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Michelle Marie Carter – ProQuest LLC, 2022
The increase in distance learning offerings and the deficit in providing an equivalent engagement mechanism for haptic subjects for online learners is stimulating educators to seek new pedagogical methods to meet the needs of the curriculum. A quantitative quasi-experimental study deploying a two nonequivalent groups design was conducted to…
Descriptors: Computer Science Education, Computers, Simulated Environment, Computer Simulation
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Merkouris, Alexandros; Chorianopoulos, Konstantinos; Kameas, Achilles – ACM Transactions on Computing Education, 2017
Pedagogy has emphasized that physical representations and tangible interactive objects benefit learning especially for young students. There are many tangible hardware platforms for introducing computer programming to children, but there is limited comparative evaluation of them in the context of a formal classroom. In this work, we explore the…
Descriptors: Computer Science Education, Programming, Robotics, Computers
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Laosethakul, Kittipong; Leingpibul, Thaweephan – Multicultural Education & Technology Journal, 2010
Purpose: The declining participation of young American females in computing fields negatively impacts diversity in the computing-related workforce. While computing in China is also dominated by men, career prospects are positively perceived by Chinese women. The purpose of this paper is to investigate both countries' female gender perceptions…
Descriptors: Computer Science, Majors (Students), Selection, Gender Differences
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Orhan, Feza – Hacettepe University Journal of Education, 2008
This study was designed to explore pre-service computer teachers' perception of motivation and response to an instruction based on self-regulated learning strategies. A pre-experimental method was used in this research. Data were collected through the Motivated Strategies for Learning Questionnaire developed by Pintrich and others (1993) and the…
Descriptors: Self Efficacy, Learning Strategies, Motivation, Test Theory
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Decker, C. A. – Computers in Human Behavior, 1999
This study investigated influences on employee self-efficacy of computer technologies resulting from computer-training programs that were intended to meet individual and organization objectives for university personnel. Influences on the transfer of training process included previous computer training, computer-use requirements, computer-use…
Descriptors: Computer Science Education, Computers, Higher Education, Predictor Variables
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Cheung, Waiman; Li, Eldon Y.; Yee, Lester W. – Computers & Education, 2003
Metadatabase modeling and design integrate process modeling and data modeling methodologies. Both are core topics in the information technology (IT) curriculum. Learning these topics has been an important pedagogical issue to the core studies for management information systems (MIS) and computer science (CSc) students. Unfortunately, the learning…
Descriptors: Self Efficacy, Computer Software, Management Information Systems, Computers
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Wender, Ingeborg – Journal of Technology Studies, 2004
In this article, the author discusses the relation of technology, science, self-concept, interest, and gender. For nearly 20 years the topic of "women and technology" has played an important role in discussions about gender equality in Germany. The very first project for promoting females started in 1978 under the title "Women in…
Descriptors: Educational Planning, Sex Stereotypes, Females, Self Efficacy