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Imran Bitar; Jacob Ghannam; Kiran Nandalur; Sayf Al-Katib – Anatomical Sciences Education, 2025
With advancements in medical education, the integration of innovative and technology-driven teaching modalities is needed to enhance student learning, particularly in radiology. This study aims to investigate the efficacy of PACSBIN, a cloud-based picture archiving and communication system (PACS), in teaching first-year medical students thoracic…
Descriptors: Anatomy, Medical Students, Visual Aids, Medical Education
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Nilesh Washnik; Chandan Suresh; Chao-Yang Lee – Teaching and Learning in Communication Sciences & Disorders, 2023
Audacity is a multi-platform free, open-source audio recorder and editor software. The advantage of Audacity software is as follows: easy installation and simple visual interface, no registrations or hardware requirements, and availability at no cost might make it a preferred software to carry out class demonstrations and lab activities for an…
Descriptors: Computer Uses in Education, Computer Software, Audio Equipment, Undergraduate Study
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David W. Jackson; Helen Zhang; Fahd Abdus-Sabur – TechTrends: Linking Research and Practice to Improve Learning, 2025
During young adolescence, many youth develop strong identities in relation to science, technology, engineering and mathematics with computing (STEM + C). One way to design for student engagement in STEM + C is to create project-based units that leverage students' interests. We created one such unit, called the "smart greenhouse project".…
Descriptors: Instructional Design, Computer Uses in Education, STEM Education, Student Projects
Pinandito, Aryo; Prasetya, Didik D.; Hayashi, Yusuke; Hirashima, Tsukasa – Research and Practice in Technology Enhanced Learning, 2021
This research, to design and develop a concept map authoring support tool, adopts a semi-automatic concept mapping approach to help teachers create concept maps from English readings. A concept map is widely regarded as a useful teaching and learning tool. It offers many potential advantages apart from representing the students' knowledge and…
Descriptors: Automation, Concept Mapping, Computer Uses in Education, Educational Technology
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Joseline M. Santos; Raquel C. Adriano; Marian Minneli S. Cruz; Mayleen Dorcas B. Castro; Eunice B. Custodio; Gerriper T. Bernardo – Problems of Education in the 21st Century, 2025
This study developed a Learning Materials Repository Hub (LMRH) to digitize educational resources for the K-12 education system, addressing the need for centralized, high-quality, and accessible learning materials. Using a developmental research approach, Graduate School students created Digitized Learning Materials (DLMs) aligned with the Most…
Descriptors: Instructional Materials, Computer Uses in Education, Elementary Secondary Education, Teacher Attitudes
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Patrick Yin Mahama; Fred Amankwah-Sarfo; Francis Gyedu – International Journal of Educational Management, 2024
Purpose: Online learning has come to stay in a technologically advancing world with increasing populations. The search for ways to make online learning more efficient and effective in some developing countries continues as the accompanying issues in developing country contexts abound. This paper explores the issues that underlie online learning…
Descriptors: Higher Education, Electronic Learning, Online Courses, Learning Management Systems
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Paskevicius, Michael – Journal of Interactive Media in Education, 2021
This paper focuses on the ways educators can work within the guidelines of copyright while using digital media to develop educational content in legal and ethical ways by exploring several key contemporary trends in digital content creation. Educators need not create learning materials from scratch, as the pool of resources available via the…
Descriptors: Copyrights, Instructional Materials, Computer Uses in Education, Open Educational Resources
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Cheng-Hung Wang – Education and Information Technologies, 2025
In the post-COVID-19 era, information education with highly interactive teaching methods has become increasingly common. In particular, the metaverse and virtual reality (VR) technology can be used in novel learning methods to leverage the intuitiveness, immersivity, and interactivity of VR. For example, students could use VR to simulate…
Descriptors: Computer Simulation, Instructional Materials, Natural Sciences, Elementary Secondary Education
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Melina Marama Amos; Lisa Darragh; Tony Trinick – set: Research Information for Teachers, 2024
There is a significant lack of te reo Maori resources, especially digital materials, for learning pangarau/mathematics. Few studies have investigated how well digital resources for pangarau align with kaupapa Maori principles. In this article, we examine a digital resource, Matific, from a kaupapa Maori perspective. We find the te reo version of…
Descriptors: Malayo Polynesian Languages, Instructional Materials, Mathematics Instruction, Pacific Islanders
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Köse, Hasan; Güner-Yildiz, Nevin – Education and Information Technologies, 2021
In this study, general information about augmented reality (AR) technology is given to be a resource for special education researchers and teachers who are interested in using AR as a learning/teaching material. Additionally, the researches that use AR as a learning material in the education of individuals with special needs are examined and the…
Descriptors: Special Education, Computer Simulation, Simulated Environment, Computer Uses in Education
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Tuba Temel; Cevdet Yilmaz – Journal of Educational Technology and Online Learning, 2025
Motivation has been studied in many contexts and is acknowledged as one of the most significant aspects of language instruction. To increase student motivation and engagement, instructional materials, methods, and techniques are crucial to the language learning and teaching process. The current study examined how the creation of digital…
Descriptors: Electronic Learning, Story Telling, Computer Mediated Communication, Second Language Learning
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Zilverschoon, Marijn; Custers, Eugene J.; Cate, Olle ten; Kruitwagen, Cas L. J. J.; Bleys, Ronald L. A. W. – Anatomical Sciences Education, 2022
To investigate to what extent the use of a three-dimensional (3D) anatomy computer application can improve the acquisition of anatomical knowledge compared with anatomical atlases, junior and advanced medical students participated in an experiment. Participants were asked to answer anatomical questions with the use of a 3D anatomy application…
Descriptors: Anatomy, Visual Aids, Computer Uses in Education, Medical Students
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Göçen, Gökçen; Demirtas Tolaman, Tugba; Azizoglu, Nahide Irem – International Journal of Psychology and Educational Studies, 2023
With the advances in technology, the skill of writing has taken on a new form with digital tools. Concepts like digital literacy, digital writing, electronic writing, web-based writing, online writing, and multimodal texts have become increasingly common. Hence, integrating technology into writing education in schools today has gained…
Descriptors: Technology Uses in Education, Creative Writing, Writing Skills, Computer Uses in Education
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Zhao, Siqian; Wang, Chunpai; Sahebi, Shaghayegh – International Educational Data Mining Society, 2020
Students acquire knowledge as they interact with a variety of learning materials, such as video lectures, problems, and discussions. Modeling student knowledge at each point during their learning period and understanding the contribution of each learning material to student knowledge are essential for detecting students' knowledge gaps and…
Descriptors: Learning, Knowledge Level, Models, Instructional Materials
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Yoon, Hyerim; Mecca, Margot – Journal of Geography in Higher Education, 2023
The article suggests an alternative teaching material to adapt to the current COVID-19 pandemic that impedes outdoor activities such as fieldwork or external visits in the university. The authors explore web documentary (hereinafter webdoc) as an option for asynchronous online teaching methods, an alternative to enable learning experiences. The…
Descriptors: COVID-19, Pandemics, Instructional Materials, Computer Uses in Education
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