NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Strawn, Candace A. – Learning & Leading with Technology, 1998
Describes LOGO's turtle graphics capabilities based on a sixth-grade classroom's activities with negative numbers and Logo programming. A sidebar explains LOGO and offers suggestions to teachers for using LOGO effectively. (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Grade 6
Peer reviewed Peer reviewed
Ploger, Don; And Others – TechTrends, 1996
Describes learning activities in which fifth and sixth graders used spreadsheets to explore the shapes of numbers. Discusses creating spatial patterns with a computer draw program; examining number patterns in a spreadsheet; comparing square and rectangular numbers; and creating the multiplication times table. (AEF)
Descriptors: Computer Graphics, Computer Uses in Education, Elementary Education, Grade 5
Chen, Lin Ching – 1997
This study investigates whether color and background information in motion visuals have different effects on memory and comprehension of students in various grade levels. A three-by-three factorial pretest-posttest design was used, comparing levels of visual complexity and grade levels. The instructional content was a 12-minute computer animation…
Descriptors: Color, Comprehension, Computer Graphics, Computer Uses in Education
Peer reviewed Peer reviewed
Hillel, Joel; And Others – Educational Studies in Mathematics, 1989
Described is a year-long study of the way a group of six 12-year-old children went about solving a special class of geometric problems using a computer and a limited set of LOGO programing tools. Examines solution strategies deciding whether those strategies led to insights about mathematical relations. (Author/MVL)
Descriptors: Cognitive Development, Computer Graphics, Computer Oriented Programs, Computer Uses in Education