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Abuzaghleh, Omar; Goldschmidt, Kathleen; Elleithy, Yasser; Lee, Jeongkyu – ACM Transactions on Computing Education, 2013
With the advances in computing power, high-performance computing (HPC) platforms have had an impact on not only scientific research in advanced organizations but also computer science curriculum in the educational community. For example, multicore programming and parallel systems are highly desired courses in the computer science major. However,…
Descriptors: Online Surveys, Course Evaluation, College Curriculum, Program Implementation
Benkrid, Khaled; Clayton, Thomas – ACM Transactions on Computing Education, 2012
This article presents the design and implementation of a complete review of undergraduate digital hardware design teaching in the School of Engineering at the University of Edinburgh. Four guiding principles have been used in this exercise: learning-outcome driven teaching, deep learning, affordability, and flexibility. This has identified…
Descriptors: Foreign Countries, Teaching Methods, Multimedia Instruction, Feedback (Response)
Wallace, Scott A.; McCartney, Robert; Russell, Ingrid – Computer Science Education, 2010
Project MLeXAI [Machine Learning eXperiences in Artificial Intelligence (AI)] seeks to build a set of reusable course curriculum and hands on laboratory projects for the artificial intelligence classroom. In this article, we describe two game-based projects from the second phase of project MLeXAI: Robot Defense--a simple real-time strategy game…
Descriptors: Games, Intercollegiate Cooperation, Curriculum Design, Curriculum Implementation

Mc Gough, Bobby C. – AEDS Journal, 1971
Data from a survey of colleges and universities indicate most offer some academic program in electronic data processing, but only larger institutions offer computer science as a major field. (Author/RA)
Descriptors: College Curriculum, Computer Science, Computer Science Education, Computers

Spoerri, Peter – Journal of Computers in Mathematics and Science Teaching, 1989
This two-part article deals with the design and construction of a primitive Von Neumann computer using a logic design simulator. Describes the design of the computer memory and its register structure. Six layouts of the computer architecture are presented. Lists three references. (YP)
Descriptors: College Curriculum, College Science, Computer Science, Computer Science Education