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Bowen, Mary Michelle – ProQuest LLC, 2018
The introduction of low-cost hand-held devices has provided K-12 educators with the opportunity to teach using virtual reality (VR). However, the efficacy of VR in K-12 classrooms for teaching and learning has not been established. Therefore, the purpose of this quasi-experimental study was to examine the influence of virtual reality field trips…
Descriptors: Computer Simulation, Student Motivation, Academic Achievement, Middle School Students
McCall, Jeremiah – Routledge, Taylor & Francis Group, 2011
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and…
Descriptors: Educational Strategies, Video Games, Educational Games, Computer Simulation
Foster, Aroutis N. – Journal of Educational Computing Research, 2011
Researchers question how and what students learn from commercial digital games. Using a concurrent mixed-methods approach, this study examined 30 students' construction of knowledge and skills while playing a commercial off-the-shelf game for 7 weeks. Quantitative data included students' background survey and pre- and post-assessments for…
Descriptors: Elementary School Students, Social Studies, Educational Games, Learning Processes
Juckett, Emily; Feinberg, Joseph R. – Social Education, 2010
The ReDistricting Game is an online simulation game that engages learners in the redistricting process and spotlights the problem of gerrymandering districts in the United States. Hands-on simulation games such as this one can motivate students to think at higher levels and master key concepts. The concept of redistricting does not automatically…
Descriptors: Educational Games, Experiential Learning, Simulation, Web Based Instruction
Mathews, James M. – English Teaching: Practice and Critique, 2010
The article presents a brief overview of the Neighbourhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (for example, GPS enabled cell phones). It describes the three curricular components that defined the…
Descriptors: Curriculum Development, Teaching Methods, Design, Curriculum Implementation

Roessler, Michael – Social Education, 1987
This article describes how an eighth grade class developed a computer-based social studies simulation on the Great Depression. Included are objectives for such development activities, a set of steps for guiding development, a discussion of potential difficulties and rewards, data on student reactions to simulation development, and information on…
Descriptors: Computer Simulation, Computer Uses in Education, Grade 8, Social Studies

Kendall, Diane; Budin, Howard – Social Education, 1987
This article presents an interview with Robert Taylor, a leading figure in educational computing. Among the topics covered are: (1) current developments in educational computing, (2) the changing role of teachers, (3) the resources computer technology will provide to social studies teachers, and (4) whether the probable future uses of computers…
Descriptors: Computer Graphics, Computer Simulation, Computer Uses in Education, Databases

White, Charles S. – Social Education, 1987
This article provides a diverse collection of examples of computer use in elementary and secondary school social studies. Names and addresses are provided for contacting many of the projects. (JDH)
Descriptors: Computer Graphics, Computer Simulation, Computer Uses in Education, Databases

Harding, Lori; And Others – Social Studies Journal, 1991
Discusses a comparative study of two fourth grade social studies teaching programs based upon study units concerning flight. Concludes that both Hilda Taba's Teaching Strategies Program and the published simulation program "Flight" were exciting alternative methods of teaching map reading to fourth graders. Reports that students using…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Simulation

Kaufman, Joyce P. – Social Studies Review, 1996
Maintains that the explosion of communications technology represents both content and method for social studies courses. Praises the International Negotiation Project (INP) as an educational resource that incorporates both. The INP is a computer-assisted simulation of international negotiation and foreign policy decision making. (MJP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Computer Uses in Education

Lengel, James G. – Social Education, 1987
Describes three stages encountered by schools in efforts to join computer revolution, using developmental theories of Marx and Piaget. Typically use of computers begins by being province of one knowledgeable teacher, then moves to diffusion and subsequent disillusionment. Argues that transition directly to final tool-use stage may be best way for…
Descriptors: Computer Simulation, Computer Uses in Education, Developmental Continuity, Developmental Stages
Klenow, Carol – Instructor, 1992
Examines which skills students develop through social studies and how technology can help elementary students strengthen them. Important skills include understanding and using locational and directional terms and developing research, thinking, decision-making, interpersonal, and reading skills. Technology skill-builders include telecommunications…
Descriptors: Basic Skills, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education

Chiodo, John J.; Flaim, Mary L. – Social Studies, 1993
Asserts that debriefing is the missing link between learning achievement and simulations in social studies. Maintains that teachers who employ computer-assisted instruction must utilize effective debriefing activities. Provides a four-step debriefing model using the computer simulation, Oregon Trail. (CFR)
Descriptors: Classroom Techniques, Computer Uses in Education, Elementary Secondary Education, Evaluation Methods

Stevens, Lawrence – Social Education, 1993
Describes a variety of computer software programs and student activities utilizing the computer to help teach secondary social studies. Suggests using word processors, painting programs, and computer simulations for history and government courses. Concludes that successful use of computers in social studies instruction depends on the design of…
Descriptors: Computer Centers, Computer Simulation, Computer Software Evaluation, Computer Uses in Education

Braun, Joseph A., Jr. – Clearing House, 1999
Discusses 10 ways that middle-school social-studies teachers can transform their teaching through computer-based technology. Emphasizes general concepts related to middle-school social studies, such as databases, e-mail, simulations, and the web. (SR)
Descriptors: Computer Uses in Education, Databases, Educational Technology, Electronic Mail