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Schweizer, Heidi; Kossow, Ben – Gifted Child Today, 2007
This article features the WebQuest, an inquiry-oriented activity in which some or all of the information that learners interact with comes from resources on the Internet. WebQuests, when properly constructed, are activities, usually authentic in nature, that require the student to use Internet-based resources to deepen their understanding and…
Descriptors: Internet, Computer Mediated Communication, Multimedia Materials, Computer Networks
Necat, Beran – Online Submission, 2007
This paper provides an overview on the current state of art in the field of Distance learning for mobile users. It mentions a large range of technologies, services and approaches that may be used to bring distance learning to mobile internet users. These technologies are supposed to considerably increase innovative e-learning solutions for the…
Descriptors: Semantics, Internet, Distance Education, Educational Technology
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Krull, G. E.; Mallinson, B. J.; Sewry, D. A. – Journal of Computer Assisted Learning, 2006
The development of Internet technologies has the ability to provide a new era of easily accessible and personalised learning, facilitated through the flexible deployment of small, reusable pieces of digital learning content over networks. Higher education institutions can share and reuse digital learning resources in order to improve their…
Descriptors: Higher Education, Online Courses, Metadata, Internet
Rogers, Gary; Krichen, Jack – Association of Small Computer Users in Education (ASCUE), 2004
The IT 3050 course at Capella University is an introduction to fundamental computer networking. This course is one of the required courses in the Bachelor of Science in Information Technology program. In order to provide a more enriched learning environment for learners, Capella has significantly modified this class (and others) by infusing it…
Descriptors: Required Courses, Internet, Educational Technology, Computer Software
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Watson, Jason; Ahmed, Pervaiz K. – Campus-Wide Information Systems, 2004
This paper briefly introduces the trends towards e-learning and amplifies some examples of state of the art systems, pointing out that all of these are, to date, limited by adaptability and shareability of content and that it is necessary for industry to develop and use an inter-operability standard. Uses SCORM specifications to specify the…
Descriptors: Management Systems, Information Technology, Information Management, Computer System Design
McKlin, Tom; Harmon, S. W.; Evans, William; Jones, M. G. – 2001
This first phase of a content analysis of online, asynchronous, educational discussions is designed to generate a method for automatically categorizing messages into cognitive categories using neural network software. This phase of research answers two questions regarding the method of automatically analyzing discussion messages: Can a neural…
Descriptors: Cognitive Processes, Computer Mediated Communication, Computer Networks, Computer Software Evaluation
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T.H.E. Journal, 2006
A history teacher uses a computer game to interest students in World War II. A former TV reporter creates a new journalism curriculum that turns high school kids into real on-air broadcasters. An administrator and a technology coordinator team up to bring their campuses in contact with others around the world. A project director devises a…
Descriptors: Distance Education, Immigrants, History Instruction, Educational Games