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Islim, Omer Faruk; Gurel Koybasi, Nergis A.; Cagiltay, Kursat – International Journal of Teaching and Learning in Higher Education, 2016
Open Educational Resources (OER) and OpenCourseWare (OCW) target barriers of education and learning by sharing knowledge for free to benefit self-learners, educators, and students. This study aims to investigate the use of OER both as a supplementary resource for a traditional course and as a resource for self-learners. First, the attitudes and…
Descriptors: Open Education, Access to Education, Student Attitudes, Undergraduate Students
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Stoilescu, Dorian – Acta Didactica Napocensia, 2009
This paper discusses modalities of meaningful use of multimedia sources in Computer Supported Collaborative Learning (CSCL) theory and the design of CSCL software tools. A discussion about main similarities and differences between the concepts of networking, coordination, cooperation, and collaboration is presented at the beginning. These concepts…
Descriptors: Multimedia Instruction, Multimedia Materials, Cooperative Learning, Learning Modalities
Butler, Kevin – District Administration, 2009
Tapping into technology for foreign language learning is important, given that such learning is seen as vital to the nation's economic and cultural well-being. The development of technology has dovetailed nicely with a new paradigm of foreign language education, says Marty Abbott, director of education for the American Council on the Teaching of…
Descriptors: Second Languages, Second Language Learning, Electronic Learning, Virtual Classrooms
Hodges, Bob – Learning & Leading with Technology, 1999
Describes the use of presentation software such as PowerPoint with elementary school students to create electronic books that use a combination of text, audio, and graphics. Discusses introducing the concept, planning the story on paper with the help of a worksheet, creating the story on the computer, and sharing stories. (LRW)
Descriptors: Computer Uses in Education, Courseware, Creative Writing, Elementary Education
Kopsacheilis, Evangelos V. – 2000
This paper presents two cases of the use of a World Wide Web-based system designed to support online educational procedures. The system presented, called DVT (Dynamic Virtual Trainer), consists of one or more server machines that store structured educational material in the form of autonomous units that may be accessed, combined, and presented to…
Descriptors: Computer Uses in Education, Courseware, Distance Education, Material Development

Schick, James B. M. – History Computer Review, 2002
Describes the educational philosophy and decisions that shaped development of an electronic reader's edition of James Madison's notes on the debates of the Philadelphia Convention of 1787. Discusses the role of hypermedia in history instruction. %Illustrates and explains the design of the resource. (PAL)
Descriptors: Computer Uses in Education, Courseware, Higher Education, History Instruction

Matray, Paul; Proulx, Steve – American Biology Teacher, 1995
Discusses hardware and software used to teach scientific method, ecology, evolution, mitosis and meiosis, photosynthesis, cellular respiration, circulatory and respiratory systems, reproduction and drugs, behavior, and genetics. (MKR)
Descriptors: Biology, Computer Uses in Education, Courseware, High Schools
Morse, Timothy – 2003
This paper discusses the development and implementation of a computer-based directed study preservice teacher education course. Specifically, it explains the procedures followed to create the ten multimedia CD-ROMs that comprise the course, and how preservice teachers use the CD-ROMs. Topics to be covered include (1) rationale for course creation;…
Descriptors: CD ROMs, Computer Uses in Education, Courseware, Higher Education

Pacino, Maria A.; Pacino, Joe L. – T.H.E. Journal, 1996
Describes development of a multimedia courseware package available on videodisc and CD-ROM for use in teaching cultural awareness and diversity. This interactive package uses role-playing questions and answers and discussion. (JKP)
Descriptors: Computer Uses in Education, Courseware, Cultural Awareness, Cultural Pluralism

Hensgens, Jan; And Others – Instructional Science, 1995
Describes the SAM (Simulation and Multimedia) project and the rationales behind it. SAM focuses mainly on integrated simulation-based learning environments and creates a framework for authoring, modelling, and learning. SAM methods and techniques are developed to design adaptable courses to meet different learner profiles and to integrate…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation, Computer Uses in Education

Metcalf, Karen K.; Barlow, Amy; Hudson, Lisa; Jones, Elizabeth; Lyons, Dennis; Piersall, James; Munfus, Laureen – Journal of Interactive Instruction Development, 1998
Provides guidelines on how to adapt common games such as checkers, tic tac toe, obstacle courses, and memory joggers into interactive games in multimedia courseware. Emphasizes creating generic games that can be recycled and used for multiple topics to save development time and keep costs low. Discusses topic themes, game structure, and…
Descriptors: Computer Games, Computer Software Development, Computer Uses in Education, Cost Effectiveness

Hibbison, Eric – Inquiry, 1997
Discusses the creation of multimedia lessons on computer for three poetry units, and offers suggestions for developing such lessons. Describes purposes, methods, and conclusions from two years of working with an authoring software called Toolbook, and an ancillary software for doing multimedia lessons more economically than in the multimedia…
Descriptors: Community Colleges, Computer Uses in Education, Courseware, Educational Innovation
Giller, Susan; Barker, Philip – Innovations in Education and Teaching International, 2006
It is often claimed that techniques such as "multimedia" and the use of blended learning environments can be used to achieve powerful interactive pedagogies. Indeed, the advent of easy-to-use multimedia technologies has meant that a plethora of digital learning products is now becoming available. Despite the relative ease-of-use of these new…
Descriptors: Multimedia Materials, Courseware, Educational Technology, Comparative Analysis
Cumming, Geoff – 2001
Educational design encompasses many aspects of educational software development but needs to be extended to Project Design (PD) by inclusion of a strategy for dissemination. This crucial aspect of PD should be considered from the start and usually involves commercialization. Models for commercialization are diverse, and the choice can have…
Descriptors: Computer Software Development, Computer Uses in Education, Courseware, Educational Change