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Lynn Long; Avgoustos Tsinakos – Journal of Interactive Learning Research, 2025
Development of effective oral presentation skills is an essential component of entrepreneurship education, but class size and time constraints can limit opportunities to practice and receive quality feedback. Immersive virtual reality can provide time- and place-independent opportunities to hone presentation skills in diverse settings with…
Descriptors: Computer Simulation, Computer Uses in Education, Public Speaking, Skill Development
Efi Nisiforou; Panagiotis Kosmas – Journal of Interactive Learning Research, 2024
As Virtual and Augmented Reality (VR/AR) technologies revolutionize educational landscapes, European higher education institutions face the critical challenge of bridging the gap between institutional vision and practical implementation of these advanced technologies. This study examines VR/AR integration readiness through a comprehensive…
Descriptors: Foreign Countries, College Faculty, Administrators, Computer Simulation
Fominykh, Mikhail; Leong, Peter; Cartwright, Brenda – Journal of Interactive Learning Research, 2018
In this paper, we explore role-playing and experiential learning approaches applied in an immersive virtual environment for a professional counseling distance course. Training professional counselors requires practice and therefore possesses a challenge for the distant education. Although both counseling professionals' codes of ethics provide…
Descriptors: Role Playing, Experiential Learning, Counselor Training, Distance Education
Adams, Wendy K.; Reid, Sam; LeMaster, Ron; McKagan, Sarah B.; Perkins, Katherine K.; Dubson, Michael; Wieman, Carl E. – Journal of Interactive Learning Research, 2008
Interactive computer simulations with complex representations and sophisticated graphics are a relatively new addition to the classroom, and research in this area is limited. We have conducted over 275 individual student interviews during which the students described what they were thinking as they interacted with simulations. These interviews…
Descriptors: Computer Simulation, Physics, Educational Technology, Interviews
Nishide, Ryo – Journal of Interactive Learning Research, 2011
This paper proposes extensive applications of virtual collaborative space in order to enhance the efficiency and capability of Digital Campus. The usability of Digital Campus has been experimented in different learning environments and evaluated by questionnaire as that the presence technology and a sense of solidarity influence the participants'…
Descriptors: Foreign Countries, Educational Innovation, Educational Experiments, Lecture Method
Park, John; Carter, Glenda; Butler, Susan; Slykhuis, David; Reid-Griffin, Angelia – Journal of Interactive Learning Research, 2008
This study examines the relationship of gender and spatial perception on student interactivity with contour maps and non-immersive virtual reality. Eighteen eighth-grade students elected to participate in a six-week activity-based course called "3-D GeoMapping." The course included nine days of activities related to topographic mapping.…
Descriptors: Computer Simulation, Computer Uses in Education, Maps, Earth Science
Rudy, Margit; Hauck, Richard – Journal of Interactive Learning Research, 2008
A web-based tool for visualizing the simulated structural behavior of building models was developed to support the teaching of structural design to architecture and engineering students by activating their spatial cognition capabilities. The main didactic issues involved establishing a consistent and complete three-dimensional vocabulary (3D)…
Descriptors: Construction (Process), Architectural Education, Architecture, Semantics
Williamson Shaffer, David – Journal of Interactive Learning Research, 2004
This article analyzes collaboration in a computer-supported learning environment based on the professional practices of mediation and dispute resolution. In so doing, it explores the nature of collaborative learning in a setting marked by competition as much as cooperation. Interviews with students suggest that the processes of collaborative…
Descriptors: Competition, Cooperative Learning, Computer Uses in Education, Computer Mediated Communication
Chen, Chwen, Jen; Toh, Seong, Chong; Fauzy, Wan, Mohd – Journal of Interactive Learning Research, 2004
This article describes the instructional design theoretical foundation of a desktop virtual reality-based learning environment aimed at complementing the current novice driver education system in Malaysia. It provides an elaboration of how various components of the learning environment are designed to support this theoretical underpinning that…
Descriptors: Computer Uses in Education, Driver Education, Computer Simulation, Instructional Design
Agostinho, Shirley; Meek, Jim; Herrington, Jan – Journal of Interactive Learning Research, 2005
A constant challenge facing university faculty and academics is determining how innovative and authentic elements, based on constructivist philosophy, can be manifested effectively in online learning settings. In this article, we describe an educational technology postgraduate course on evaluation that incorporated a scenario whereby assessable…
Descriptors: Educational Technology, Online Courses, Constructivism (Learning), Distance Education