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Khalida Parveen; Abdulelah A. Alghamdi; Nagwan Abdel Samee; Muhammad Shafiq – Journal of Educational Computing Research, 2025
As technology rapidly evolves, generative AI tools are increasingly integrated across various fields, including education. ChatGPT, a well-known language model developed by OpenAI, has gained significant importance in educational settings. This study employed a quantitative, cross-sectional survey design and employed the Unified Theory of…
Descriptors: Artificial Intelligence, Computer Uses in Education, College Students, Foreign Countries
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Sharon R. Mittiga; Nerelie C. Freeman; Brett E. Furlonger; Perrin Chan; Erin S. Leif – Journal of Positive Behavior Interventions, 2025
This study evaluated the quality and behavior change techniques (BCTs) included in 11 freely available mobile classroom behavior management applications (mCBM apps). We found that mCBM apps included a limited number of BCTs, with an average of 9 of 21 possible BCTs. Consequence-based BCTs like rewards and feedback were common, while…
Descriptors: Behavior Modification, Student Behavior, Computer Uses in Education, Positive Behavior Supports
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Anett Wolgast; Stefan Bieletzke – European Journal of Psychology and Educational Research, 2025
Research on academic outcomes has extensively explored students' emotions, motivation, and learning behavior. While further research highlights the role of individual interactions with generative artificial intelligence (AI), a gap exists in understanding the longitudinal dynamic associations between university students' interactions with AI…
Descriptors: Artificial Intelligence, College Students, Student Attitudes, Computer Uses in Education
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Suliman Zakaria Suliman Abdalla; Amal Khalfan Rashid AlSalti – Educational Process: International Journal, 2025
Background/purpose: This study examines the behavioral factors influencing the adoption of AI-powered generative technologies in higher education and their impact on students' cognitive engagement--a crucial element of sustainable, inclusive, and high-quality learning, as envisioned by UNESCO's Sustainable Development Goal 4 (SDG4). The study…
Descriptors: Artificial Intelligence, Cognitive Development, College Students, Computer Uses in Education
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Jamie M. Chen; Limin Zhang; Supavich Pengnate; Emily Ma; Xi Yu Leung – Journal of Information Systems Education, 2025
Although e-learning is considered one of the leading teaching methods in higher education, both learners and instructors face significant challenges owing to reduced social interaction compared with traditional classroom learning. In this study, we explore the leveraging of recent developments in generative artificial intelligence (AI) and create…
Descriptors: Artificial Intelligence, Computer Uses in Education, Electronic Learning, Learner Engagement
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Pranjli Khanna; Kaleb Mathieu; Kole Norberg; Husni Almoubayyed; Stephen E. Fancsali – International Educational Data Mining Society, 2025
Recent research on more comprehensive models of student learning in adaptive math learning software used an indicator of student reading ability to predict students' tendencies to engage in behaviors associated with so-called "gaming the system." Using data from Carnegie Learning's MATHia adaptive learning software, we replicate the…
Descriptors: Computer Software, Computer Uses in Education, Reading Difficulties, Reading Skills
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Tuire Oittinen – Classroom Discourse, 2024
This paper investigates the accomplishment of highlighting in multiparty video-mediated learning activities. The focus is on moments of screen sharing and the verbal, embodied, and digital resources participants deploy to draw joint attention to a referent on screen. Drawing on screen recorded data (90 h) from an adult education setting (i.e.…
Descriptors: Video Technology, Adult Education, Learning Activities, Attention
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Shiya Chen; Lu Huang; Rustam Shadiev; Peiying Hu – Education and Information Technologies, 2025
The introduction of online homework has revolutionized traditional assignment formats, providing students with access to abundant learning resources, a convenient platform for completing assignments, real-time interactive learning opportunities, and accurate feedback. However, there is a paucity of research exploring the perspectives of elementary…
Descriptors: Elementary School Students, Student Attitudes, Intention, Electronic Learning
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Blondeel, Eva; Everaert, Patricia; Opdecam, Evelien – Assessment & Evaluation in Higher Education, 2022
Using additional learning materials positively influences student performance. The literature focuses mainly on learning outcomes, whereas the present study investigates whether two intermediate (take-home) tests are a successful tool to increase student use of online formative assessments (OFAs). This study is a between-subjects quasi-experiment,…
Descriptors: Undergraduate Students, Formative Evaluation, Tests, Computer Uses in Education
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Sonsoles López-Pernas; Mohammed Saqr; Aldo Gordillo; Enrique Barra – Interactive Learning Environments, 2023
Learning analytics methods have proven useful in providing insights from the increasingly available digital data about students in a variety of learning environments, including serious games. However, such methods have not been applied to the specific context of educational escape rooms and therefore little is known about students' behavior while…
Descriptors: Learning Analytics, Educational Games, Student Behavior, Computer Uses in Education
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Cheng-Hung Wang – Education and Information Technologies, 2025
In the post-COVID-19 era, information education with highly interactive teaching methods has become increasingly common. In particular, the metaverse and virtual reality (VR) technology can be used in novel learning methods to leverage the intuitiveness, immersivity, and interactivity of VR. For example, students could use VR to simulate…
Descriptors: Computer Simulation, Instructional Materials, Natural Sciences, Elementary Secondary Education
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Adefuye Adetayo Linus; Gboyega Ayodeji Aladesusi – International Journal of Education and Development using Information and Communication Technology, 2025
This study examined the relationship between College of Education students' attitudes, behavioral intentions, and actual use of online learning resources in North Central Nigeria. A structured questionnaire was used to collect data, which was then analyzed quantitatively. The findings show no significant relationship between students' perceptions…
Descriptors: Foreign Countries, Schools of Education, College Students, Student Attitudes
Carla Christine White – ProQuest LLC, 2024
The problem under study was that even with training, teachers have difficulty implementing behavior management programs. The purpose of this basic qualitative study was to explore middle school teachers' perceptions of the challenges they encounter in implementing behavior management programs to encourage positive student behavior. The theory of…
Descriptors: Teacher Attitudes, Behavior Modification, Computer Uses in Education, Computer Software
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Susnjak, Teo; Ramaswami, Gomathy Suganya; Mathrani, Anuradha – International Journal of Educational Technology in Higher Education, 2022
This study investigates current approaches to learning analytics (LA) dashboarding while highlighting challenges faced by education providers in their operationalization. We analyze recent dashboards for their ability to provide actionable insights which promote informed responses by learners in making adjustments to their learning habits. Our…
Descriptors: Learning Analytics, Computer Interfaces, Artificial Intelligence, Prediction
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Kirk P. Vanacore; Ashish Gurung; Adam C. Sales; Neil T. Heffernan – Grantee Submission, 2024
Gaming the system is a persistent problem in Computer-Based Learning Platforms. While substantial progress has been made in identifying and understanding such behaviors, effective interventions scarce. This study uses a method of causal moderation known as Fully Latent Principal Stratification to explore the impact of two types of interventions --…
Descriptors: Gamification, Student Behavior, Computer Uses in Education, Intervention
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