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Showing 1 to 15 of 44 results Save | Export
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Nicole Panorkou; Toni York; Erell Germia – Cognition and Instruction, 2024
In this paper we discuss the types of knowledge used by six middle school students as they engaged with a debugging task designed to integrate ideas from computer science, mathematics and science. Our findings show that the computational thinking practice of debugging is a rich source of opportunities to integrate these different disciplines. The…
Descriptors: Troubleshooting, Interdisciplinary Approach, Middle School Students, Computer Science
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Cansu, Sibel Kiliçarslan; Cansu, Fatih Kürsat – International Journal of Computer Science Education in Schools, 2019
Computers and smart devices have become ubiquitous staples of our lives. Computers and computer-controlled devices are used in all industries from medicine to engineering, and textile production. One field where computers have inevitably spread into is education, and one pre-requisite of controlling computers, or increasing the level and…
Descriptors: Computation, Thinking Skills, Problem Solving, Computer Science Education
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Teiermayer, Attila – Physics Education, 2019
The BBC Micro:bit is a great device to encourage students to get involved in Computer Science and to create their own digital projects. However, the design of the single-board computer (including the built-in sensors) makes it possible to use it in Physics lessons or in Physics related activities, too. Those students who are keen to take up…
Descriptors: Science Instruction, Physics, Computer Science Education, Computers
Ruiqi Shen – ProQuest LLC, 2021
With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to…
Descriptors: MOOCs, Online Systems, Interactive Video, Computer Assisted Instruction
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Wang, Gui Ping; Chen, Shu Yu; Yang, Xin; Feng, Rui – European Journal of Engineering Education, 2016
Practical abilities are important for students from majors including Computer Science and Engineering, and Electrical Engineering. Along with the popularity of ACM International Collegiate Programming Contest (ACM/ICPC) and other programming contests, online judge (OJ) websites achieve rapid development, thus providing a new kind of programming…
Descriptors: Competition, Programming, Programming Languages, Computer Science
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Barker, Daniel; Alderson, Rosanna G.; McDonagh, James L.; Plaisier, Heleen; Comrie, Muriel M.; Duncan, Leigh; Muirhead, Gavin T. P.; Sweeney, Stuart D. – International Journal of STEM Education, 2015
Background: Bioinformatics--the use of computers in biology--is of major and increasing importance to biological sciences and medicine. We conducted a preliminary investigation of the value of bringing practical, university-level bioinformatics education to the school level. We conducted voluntary activities for pupils at two schools in Scotland…
Descriptors: Biology, Information Science, Computer Uses in Education, Foreign Countries
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Sorva, Juha; Lönnberg, Jan; Malmi, Lauri – Computer Science Education, 2013
Visual program simulation (VPS) is a new, interactive form of educational program visualisation, in which learners use graphical controls to direct a program's execution rather than simply watching an animation of it. In this article, we report on a qualitative empirical study of novice programmers learning through VPS. From an analysis of…
Descriptors: Visualization, Computer Uses in Education, Interviews, Observation
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Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
Demski, Jennifer – Campus Technology, 2011
The burgeoning consumer-tech market is creating new challenges for higher education IT departments. As increased expectations of mobility and connectivity have students and faculty looking to consumer technology to meet their academic needs, IT must revamp operations and infrastructure to meet the demand, while keeping security risks and budgets…
Descriptors: Information Services, Educational Technology, Technology Integration, Higher Education
Association Supporting Computer Users in Education, 2018
The Association Supporting Computer Users in Education (ASCUE) is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as the College and University Eleven-Thirty Users' Group…
Descriptors: Computer Uses in Education, Conferences (Gatherings), College Students, Portfolios (Background Materials)
Murakami, Christine – Learning & Leading with Technology, 2011
It's no secret that fewer and fewer women are entering computer science fields. Attracting high school girls to computer science is only part of the solution. Retaining them while they are in higher education or the workforce is also a challenge. To solve this, there is a need to show girls that computer science is a wide-open field that offers…
Descriptors: Females, Computer Science, Grade 5, High Schools
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Gercek, Gokhan; Saleem, Naveed – Journal of Information Technology Education, 2006
Providing adequate computing lab support for Management Information Systems (MIS) and Computer Science (CS) programs is a perennial challenge for most academic institutions in the US and abroad. Factors, such as lack of physical space, budgetary constraints, conflicting needs of different courses, and rapid obsolescence of computing technology,…
Descriptors: Computer Uses in Education, Management Information Systems, Computer Science Education, Computers
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Bower, Matt – Computer Science Education, 2009
This paper analyses the teaching and learning of computing in a Web-conferencing environment. A discourse analysis of three introductory programming learning episodes is presented to demonstrate issues and effects that arise when teaching computing using such an approach. The subject of discussion, the interactive nature of discussion and any…
Descriptors: Student Participation, Discourse Analysis, Computers, Programming
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Norberg, Arthur L., Comp.; Aspray, William, Comp. – Journal of Computers in Mathematics and Science Teaching, 1988
Contains annotations for resources on the history of computing. Includes resources for technical computing history, general computing history, precomputer era, the impact of computing and series. (CW)
Descriptors: Annotated Bibliographies, Artificial Intelligence, Computer Science, Computer Science Education
Ricks, John – Technological Horizons in Education, 1988
Points out that mainframe computer users today can make their requirements known to the computer in simple English. Provides a listing of fourth generation computer language advantages over third generation languages. Summarizes a program to streamline faculty records on a mainframe computer. (MVL)
Descriptors: Artificial Languages, College Science, Computer Science, Computer Science Education
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