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Akpoghol, T. V.; Ezeudu, F. O.; Adzape, J. N.; Otor, E. E. – Journal of Education and Practice, 2016
The study investigated the effects of Lecture Method Supplemented with Music (LMM) and Computer Animation (LMC) on senior secondary school students' academic achievement in electrochemistry in Makurdi metropolis. Six research questions and six hypotheses guided the study. The design of the study was quasi experimental, specifically the pre-test,…
Descriptors: Lecture Method, Animation, Music, Computer Uses in Education
Olugbenga, Aiyedun Emmanuel – Malaysian Online Journal of Educational Technology, 2016
Creative Arts is a core and compulsory subject in Nigerian upper basic classes, but the students' performance over the years indicated high failure. Instructional strategies play a pivotal role in improving students' performance. Computer-based instructions such as animated drawings could be a possible solution. This research adopted the design…
Descriptors: Foreign Countries, Teaching Methods, Creativity, Art Education
Buchanan, Sarah; Laviola, Joseph J., Jr. – ACM Transactions on Computing Education, 2014
We present CSTutor, a sketch-based interface designed to help students understand data structures, specifically Linked Lists, Binary Search Trees, AVL Trees, and Heaps. CSTutor creates an environment that seamlessly combines a user's sketched diagram and code. In each of these data structure modes, the user can naturally sketch a data structure on…
Descriptors: Computer Science Education, Visual Aids, Computer Uses in Education, Computer Interfaces
Al-Balushi, Sulaiman M.; Al-Hajri, Sheikha H. – Chemistry Education Research and Practice, 2014
The purpose of the current study is to explore the impact of associating animations with concrete models on eleventh-grade students' comprehension of different visual representations in organic chemistry. The study used a post-test control group quasi-experimental design. The experimental group (N = 28) used concrete models, submicroscopic…
Descriptors: Organic Chemistry, Animation, Models, Visual Aids
Gambari, A. I.; Falode, C. O.; Adegbenro, D. A. – European Journal of Science and Mathematics Education, 2014
This study investigated the effectiveness of computer animation and geometry instructional model on mathematics achievement and retention on Junior Secondary School Students in Minna, Nigeria. It also examined the influence of gender on students' achievement and retention. The research was a pre-test post-test experimental and control group…
Descriptors: Animation, Geometry, Computer Uses in Education, Educational Technology
Akpinar, Ercan – Journal of Science Education and Technology, 2014
This study investigates the effects of using interactive computer animations based on predict-observe-explain (POE) as a presentation tool on primary school students' understanding of the static electricity concepts. A quasi-experimental pre-test/post-test control group design was utilized in this study. The experiment group consisted of 30…
Descriptors: Animation, Elementary School Science, Computer Uses in Education, Elementary School Students
Aslan Efe, Hulya; Yucel, Sait; Baran, Medine; Oner Sunkur, Meral – Asia-Pacific Forum on Science Learning and Teaching, 2012
The present study conducted to establish effective environmental education investigated the influence of the project-based environmental education method supported with computer animations and of the traditional environmental education method on students' environmental literacy and on their self-efficacy beliefs in giving environmental education.…
Descriptors: Foreign Countries, Environmental Education, Active Learning, Student Projects
Shi, Lin – ProQuest LLC, 2012
The purpose of this study is to evaluate the effects of a custom-designed computer animation program on learning Chinese characters by beginning learners of Chinese as Foreign Language (CFL) in a higher education setting. This study used a matched comparison quasi-experimental design to explore the effects of the customized computer program within…
Descriptors: Chinese, Second Language Learning, Animation, Computer Uses in Education
Lyddon, Paul A. – Research-publishing.net, 2012
Teachers and students alike would benefit from self-access materials to free up lesson time for activities requiring live face-to-face interaction, but such materials must first undergo thorough testing and evaluation of their pedagogical effectiveness. The present study is part of an ongoing project to develop a series of self-paced, interactive…
Descriptors: Tutorial Programs, Instructional Effectiveness, Instructional Improvement, Material Development
Yang, Der-Ching; Li, Mao-Neng – Educational Technology & Society, 2013
The purpose of this study was to examine the relative effectiveness of two different learning modes; namely, a computer animation self-directed learning approach and a paper version of the self-directed learning approach, to 5th-graders' number sense development. Two 5th-grade classes, 30 students each, were selected from a public elementary…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Instructional Effectiveness
Aktas, Mine; Bulut, Mehmet; Yuksel, Tugba – Turkish Online Journal of Educational Technology - TOJET, 2011
In this study it is investigated that teaching of different pattern types by using computer animations and activities. The sample of this study was 28 eighth grade students in second semester of 2010-2011 educational years. They are at public school in Ankara. The one group pre-test post-test design was used for research methodology. Data were…
Descriptors: Academic Achievement, Achievement Tests, Data Analysis, Grade 8
Valdiz, Alfred; Trujillo, Karen; Wiburg, Karin – Journal of Curriculum and Teaching, 2013
Math Snacks animations and support materials were developed for use on the web and mobile technologies to teach ratio, proportion, scale factor, and number line concepts using a multi-modal approach. Included in Math Snacks are: Animations which promote the visualization of a concept image; written lessons which provide cognitive complexity for…
Descriptors: Animation, Educational Games, Mathematics Instruction, Pretests Posttests
Gregorius, Roberto Ma.; Santos, Rhodora; Dano, Judith B.; Gutierrez, Jose J. – Chemistry Education Research and Practice, 2010
Two animations, one focused on the macroscopic phenomena and particulate conception of the three states of matter and the effects of heat on these states, and the other on solution formation and solubility were produced using Adobe Flash MX software. The first was designed for and tested on elementary school (3rd-5th grade) students. The second…
Descriptors: Animation, Computer Uses in Education, Multimedia Materials, Chemistry
Khairulanuar, Samsudin; Nazre, Abd Rashid; Jamilah, H.; Sairabanu, Omar Khan; Norasikin, Fabil – Journal of Computers in Mathematics and Science Teaching, 2010
This article reports the findings of an experimental study involving 36 primary school students (16 girls, 20 boys, Mean age = 9.5 years, age range: 8-10 years) in geometrical understanding of 2D and 3D objects. Students were assigned into two experimental groups and one control group based on a stratified random sampling procedure. The first…
Descriptors: Gender Differences, Geometry, Mathematics Instruction, Elementary School Mathematics
Gregorius, Roberto Ma.; Santos, Rhodora; Dano, Judith B.; Gutierrez, Jose J. – Chemistry Education Research and Practice, 2010
Animations were prepared using Adobe Flash MX and tested on elementary (3rd-5th grade) and secondary chemistry students. A pre- and post-test study was used to compare the learning gains of students who received the animations with those who received textbook reading time and discussion in class. The control and experimental groups were further…
Descriptors: Animation, Computer Uses in Education, Multimedia Materials, Chemistry
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