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Khaleel Al-Said; Nidal Amarin; Lyubov Krasnova – Education and Information Technologies, 2024
This study aims to determine how the use of virtual reality impacts physics students, their knowledge, and the quality of training. The study involved 116 students aged 17-19. The main purpose is to explore the effect that VR technology has on students' knowledge and motivation. As per usual, the students were divided into two research groups:…
Descriptors: Physics, Science Instruction, Computer Simulation, Student Motivation
Wehrbein, William M. – Physics Teacher, 2022
Recognized as one of the most beautiful experiments of all time, the oil drop experiment performed by Robert Millikan and his graduate students (primarily Harvey Fletcher) is a standard in the repertoire of experiments performed by undergraduate physics students. However, "as a teaching lab it does not enjoy a good reputation for three…
Descriptors: Science Experiments, Science Laboratories, Undergraduate Students, College Science
Ozdemir, Ertugrul; Ustun, Ulas – Journal of Computers in Mathematics and Science Teaching, 2021
Virtual experiments are beneficial and effective learning activities providing the opportunity to investigate the relationship between the experimental findings and the theories. There exist several advantages of using virtual experiments, including, among other things: 7/24 availability, opportunity of unlimited iterations, and working with an…
Descriptors: Computer Uses in Education, Visual Aids, Science Experiments, Credibility
Çoban, Atakan – Physics Education, 2021
During the periods of sudden transition to online education, the opportunity to make applications that might attract students' attention to the course has decreased even more. Although this deficiency tried to be eliminated with videos and simulations, it was not possible to ensure the active participation of students in some cases. In this study,…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Uses in Education
Absher, Mikayla L.; Piephoff, Caroline C.; Sitar, David J. – Physics Teacher, 2019
Throughout time people have been measuring the rising and setting positions of celestial objects with respect to the horizon. The motivation for this paper is to provide a link between mathematical and observational approximations for the Sun's declination (angular distance from the celestial equator). One source had students do an experiment with…
Descriptors: Science Instruction, Physics, Mathematics, Astronomy
Lincoln, James – Physics Teacher, 2019
Python is a free, text-based programming language that has already been used by those who do physics research to great effect. But students can also learn to use it and, through its use, learn other aspects of physics--especially ones that are difficult or impossible to perform as physical labs. This article serves as a most-fundamental start for…
Descriptors: Science Instruction, Physics, Computer Uses in Education, Programming Languages
Gregorcic, Bor; Haglund, Jesper – Research in Science Education, 2021
We present and analyze video data of upper secondary school students' engagement with a computer-supported collaborative learning environment that enables them to explore astronomical phenomena (Keplerian motion). The students' activities have an immersive and exploratory character, as students engage in open-ended inquiry and interact physically…
Descriptors: Secondary School Students, Secondary School Science, Astronomy, Cooperative Learning
Zhou, Zheng – ProQuest LLC, 2018
Scientific disciplines including mathematics, physics, and chemistry tend to adopt online resources, including websites and web applications, to demonstrate physical experiments and simulate scientific phenomena that are hard to observe and investigate in real world. The present study examined the existing collections of the websites and web…
Descriptors: Web Sites, Physics, Demonstrations (Educational), Computer Simulation
Leung, Promail K. Y.; Cheng, Maurice M. W. – Journal of Educational Technology Systems, 2021
Students nowadays grow up with electronic devices and are adept at navigating the virtual world. Practical activities may be more of a novelty for them than simulations. Using the topic of electric circuits as a context, we examined the ways in which Grade 11 students perceived and learned from practical work and simulations, respectively. In this…
Descriptors: Grade 11, Experiential Learning, Computer Simulation, Electronic Equipment
Price, Colin B.; Price-Mohr, Ruth – Physics Education, 2019
We introduce a virtual physics laboratory, 'PhysLab', created using 3D video game technology suitable for advanced level physics courses in secondary schools. This comprises 32 simulated experiments covering a range of physics topics, selected in collaboration with practicing school teachers. PhysLab is made available at no cost for the physics…
Descriptors: Physics, Science Laboratories, Computer Uses in Education, Secondary School Science
Briscoe, Michael – Science Teacher, 2019
FLEET is a free ship-design simulator that reaches students in their native environment--video games. It is also a physics simulator that applies content first learned through hands-on scientific investigations. Using FLEET, students design and use ships for various naval missions by mastering scientific concepts such as force, energy, and work,…
Descriptors: Video Games, Computer Simulation, Physics, Hands on Science
Juhász, Tünde Tóthné; Juhász, András; Szigetlaki, Zsolt – Universal Journal of Educational Research, 2017
The topic of reference frames, which is taught at an early stage of secondary school physics is quite challenging for students. The two main reasons behind this are the high level of abstraction required and the lack of understanding of the vector nature of velocity. In the paper we introduce a method we use successfully in teaching reference…
Descriptors: Secondary School Science, Physics, Scientific Concepts, Science Instruction
Persson, J. R.; Eriksson, U. – Physics Education, 2016
Students often find astronomy and astrophysics to be most interesting and exciting, but the Universe is difficult to access using only one's eyes or simple equipment available at different educational settings. To open up the Universe and enhance learning astronomy and astrophysics different planetarium software can be used. In this article we…
Descriptors: Science Instruction, Astronomy, Physics, Teaching Methods
Kohnle, Antje; Benfield, Cory; Hahner, Georg; Paetkau, Mark – Journal of Chemical Education, 2017
The QuVis Quantum Mechanics Visualization Project provides freely available research-based interactive simulations with accompanying activities for the teaching and learning of quantum mechanics across a wide range of topics and levels. This article gives an overview of some of the simulations and describes their use in an introductory physical…
Descriptors: Quantum Mechanics, Computer Simulation, Science Instruction, Physics
Espinoza, Fernando – Journal of Computers in Mathematics and Science Teaching, 2015
The incorporation of engaging and meaningful learning experiences is essential for the enhancement of critical thinking and the development of scientific literacy. The study engaged several groups of students in activities designed to elicit their understanding of a graphical representation of motion, and to determine the kinesthetic effect of…
Descriptors: Graphs, Motion, Physics, Science Education