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Showing 1 to 15 of 89 results Save | Export
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Fokides, Emmanuel; Kapetangiorgi, Despoina-Melina – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The goal of the study was to investigate whether the COVID-19 pandemic and its effects on the educational process also affected the views, attitudes, and intentions of educators regarding the use of computers and their applications both for professional and personal purposes. Background: A model was developed and tested that included…
Descriptors: COVID-19, Pandemics, Self Efficacy, Gender Differences
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Panayiotis Panayides; Elena C. Papanastasiou; Katerina Georgiou; Maria Karekla – European Journal of Education, 2024
This study is an investigation of the validity of the Online Test Anxiety Inventory (O?-TAI) for adult students. The scale contained the 20 items of the Test Anxiety Inventory (Spielberger, 1980), together with five computer anxiety items, all rephrased so as to pertain to online test anxiety. The scale was administered to a large sample of Greek…
Descriptors: Test Validity, Computer Assisted Testing, Test Anxiety, Measures (Individuals)
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Ekin, Cansu Cigdem; Gul, Abdulmenaf – International Journal of Technology in Education, 2022
This research aims to conduct a bibliometric study to describe how game-based educational research is structured and how it has evolved over time. For this purpose, bibliometric analysis has been used to analyze 4980 publications indexed by the Elsevier SCOPUS database between 1967 and May 2021. The related publications were evaluated by analyzing…
Descriptors: Bibliometrics, Game Based Learning, Educational Research, Publications
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Efi Nisiforou; Panagiotis Kosmas – Journal of Interactive Learning Research, 2024
As Virtual and Augmented Reality (VR/AR) technologies revolutionize educational landscapes, European higher education institutions face the critical challenge of bridging the gap between institutional vision and practical implementation of these advanced technologies. This study examines VR/AR integration readiness through a comprehensive…
Descriptors: Foreign Countries, College Faculty, Administrators, Computer Simulation
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Eleni Mavropoulou; Marios Koutsoukos; Dimitrios Terzopoulos; Iosif Fragoulis; Andreas Oikonomou – International Journal of Contemporary Educational Research, 2024
The era of innovation in education is well underway. Effective practices demonstrate the power of technology in motivating students and improving learning outcomes. This paper examines the integration of the talking image, a new and innovative technology, into the educational process through a case study. It also sets out the methodology and the…
Descriptors: Foreign Countries, Elementary School Students, Secondary School Teachers, Secondary School Students
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Alkmini Gogou; Kostas Kasvikis – Education 3-13, 2024
The aim of the paper is to analyse and discuss the results of research concerning the development of historical concepts by Greek primary education pupils when engaged in a history game based on ICT. For purposes of the research, an experimental intervention was implemented. It was addressed to 67 pupils aged 10-11 years old, using an application…
Descriptors: Computer Simulation, History Instruction, Technology Uses in Education, Children
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Krouska, Akrivi; Virvou, Maria – IEEE Transactions on Learning Technologies, 2020
Social networking-based learning (SN-learning) is one of the most promising innovations to promote learning via a social network, and thus, providing a more interactive, student-centered, cooperative, and on-demand environment. In such an environment, group formation plays an important role to the effectiveness of learning process. Adequate groups…
Descriptors: Social Networks, Cooperative Learning, Computer Uses in Education, Grouping (Instructional Purposes)
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Michalakis, Vyron Ignatios; Vaitis, Michail; Klonari, Aikaterini – Education Sciences, 2020
This article focuses on the development of an educational outdoor adventure mobile app while presenting findings that were derived from various case studies that we conducted using it. The mobile application, called RouteQuizer, is complemented by a web application and a database, forming a system that enables teachers to create educational…
Descriptors: Computer Oriented Programs, Handheld Devices, Educational Technology, Outdoor Education
European Commission, 2019
This survey follows the Digital Education Action Plan Communication's call to provide more evidence regarding digitisation in education. By surveying head teachers, teachers, students and parents from EU28, Norway, Iceland and Turkey, this survey provides detailed information related to access, use and attitudes towards the use of technology in…
Descriptors: Computer Uses in Education, Access to Computers, Internet, Computer Literacy
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KewalRamani, Angelina; Zhang, Jijun; Wang, Xiaolei; Rathbun, Amy; Corcoran, Lisa; Diliberti, Melissa; Zhang, Jizhi – National Center for Education Statistics, 2018
Educators, policymakers, and parents alike are focused on ensuring the academic success of the nation's students. These efforts interact with the expanding use of technology, which affects the lives of students both inside and outside of the classroom. Thus, the role that technology plays in education is an evolving area of research that continues…
Descriptors: Access to Education, Access to Computers, Internet, Computer Use
European Commission, 2019
The 2nd Survey of Schools: ICT in Education has two objectives: 1) Objective 1: Benchmark progress in ICT in Schools - to provide detailed and up-to-date information related to access, use and attitudes towards the use of technology in education by surveying head teachers, teachers, students and parents covering the EU28, Norway, Iceland and…
Descriptors: Information Technology, Computer Uses in Education, Technology Integration, Access to Computers
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Koulocheri, Eleni; Xenos, Michalis – International Journal of Web-Based Learning and Teaching Technologies, 2019
Social networks have undoubtedly penetrated into our daily life, in such a degree that educational life could not avoid this effect, as proven by the many education-oriented social networks that have emerged. The education-oriented social network environment named HOU2LEARN, used by the Hellenic Open University, is one of these networks, providing…
Descriptors: Foreign Countries, Social Networks, Open Universities, College Students
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Nikolopoulou, Kleopatra; Akriotou, Despoina; Gialamas, Vasilis – Early Childhood Education Journal, 2019
ICT is an effective tool which can support young children's reading skills in English as a foreign language (EFL), while teachers' perceptions influence their classroom practices; however, there is limited empirical evidence on students' perceptions on the use of ICT to enhance early reading skills in EFL. This study investigated early childhood…
Descriptors: Foreign Countries, Emergent Literacy, English Instruction, English (Second Language)
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Sagri, Maria; Sofos, Filippos; Mouzaki, Despoina – International Education Journal: Comparative Perspectives, 2018
This work reviews the current application of one of the most widely used techniques in education around the world: Digital Storytelling (DS), along with comic and animation tools, and presents a study about the Greek educational system as well as posing questions concerning the form of a new study, design, implementation and assessment of…
Descriptors: Story Telling, Cartoons, Computer Uses in Education, Animation
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Koukis, Nikolaos; Jimoyiannis, Athanassios – International Association for Development of the Information Society, 2018
This paper reports on a study concerning a MOOC designed to support Greek language teachers in secondary education schools towards designing and using collaborative writing activities with Google Docs in their classroom. The principles that determined the particular MOOC design framework were directed by three dimensions of teacher participation:…
Descriptors: Online Courses, Faculty Development, Language Teachers, Secondary School Teachers
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