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S. Siva Shankar; Bui Thanh Hung; Prasun Chakrabarti; Tulika Chakrabarti; Gayatri Parasa – Education and Information Technologies, 2024
Modern life is increasingly influenced by networks, making cybersecurity a crucial area of study. However, due to their few resources and varied makeup, they are more vulnerable to a wide range of cyber-attacks. Such risks result in sensitive information being stolen as well as financial and reputational harm to firms. How far malicious detection…
Descriptors: Learning Processes, Artificial Intelligence, Information Security, Computer Security
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Venus Chan – Interactive Technology and Smart Education, 2025
Purpose: Studies on technology and interpreting have increasingly explored how technology influences the role and performance of interpreters in their practice; however, there is a lack of comprehensive reviews and analyses. This paper aims to synthetically review the state-of-the-art application and integration of various interpreting…
Descriptors: Influence of Technology, Communications, Translation, Technology
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Haruo Kodama; Motofumi T. Suzuki; Yoshitomo Yaginuma – Asian Association of Open Universities Journal, 2024
Purpose: The purpose of this paper is to propose the need for an integrated system for the production, authoring, addition and revision of webcast content and a multi-device apps mechanism with rights management for Internet transmission in the perspective of the OUJ course reuse. Design/methodology/approach: This paper designs systems that reuse…
Descriptors: Open Universities, Computer Oriented Programs, Multimedia Materials, Video Technology
Ryan C. Bleile – ProQuest LLC, 2021
Since near the very beginning of electronic computing, Monte Carlo particle transport has been a fundamental approach for solving computational physics problems. Due to the high computational demands and inherently parallel nature of these applications, Monte Carlo transport applications are often performed in the supercomputing environment. That…
Descriptors: Monte Carlo Methods, Computers, Computer Oriented Programs, Models
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Valeriy Savin; Alexander Osadchy; Lyudmila Savina; Igor Stasuk; Ivan Barinov – International Society for Technology, Education, and Science, 2023
The proposed computer system implements a scheme of joint-classroom and distance learning, scientific and exploratory research in order to motivate and stimulate students' independent work in acquiring professional competencies. The developed system reflects both the traditional structure of education in universities using groups of students,…
Descriptors: Distance Education, Job Training, Engineering, Sciences
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Thomas Sergent; Morgane Daniel; François Bouchet; Thibault Carron – IEEE Transactions on Learning Technologies, 2024
Self-regulated learning (SRL) skills are critical for students of all ages to maximize their learning. Two key processes of SRL are being aware of one's performance (self-evaluation) and believing in one's capabilities to produce given attainments (self-efficacy). To assess and improve these capabilities in young children (5-8), we use a literacy…
Descriptors: Self Evaluation (Individuals), Self Efficacy, Self Management, Children
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Sun He; Thosporn Sangsawang – Turkish Online Journal of Educational Technology - TOJET, 2023
The objectives of this study were to (1) investigate the efficiency of blended teaching online according to the Super Star Learning Pass model on Basic computer application for Shunde Technical Vocational College, (2) compare students' achievements before and after learning through blended teaching online according to the Super Star Learning Pass…
Descriptors: Blended Learning, Electronic Learning, Vocational Education, Technical Education
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Pullu, Emine Kübra – Research on Education and Media, 2022
The aim of this study is to examine the perceptions of primary school students about information and communication technologies in the distance education process during COVID-19 pandemic via the pictures they drew. For the sample group of the study which was conducted according to the qualitative research method and phenomenological design, the…
Descriptors: Elementary School Students, Student Attitudes, Information Technology, Distance Education
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Dirin, Amir; Nieminen, Marko; Alamäki, Ari – International Journal of Information and Communication Technology Education, 2021
Students are often unsure of how to select the right study path at a higher educational institution. They either lack knowledge of a proposed study path or they do not manage to learn more before making their selection. Universities often apply various approaches, such as printed or online course curricula, to facilitate the selection process. Yet…
Descriptors: Social Media, Decision Making, College Students, Access to Information
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Laskowski, Margaret M.; Reinecke, Dana R.; Chen, Hsin-liang – Journal for Leadership and Instruction, 2018
This exploratory study examines the current use of instructional technology, and assistive technologies for support of individuals with learning disabilities as well as other disabilities in New York State. The researchers used SurveyMonkey and postings on social media websites for various professional organizations to solicit responses to a…
Descriptors: Assistive Technology, Technology Uses in Education, Learning Disabilities, Barriers
Bahia Braktia – ProQuest LLC, 2020
Through a content analysis, this study sought to examine women's digital literacy practices during the 2019 Algerian popular movement called the Hirak. Data were collected from Twitter. The selection criteria for the sampling was set to be user-generated content mined through the hashtag [foreign characters omitted]# (#Let_her_speak). Tweets,…
Descriptors: Digital Literacy, Females, Foreign Countries, Change Agents
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Teranishi, Shogo; Yamagishi, Yoshio – Journal of Educational Multimedia and Hypermedia, 2018
Recently, virtual reality (VR) has attracted much attention. We have developed a VR learning application that simulates the process of constructing a self-built PC. Users can virtually experience the process of PC assembly with our system. Our system comprises a head-mounted display called the "Oculus Rift DK2" and a motion sensor called…
Descriptors: Outcomes of Education, Computer Simulation, Computers, Manufacturing
Snyder, Robin M. – Association Supporting Computer Users in Education, 2014
The Raspberry Pi is a credit card size low powered compute board with Ethernet connection, HDMI video output, audio, full Linux operating system run from an SD card, and more, all for $45. With cables, SD card, etc., the cost is about $70. Originally designed to help teach computer science principles to low income children and students, the Pi has…
Descriptors: Computers, Open Source Technology, Power Technology, Internet
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Luterbach, Kenneth J.; Hubbell, Kenneth R. – TechTrends: Linking Research and Practice to Improve Learning, 2015
To create instructional apps for desktop, laptop and mobile devices, developers must select a development tool. Tool selection is critical and complicated by the large number and variety of app development tools. One important criterion to consider is the type of development environment, which may primarily be visual or symbolic. Those distinct…
Descriptors: Instructional Development, Computer Oriented Programs, Computers, Handheld Devices
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Gou, He; Dezuanni, Michael – Comunicar: Media Education Research Journal, 2018
This article develops insights and generates new lines of inquiry into young children's digital lives in China and Australia. It brings to dialogue findings from a national study of young children's digital media use in urban settings in China with findings from studies in Australia. This is not presented as a direct comparison, but rather as an…
Descriptors: Foreign Countries, Young Children, Cultural Differences, Preschool Children
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