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Wang, Huixiang; Lyu, Fei; Sugand, Kapil; Wong, Sheungting; Lin, Yanping; Wang, Qiugen – Anatomical Sciences Education, 2019
Acetabular fractures are a real challenge for junior doctors as well as experienced orthopedic surgeons. Correct fracture classification is crucial for appreciating the fracture type, surgical planning, and predicting prognosis. Although three-dimensional (3D) tutorial is believed to improve the understanding of the complex anatomy structure,…
Descriptors: Anatomy, Human Body, Injuries, Classification
Lam, Wendy W. T.; Siu, Shirley W. I. – Biochemistry and Molecular Biology Education, 2017
Viewing and manipulating three-dimensional (3D) structures in molecular graphics software are essential tasks for researchers and students to understand the functions of molecules. Currently, the way to manipulate a 3D molecular object is mainly based on mouse-and-keyboard control that is usually difficult and tedious to learn. While gesture-based…
Descriptors: Handheld Devices, Visual Aids, Molecular Structure, Computer Software
Kutluca, Tamer; Yalman, Murat; Tum, Ali – Discourse and Communication for Sustainable Education, 2019
As interactive whiteboards have been used recently in secondary schools for sustainability, this study on use of interactive whiteboards is considered to be very important in terms of knowing the effects of interactive whiteboards on mathematics lessons, determining the perspectives of teachers as users of the system and increasing the efficiency…
Descriptors: Foreign Countries, Secondary School Teachers, Mathematics Teachers, Teacher Role
Romeo, Geoff; Gronn, Donna; McNamara, Sue; Teo, Yiong Hwee – Australian Educational Computing, 2012
The purpose of this study was to field-test several conferencing technologies in regional schools in Victoria to determine whether the technologies are appropriate for the needs of the university supervisor, trainee teachers and supervising teachers with regard to practicum placements. The study also explored the potential of technology for other…
Descriptors: Foreign Countries, Educational Technology, Computer Uses in Education, Distance Education
Chen, Hong-Ren – Journal of Educational Computing Research, 2012
Recognition of students' facial expressions can be used to understand their level of attention. In a traditional classroom setting, teachers guide the classes and continuously monitor and engage the students to evaluate their understanding and progress. Given the current popularity of e-learning environments, it has become important to assess the…
Descriptors: Foreign Countries, Interactive Video, Computer Software Evaluation, Distance Education
Peer reviewedWissick, Cheryl – Journal of Special Education Technology, 2002
This review explains how agent-based software technology works, discusses features of agent-based software that make it appropriate for students with disabilities, and describes a few current applications. It highlights the benefits of allowing students to interact with a friendly animated character but still be exposed to realistic images.…
Descriptors: Animation, Computer Software, Computer Software Reviews, Computer Uses in Education
Senn, Gary J. – Journal of Information Technology Education, 2008
Online learning continues to be among the fastest-growing sectors of higher education. K-12 teachers and education professionals outside of the K-12 classroom are among the consumers taking interest in online learning. With many opportunities for technology-enriched learning, educators are becoming more interested in educational technology…
Descriptors: Online Courses, Computer Software, Educational Technology, Interactive Video
Peer reviewedFerraro, Carl David – Journalism Educator, 1989
Describes the uses of the Amiga computer, a "digital canvas" that creates computer-generated art and graphic displays. Examines how computer-graphics programs can be used in a course that is totally interactive with the computer. (MM)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Higher Education
Peer reviewedMize, Charles D. – TechTrends, 1996
Presents basic facts and issues about using desktop video communication (DVC) in education. Discusses DVC's virtual "face-to-face" interaction; costs and quality of DVC software; the Internet Protocol (IP) address; types of Internet access; bandwidth; digital cameras; and the need for careful consideration and planning. (AEF)
Descriptors: Computer Mediated Communication, Computer Software Evaluation, Computer Uses in Education, Costs
McLaughlin, Pamela – 1992
This annotated bibliography is the sixth annual compilation of the abstracts of 228 documents added to the ERIC database during the year 1991 in the area of computer applications in elementary and secondary schools. The types of materials included are administrator guides, bibliographies, conference papers, evaluative reports, literature reviews,…
Descriptors: Abstracts, Adult Education, Annotated Bibliographies, Artificial Intelligence
Wilson, Thomas C., Ed. – 1987
Selected from presentations made at the 1987 conference of the Michigan Association for Computer Users in Learning (MACUL), the 13 papers in this proceedings address topics related to computer applications, computer literacy, and software applications: (1) "Keys to Programming Success for College Students" (Henry S. Austin); (2)…
Descriptors: Computer Literacy, Computer Software, Computer Uses in Education, Curriculum Development
Willett, Rebekah – Learning, Media and Technology, 2007
This article focuses on data collected from a project called "Shared Spaces: Informal Learning and Digital Cultures". The project aimed to build links between young peoples' leisure and learning experiences, by engaging with the content and styles of learning connected with digital cultures in homes and community centres. The article focuses on…
Descriptors: Educational Technology, Informal Education, Constructivism (Learning), Computer Uses in Education
DeKanter, Nick – TechTrends: Linking Research & Practice to Improve Learning, 2005
The new definition of interactivity has as its focal point the skills of people, not the capabilities of the technology. The goal is to enhance the interaction between people and the learning that can only occur among curious and motivated individuals working together. The social nature of people, the increasing capabilities of technology and the…
Descriptors: Computer Simulation, Computer Uses in Education, Artificial Intelligence, Computer Assisted Instruction
McLaughlin, Pamela – 1992
This collection provides an overview of literature entered into the ERIC database in 1990 on computer applications in elementary and secondary education, adult education, and special education. The first of four sections contains a list of overview documents on computer assisted instruction. Focusing on special applications, the second section…
Descriptors: Abstracts, Adult Education, Annotated Bibliographies, Artificial Intelligence
Computers in Life Science Education, 1990
The 12 digests of Computers in Life Science Education from 1990 are presented. The articles found in chronological sequence are as follows: "The Computer as a Teaching Tool--How Far Have We Come? Where Are We Going?" (Modell); "Where's the Software--Part 1"; "Keeping Abreast of the Literature" (which appears…
Descriptors: Biology, Computer Assisted Instruction, Computer Software, Computer Uses in Education

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