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Computers | 6 |
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Computer Science | 4 |
Decision Making | 3 |
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Harris, Ron, Ed. | 1 |
Hughes, Barry | 1 |
Sharpe, William F. | 1 |
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Hughes, Barry – Pipeline, 1981
Described is a computer simulation designed to introduce students to some of the intricate relationships between the many factors involved in international economics. (MP)
Descriptors: Computer Programs, Computer Science, Computers, Economics
Findler, Nicholas V. – Scientific American, 1978
This familiar card game has interested mathematicians, economists, and psychologists as a model of decision-making in the real world. It is now serving as a vehicle for investigations in computer science. (Author/MA)
Descriptors: Computer Programs, Computer Science, Computers, Decision Making
Nat Sch, 1969
Descriptors: Classroom Techniques, Computer Science Education, Computers, Cybernetics
Abelson, Philip H., Ed.; Hammond, Allen L., Ed. – 1977
Presented are articles originally published in "Science" during 1975-77. This issue is divided into five parts. The first part presents four articles designed to provide an overview of the past, present, and future of electronics. The second part presents twelve articles showing the pervasiveness of electronics in banking and marketing, medicine,…
Descriptors: Computer Science, Computers, Economics, Educational Technology
Harris, Ron, Ed. – 1984
These distributive education curriculum guidelines are intended to provide Montana teachers with teaching information for 11 units. Units cover introduction to marketing and distributive education, human relations and communications, operations and control, processes involved in buying for resale, merchandise handling, sales promotion, sales and…
Descriptors: Advertising, Behavioral Objectives, Business, Business Administration
Sharpe, William F. – 1969
A microeconomic theory is applied in this book to computer services and costs and for the benefit of those who are decision-makers in the selection, financing, and use of computers. Subtopics of the theory discussed include value and demand; revenue and profits; time and risk; and costs, inputs, and outputs. Application of the theory is explained…
Descriptors: Administration, Computer Science Education, Computer Storage Devices, Computers