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Knight, Allan; Almeroth, Kevin – Journal of Interactive Learning Research, 2011
As part of the research carried out at the University of California, Santa Barbara's Center for Information Technology and Society (CITS), the Paper Authentication and Integrity Research (PAIR) project was launched. We began by investigating how one recent technology affected student learning outcomes. One aspect of this research was to study the…
Descriptors: Plagiarism, Student Attitudes, Form Classes (Languages), Researchers
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Johnson-Leslie, Natalie A. – Journal of Educational Technology Systems, 2009
In teacher education, electronic portfolios provide an authentic form of assessment documenting students' personal and professional growth. Using the engineered-based system, College LiveText, and an off-the-shelf general tool, HyperStudio, pre-service teachers constructed e-portfolios as part of their teacher preparation requirements. This case…
Descriptors: Preservice Teacher Education, Constructivism (Learning), Portfolios (Background Materials), Preservice Teachers
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Hayashi, Yusuke; Bourdeau, Jacqueline; Mizoguchi, Riichiro – International Journal of Artificial Intelligence in Education, 2009
This paper describes the achievements of an innovative eight-year research program first introduced in Mizoguchi and Bourdeau (2000), which was aimed at building a theory-aware authoring system by using ontological engineering. To date, we have proposed OMNIBUS, an ontology that comprehensively covers different learning/instructional theories and…
Descriptors: Foreign Countries, Theory Practice Relationship, Engineering, Teaching Methods
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
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Aydin, Emin – Turkish Online Journal of Educational Technology - TOJET, 2005
The purpose of this study is to review the changes that computers have on mathematics itself and on mathematics curriculum. The study aims at investigating different applications of computers in education in general, and mathematics education in particular and their applications on mathematics curriculum and on teaching and learning of…
Descriptors: Constructivism (Learning), Mathematics Curriculum, Mathematics Education, Computer Assisted Instruction
Aydin, Emin – Online Submission, 2005
The purpose of this study is to review the changes that computers have on mathematics itself and on mathematics curriculum. The study aims at investigating different applications of computers in education in general, and mathematics education in particular and their applications on mathematics curriculum and on teaching and learning of…
Descriptors: Constructivism (Learning), Mathematics Curriculum, Mathematics Education, Computer Assisted Instruction
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Ala-Mutka, Kirsti M. – Computer Science Education, 2005
Practical programming is one of the basic skills pursued in computer science education. On programming courses, the coursework consists of programming assignments that need to be assessed from different points of view. Since the submitted assignments are executable programs with a formal structure, some features can be assessed automatically. The…
Descriptors: Computer Science Education, Assignments, Student Evaluation, Program Effectiveness
Chung, Gregory K. W. K.; Baker, Eva L.; Brill, David G.; Sinha, Ravi; Saadat, Farzad; Bewley, William L. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2006
A critical first step in developing training systems is gathering quality information about a trainee's competency in a skill or knowledge domain. Such information includes an estimate of what the trainee knows prior to training, how much has been learned from training, how well the trainee may perform in future task situations, and whether to…
Descriptors: Distance Education, Skill Analysis, Knowledge Level, Prior Learning
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Recker, Mimi M.; Dorward, James; Nelson, Laurie Miller – Educational Technology & Society, 2004
Much recent research and funding have focused on building Internet-based repositories that contain collections of high-quality learning resources, often called "learning objects." Yet little is known about how non-specialist users, in particular teachers, find, access, and use digital learning resources. To address this gap, this article…
Descriptors: Science Teachers, Case Studies, Educational Resources, Mathematics Teachers