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Showing all 11 results Save | Export
Michelle Marie Carter – ProQuest LLC, 2022
The increase in distance learning offerings and the deficit in providing an equivalent engagement mechanism for haptic subjects for online learners is stimulating educators to seek new pedagogical methods to meet the needs of the curriculum. A quantitative quasi-experimental study deploying a two nonequivalent groups design was conducted to…
Descriptors: Computer Science Education, Computers, Simulated Environment, Computer Simulation
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Rücker, Michael T.; van Joolingen, Wouter R.; Pinkwart, Niels – ACM Transactions on Computing Education, 2020
Enabling students to recognize and evaluate the ubiquitous impact of computing technology on society is an internationally proclaimed goal of a K-12 computing education. To that end, students need to actually engage with their computing knowledge in concrete everyday situations. From the perspectives of learning transfer and variation theory, we…
Descriptors: Secondary School Students, Student Attitudes, Computers, Information Technology
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Sindre, G.; Natvig, L.; Jahre, M. – IEEE Transactions on Education, 2009
The question/answer-based computer game "Age of Computers" was introduced to replace traditional weekly paper exercises in a course in computer fundamentals in 2003. Questionnaire evaluations and observation of student behavior have indicated that the students found the game more motivating than paper exercises and that a majority of the…
Descriptors: Foreign Countries, Educational Games, Computers, Games
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Stanley, Timothy D.; Wong, Lap Kei; Prigmore, Daniel; Benson, Justin; Fishler, Nathan; Fife, Leslie; Colton, Don – Computer Science Education, 2007
Students learn better when they both hear and do. In computer architecture courses "doing" can be difficult in small schools without hardware laboratories hosted by computer engineering, electrical engineering, or similar departments. Software solutions exist. Our success with George Mills' Multimedia Logic (MML) is the focus of this paper. MML…
Descriptors: Undergraduate Students, Computer Software, Computer Science Education, Student Projects
Fischman, Josh – Chronicle of Higher Education, 2007
Enrollment in undergraduate computer-science programs has dipped all over the country, and among women it has almost vanished, dropping 70 percent between 2000 and 2005. Observers cite different reasons for the drop, including the dot-com bust a few years ago is one, but universities are beginning to agree on one cause that is within their…
Descriptors: Computers, Programming, Females, Robotics
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Papastergiou, Marina – Computers & Education, 2009
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Descriptors: Questionnaires, Computer Science Education, Females, Program Effectiveness
Grossman, Florence – onComputing, 1981
The author looks at what self-taught computer whiz kids--primarily middle-class boys--find so fascinating about their hobby and what they accomplish with computers. She draws implications for schools about the motivational effects of computers and the need for teaching computer literacy. (SJL)
Descriptors: Computer Science Education, Computers, Educational Needs, Elementary Secondary Education
Stone, Deborah – Creative Computing, 1980
Discussed is computer use at High Valley, a small private tutorial school in rural Dutchess County, New York. (MP)
Descriptors: Computer Oriented Programs, Computer Science Education, Computers, Individualized Instruction
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Zukas, Walter X.; And Others – Arithmetic Teacher, 1980
A minicourse designed to teach fourth and fifth graders about computers included decoding computer cards, a "race" against the computer, a field trip, flow charting, and writing computer programs. The course was limited by the students' ability to understand abstract mathematical concepts. (MP)
Descriptors: Activity Units, Computer Science Education, Computers, Elementary Education
Etlinger, Leonard E.; And Others – 1978
The use of calculators and computers in the schools is promoted. It is stated that calculators should be used in the mathematics classroom as soon as basic operations are understood. A point is made that calculators are no greater a threat to "learning the fundamentals" than slide rules, which have been available for over 350 years. It is…
Descriptors: Basic Skills, Calculators, Computer Science Education, Computers
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers