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Gary Wong Wai Chung; Daniel Shen Jiandong; Paulina Pui Yun Wong – International Society for Technology, Education, and Science, 2024
This study examines the effectiveness of a game-based metaverse platform in enhancing learning outcomes in economics education. Students were virtually transported back to the Great Depression within the metaverse. System data and self-assessment surveys assessed aspects such as ease of use and perceived usefulness for learning, evaluating their…
Descriptors: Game Based Learning, Economics Education, Instructional Effectiveness, Undergraduate Students
Giraud-Carrier, François C.; Schmidt, Glen M. – Decision Sciences Journal of Innovative Education, 2015
When deciding whether to get on the freeway during rush hour, did you ever stop to consider that if you did so, you would slow everybody ELSE down? When we ask our students that question, they typically laugh--their only consideration is how long their own trip will take. When a decision maker does not account for all the costs or benefits…
Descriptors: Decision Making, Games, Computer Games, Computer Simulation

Ironside, Brian; Joerding, Wayne; Kuzyk, Pat – Journal of Economic Education, 2004
The authors provide a version of a double-auction market simulation designed for classes too large for most computer labs to accommodate in one sitting. Instead, students play the game from remote computers, wherever they may be and at any time during a given time period specified by the instructor. When the window of time expires, students can…
Descriptors: Computer Software, Internet, Computer Uses in Education, Computer Simulation
Hughes, Katherine L.; Golann, Joanne Wang – Institute on Education and the Economy, Columbia University, 2007
Virtual Enterprises International (VE) is a high school program that teaches students about business through task-oriented and hands-on coursework. With the assistance of a coordinator and business mentors, VE students create and oversee a virtual firm, conducting business with other virtual firms nationally and internationally. The program…
Descriptors: Teaching Methods, Learning Activities, Economics Education, Program Effectiveness

Khandker, A. Wahhab; Wehrs, William E. – Journal of Economic Education, 1990
Presents an instructional system that integrates computer simulation and computer graphics for economic models presented as equation systems. Describes the Model Laboratory System, an instructional system, developed at the University of Wisconsin at La Crosse. (DB)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Uses in Education
Arrow, Kenneth J. Ed.; And Others – 1996
This collection of 30 essays on the character, administration, and management of research universities research university emphasizes the perspective of statistics and operations research: The essays are: "A Robust Faculty Planning Model" (Frederick Biedenweg); "Looking Back at Computer Models Employed in the Stanford University…
Descriptors: Academic Standards, Activism, Affirmative Action, Business Education