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Challco, Geiser C.; Andrade, Fernando R. H.; Borges, Simone S.; Bittencourt, Ig I.; Isotani, Seiji – Educational Technology & Society, 2016
Flow is the affective state in which a learner is so engaged and involved in an activity that nothing else seems to matter. In this sense, to help students in the skill development and knowledge acquisition (referred to as learners' growth process) under optimal conditions, the instructional designers should create learning scenarios that favor…
Descriptors: Instructional Design, Models, Learning Theories, Student Development
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Merkel, Eli; Cohen, Anat – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2015
Since the development of Open Educational Resources (OERs), different models regarding the usage of these resources in education have appeared in the literature. Wiley's 4-Rs model is considered to be one of the leading models. Research based on Wiley's model shows that using materials without making changes is the most common use. Compared to the…
Descriptors: Resource Units, Computer Uses in Education, Corporate Education, Instructional Design
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Arimoto, Maurício M.; Barroca, Leonor; Barbosa, Ellen F. – Informatics in Education, 2016
Open Educational Resources have emerged as important elements of education in the contemporary society, promoting life-long and personalized learning that transcends social, economic and geographical barriers. To achieve the potential of OERs and bring impact on education, it is necessary to increase their development and supply. However, one of…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Educational Technology
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Chiappe, Andres; Arias, Vivian – International Review of Research in Open and Distributed Learning, 2015
This article describes both the process and the results of an extensive literature review on "reusability" as one of the key factors for the creation of open content in the context of open and distance learning. Qualitative analysis of texts was made from 1992 to early 2014 in order to identify meanings associated with reusability and…
Descriptors: Usability, Resource Units, Computer Uses in Education, Shared Resources and Services
Fragou, ?lga; Kameas, Achilles – International Association for Development of the Information Society, 2013
International Standards in High and Open and Distance Education are used for developing Open Educational Resources (OERs). Current issues in e-learning community are the specification of learning chunks and the definition of describing designs for different units of learning (activities, units, courses) in a generic though expandable format.…
Descriptors: Learning Activities, Open Education, Distance Education, Resource Units
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Lane, Andy – Journal of Interactive Media in Education, 2010
This paper argues that designing collections of "closed" educational resources (content and technologies) for use by specific student cohorts and collections of open educational resources for use by any "learner" require different design approaches. Learning design for formal courses has been a research topic for over 10 years…
Descriptors: Innovation, Instructional Design, Resource Units, Computer Uses in Education
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Miyazoe, Terumi; Anderson, Terry – Journal of Interactive Media in Education, 2013
This theoretical paper attempts to clarify design issues that the field of education has encountered in the context of OER (Open Educational Resources), Massive Open Online Courses (MOOCs) and increased emphasis on informal learning, as examined through the lens of the Interaction Equivalency Theorem. An overview of the core concepts of the…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Informal Education