Adolescents, Extracurricular Activities, Assignments, Ownership

National Center for Education Statistics (ED), Washington, DC. – 1995
Exposure to computers in school may help young people gain the computer literacy they will need to function effectively in society. The amount of access to computers at home is often directly related to socioeconomic factors. Examining the extent to which students have access to computers either at school or at home may help predict how prepared…
Descriptors: Access to Computers, Comparative Analysis, Computer Literacy, Computer Use
Kim, Seung H.; Bagaka, Joshua – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2005
The study examined the role student, teacher/classroom, and school characteristics play on the "digital divide" in access and utilization of various technology tools among elementary school students. Survey data was collected from 1,027 fourth- and fifth-grade students in 48 classrooms in northeastern Ohio. A two-level hierarchical…
Descriptors: Technology Uses in Education, Elementary School Students, Grade 4, Grade 5
Schneider, Mark; Buckley, Jack – 2000
The Internet is a revolution unfolding before our eyes. There is concern that this revolution will increase class and racial differences and that a new digital divide between information haves and information have-nots will exacerbate existing levels of inequality in American society. This paper examines how the Internet has been tapped to deliver…
Descriptors: Citizenship, Community Change, Community Development, Computer Mediated Communication
Carr, Diane – Simulation & Gaming, 2005
In this article, the author explores computer gaming preferences of girls through observations of a games club at an all-girl state school in the United Kingdom. The author argues that gaming tastes are alterable and site specific. Gaming preferences certainly relate to the attributes of particular games, but they will also depend on the player's…
Descriptors: Foreign Countries, Gender Differences, Preferences, Computers
North Carolina State Dept. of Public Instruction, Raleigh. – 1998
North Carolina has maintained a "Standard Course of Study" since the 1890s; every five to seven years since that time, it has been revised to reflect the needs of North Carolina students. The Standard Course of Study includes curriculum that should be made available to every child in the state's public schools. The "K-12…
Descriptors: Academic Achievement, Academic Standards, Competency Based Education, Computer Literacy

Rocheleau, Bruce – Journal of Educational Computing Research, 1995
Studies patterns of computer use based on data from the National Science Foundation's Longitudinal Study of American Youth in which 7th- and 10th-grade students were surveyed for five consecutive years. Highlights include parental backgrounds; socioeconomic status; parental attitudes; student attitudes; gender differences; computer ownership; and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Games, Computer Use