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Fokides, Emmanuel; Kapetangiorgi, Despoina-Melina – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The goal of the study was to investigate whether the COVID-19 pandemic and its effects on the educational process also affected the views, attitudes, and intentions of educators regarding the use of computers and their applications both for professional and personal purposes. Background: A model was developed and tested that included…
Descriptors: COVID-19, Pandemics, Self Efficacy, Gender Differences
Jordan Christopher Williams – ProQuest LLC, 2024
The purpose of this quantitative correlational study was to determine if and to what extent statistically significant correlations exist between high school STEM teachers' attitudes toward the use of computer technology and the duration of software utilization in their classrooms in the United States. This research was based on the Unified Theory…
Descriptors: High School Teachers, STEM Education, Teacher Attitudes, Computer Attitudes
Enas Mohammad Alwafi – Journal of Education and e-Learning Research, 2023
This study aimed to explore the effect of learner-generated digital materials on students' deep learning approach and self-efficacy. A quasi-experimental design that involves a pre-test, a post-test, a control group and an experiment group was used in this study which involved 51 students (25 students participated in the control group and 26…
Descriptors: Self Efficacy, Student Developed Materials, Computer Uses in Education, Learning
Rachel Bancroft; Rachel Challen; Rosemary Pearce – Journal of Learning Development in Higher Education, 2024
Digital confidence has been increasingly cited as key for staff and student development in tertiary education, often alongside concepts of digital competence or digital capabilities. In the past three years it has formed part of the discussion in our sector (higher education) around adapting to this time of rapid change, especially during the…
Descriptors: Digital Literacy, Self Efficacy, College Faculty, College Students
Diana P. Zwart; Sui Lin Goei; Johannes E. H. Van Luit; Omid Noroozi – Interactive Learning Environments, 2023
Computer-based virtual learning environments (CBVLEs) have attracted attention as a learning innovation that can foster students' self-efficacy and intrinsic motivation. Research on the instructional design regarding these aspects of learning in a virtual learning environment is rather piecemeal. This study investigates the instructional design of…
Descriptors: Nursing Education, Computer Uses in Education, Student Satisfaction, Instructional Design
Ivana Cimermanová; Dajana Jelavic – Advanced Education, 2024
Reflective learning is an important factor that has a positive impact on students' learning efficacy. The study aims to bring insight into the use of e-portfolios as a means and tool to promote reflection in the classroom and build self-reflection habits, plan learning activities and build learning autonomy. Mahara e-portfolio was used during the…
Descriptors: Foreign Countries, Secondary School Students, Portfolios (Background Materials), Computer Uses in Education
Imran Mazid; Adrienne Wallace; Jin Chen; Sera Choi – Journalism and Mass Communication Educator, 2025
Artificial Intelligence (AI) can transform all sectors and daily life, but its integration into Public Relations (PR) education and adoption by PR professors is underexplored. This study examines these factors using the Technology Acceptance Model (TAM), focusing on seven variables: social influence, perceived AI knowledge, trust, emotion, AI…
Descriptors: Artificial Intelligence, Computer Uses in Education, Public Relations, Media Education
Salah M. Ali; Kamariah Yunus; Turky Alshaikhi; Abdussalam Marie Aliia – E-Learning and Digital Media, 2025
The aim of the study is to investigate the use of digital technology in English as a foreign language (EFL) classroom using various digital tools through computers and cell phones. These tools and their effect on self-perceived knowledge, learning, and English use were analyzed at the University of Tabuk. The study was conducted on a sample of 605…
Descriptors: Educational Technology, English (Second Language), Second Language Learning, Self Concept
Tuba Temel; Cevdet Yilmaz – Journal of Educational Technology and Online Learning, 2025
Motivation has been studied in many contexts and is acknowledged as one of the most significant aspects of language instruction. To increase student motivation and engagement, instructional materials, methods, and techniques are crucial to the language learning and teaching process. The current study examined how the creation of digital…
Descriptors: Electronic Learning, Story Telling, Computer Mediated Communication, Second Language Learning
Plamen V. Mirazchiyski; Vadim Gershteyn – Large-scale Assessments in Education, 2024
The Progress in International Reading Literacy Study (PIRLS) was conducted in paper and online reading modes in 2016 using the same samples of students in a number of countries. Differences in reading literacy scores were found in several European countries. In some countries, the differences favored the electronic reading mode. Yet in others, the…
Descriptors: Scores, Reading, Printed Materials, Electronic Books
Göçen, Gökçen; Demirtas Tolaman, Tugba; Azizoglu, Nahide Irem – International Journal of Psychology and Educational Studies, 2023
With the advances in technology, the skill of writing has taken on a new form with digital tools. Concepts like digital literacy, digital writing, electronic writing, web-based writing, online writing, and multimodal texts have become increasingly common. Hence, integrating technology into writing education in schools today has gained…
Descriptors: Technology Uses in Education, Creative Writing, Writing Skills, Computer Uses in Education
Arslan, Ayten; Erdogan, Ibrahim – International Journal of Progressive Education, 2021
The aim of this study was to determine the effects of 3D (3-dimensional) printing activities on pre-service teachers' self-efficacy in technological pedagogical content knowledge (TPCK) and their views of 3D printing activities. The study sample consisted of 39 students of science education, classroom teaching and preschool teaching departments of…
Descriptors: Computer Peripherals, Preservice Teachers, Self Efficacy, Pedagogical Content Knowledge
Huang, Fang; Teo, Timothy; Scherer, Ronny – Interactive Learning Environments, 2022
As a key variable determining technology acceptance and adoption, the perceived ease of technology use (PEU) has been in the focus of a considerable body of research. This research examined the external factors that influence perceived ease of use, such as computer self-efficacy and perceived enjoyment, but yielded inconsistent findings and…
Descriptors: College Students, Internet, Electronic Learning, Usability
Rita N. To – Marketing Education Review, 2024
The Packaging Mockup Project directs students to (1) learn the basic tools in the Adobe Photoshop application, (2) research and create a new brand concept for different product categories, and (3) design an original packaging mockup of their own brand concept. This project is designed to allow students to apply what they learn about branding as…
Descriptors: Design, Computer Software, Visual Aids, Editing
Avci, Görkem; Dinç, Erkan; Üztemur, Servet – International Journal of Contemporary Educational Research, 2023
The present study aims to determine the social anxiety levels of prospective teachers in e-learning environments. The research adopts the cross-sectional survey model. The study group consists of 506 pre-service teachers through a convenience sampling technique from a state university in northern Turkey during the fall semester of the 2021-2022…
Descriptors: Foreign Countries, Anxiety, Preservice Teachers, Electronic Learning