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Showing 1 to 15 of 18 results Save | Export
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Scandura, Joseph M. – Technology, Instruction, Cognition and Learning, 2018
This paper summarizes key stages in development of the Structural Learning Theory (SLT) and explains how and why it is now possible to model human tutors in a highly efficient manner. The paper focuses on evolution of the SLT, a deterministic theory of teaching and learning, on which AuthorIT authoring and TutorIT delivery systems have been built.…
Descriptors: Artificial Intelligence, Models, Tutors, Learning Theories
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Wang, Feihong; Burton, John K. – Journal of Educational Technology, 2010
During the past two decades, the popularity of computer and video games has prompted games to be a source of study for educational applications (Dickey, 2007). The most distinguishing characteristic of games is their capability to engage and motivate their players (Kiili, 2005). Educators started to explore game-based learning by testing…
Descriptors: Educational Games, Computer Games, Computer Uses in Education, Integrated Activities
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Suraweera, Pramuditha; Mitrovic, Antonija; Martin, Brent – International Journal of Artificial Intelligence in Education, 2010
Intelligent Tutoring Systems (ITS) are effective tools for education. However, developing them is a labour-intensive and time-consuming process. A major share of the effort is devoted to acquiring the domain knowledge that underlies the system's intelligence. The goal of this research is to reduce this knowledge acquisition bottleneck and better…
Descriptors: Intelligent Tutoring Systems, Programming, Engineering, Tutoring
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Hawcroft, David – Journal of Biological Education, 2007
It is common to find students believing that they have a high skill level in computer use yet this does not normally include proficiency in the use of computer packages for data presentation. This exercise develops team work in data collection, requires the production of a simple spreadsheet, and the exporting of the data from that into one or…
Descriptors: Computer Uses in Education, Data Collection, Biological Sciences, Computer Literacy
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Bouzeghoub, Amel; Defude, Bruno; Duitama, John Freddy; Lecocq, Claire – International Journal on E-Learning, 2006
Our claim is that semantic metadata are required to allow a real reusing and assembling of learning objects. Our system is based on three models used to describe the domain, learners, and learning objects. The learning object model is inspired from knowledge representation proposals. A learning object can be reused directly or can be combined with…
Descriptors: Semantics, Knowledge Representation, Metadata, Learning Processes
Scappaticci, F. Thomas – 2000
This paper gives an overview of the Inspiration Software, a package that is designed to facilitate the construction and use of concept maps in the classroom. The first section discusses concept mapping, defined as any graphic production that is constructed specifically to represent knowledge. The following basic functions of Inspiration are then…
Descriptors: Computer Uses in Education, Concept Mapping, Concept Teaching, Courseware
Radtke, Paul H.; Frey, Paul R. – 1997
Having subject matter experts (SMEs) identify the skills and knowledge to be taught is among the more difficult and time-consuming steps in the training development process. A procedure has been developed for identifying specific tactical decision-making knowledge requirements and translating SME knowledge into appropriate multimedia…
Descriptors: Adult Education, Computer Oriented Programs, Computer Uses in Education, Decision Making
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Rodrigues, Susan – Primary Science Review, 1997
Reports on a project in which children develop instructional technology skills while learning a great deal of science. Explains how children construct a multimedia presentation on the topic of invertebrates. (DDR)
Descriptors: Biology, Computer Software, Computer Uses in Education, Concept Formation
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Moreale, Emanuela; Vargas-Vera, Maria – Educational Technology & Society, 2004
This paper outlines an e-Learning services architecture offering semantic-based services to students and tutors, in particular ways to browse and obtain information through web services. Services could include registration, authentication, tutoring systems, smart question answering for students' queries, automated marking systems and a student…
Descriptors: Feedback (Response), Persuasive Discourse, Semantics, Computer Uses in Education
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Romiszowski, Alex; Abrahamson, Andrew – Computers in the Schools, 1994
Provides brief history of Structural Communication (SC) methodology and discusses its use for teaching eighth-grade literature. Examines strengths and weaknesses of SC in print and hypermedia formats, and discusses the computer-based implementation of this participatory method of instruction. (JKP)
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Uses in Education, Courseware
Ayala, Gerardo; Yano, Yoneo – 1994
The design and development of GRACILE, a collaborative learning environment in the domain of Japanese language patterns and expressions, is described. The environment is designed to allow learning goals communication, learning activities negotiation, and collaboration between learners. From a group of student models, a potential development level…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Uses in Education, Cooperative Learning
Alpert, Sherman R.; Grueneberg, Keith – 2001
A concept map is a graphical representation of a person's (student's) knowledge of a domain. Concept maps have been used in educational settings for some time and many computer-based implementations of interactive concept map building tools exist. These concept mapping tools often provide for a solely prepositional, primarily textual, knowledge…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs
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Major, Nigel – Journal of Artificial Intelligence in Education, 1995
Describes a modelling language for representing teaching strategies, based in the context of the COCA intelligent tutoring system. Examines work on meta-reasoning in knowledge-based systems and describes COCA's architecture, giving details of the language used for representing teaching knowledge. Discusses implications for future work. (AEF)
Descriptors: Computer Assisted Instruction, Computer System Design, Computer Uses in Education, Educational Strategies
Brusilovsky, Peter; Anderson, John – 1998
This paper describes the electronic ACT-R Bookshelf, a system which supports learning ACT-R, a well-known theory in the field of cognitive psychology, over the World Wide Web. ACT-R Bookshelf is a collection of electronic books on various aspects of ACT-R. The primary role of ACT-R Bookshelf is to serve as a 24-hour information resource for…
Descriptors: Authoring Aids (Programming), Cognitive Psychology, Computer Uses in Education, Distance Education
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Alderman, Derek H.; Good, Daniel B. – Journal of Geography, 1996
Reviews two software programs, "PhoneDisc Business95" and "BusinessMAP LTF," that offer user-friendly, low-cost, and quick methods of identifying and mapping patterns of the names of U.S. businesses. This software can be used to help students understand how populations see and define themselves regionally and visualize the demographic spread of…
Descriptors: Built Environment, Business, Computer Assisted Instruction, Computer Software Evaluation
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