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Eseryel, Deniz; Ge, Xun; Ifenthaler, Dirk; Law, Victor – Journal of Educational Computing Research, 2011
Following a design-based research framework, this article reports two empirical studies with an educational MMOG, called "McLarin's Adventures," on facilitating 9th-grade students' complex problem-solving skill acquisition in interdisciplinary STEM education. The article discusses the nature of complex and ill-structured problem solving…
Descriptors: Educational Games, Problem Solving, Followup Studies, Skill Development
Kauffman, Douglas F.; Ge, Xun; Xie, Kui; Chen, Ching-Huei – Journal of Educational Computing Research, 2008
This study explored Metacognition and how automated instructional support in the form of problem-solving and self-reflection prompts influenced students' capacity to solve complex problems in a Web-based learning environment. Specifically, we examined the independent and interactive effects of problem-solving prompts and reflection prompts on…
Descriptors: College Students, Problem Solving, Metacognition, Internet

Ge, Xun; Lee, Jack; Yamashiro, Kelly A. – Academic Exchange Quarterly, 2003
Reports a case study of thirteen college students engaging in a role-play activity of a Maui legend in a virtual reality environment. Immersed in the authentic cultural environment, the students not only interacted with the environment and each other, but recreated the legend based on their interpretation of the culture. (CAK)
Descriptors: Colleges, Computer Simulation, Computer Uses in Education, Cultural Education
Ge, Xun; Er, Nelson – Interactive Learning Environments, 2005
The article presents a reusable online support system, in which an open-ended learning environment is created to scaffold complex, real-world problem solving activities. The major learning components of the system are specifically described, and the internal interactions between different components within the system and the external interactions…
Descriptors: Learning Theories, Problem Solving, Computer Uses in Education, Scaffolding (Teaching Technique)