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Mufidah Firzanah Mihat – Journal of Science and Mathematics Education in Southeast Asia, 2024
The digital era's technological transformation has a wide range of beneficial effects on the science learning process. Game-based learning (GBL) is the use of game design ideas to learn about some topic while pupils are striving to do their best in the process. This study was carried out with the help of Educaplay apps ("Identify Me…
Descriptors: Science Education, Computer Software, Grade 4, Elementary School Students
Fields, Lanny; Travis, Robert; Roy, Deborah; Yadlovker, Eytan; de Aguiar-Rocha, Liliane; Sturmey, Peter – Journal of Applied Behavior Analysis, 2009
Many students struggle with statistical concepts such as interaction. In an experimental group, participants took a paper-and-pencil test and then were given training to establish equivalent classes containing four different statistical interactions. All participants formed the equivalence classes and showed maintenance when probes contained novel…
Descriptors: Experimental Groups, Control Groups, Interaction, Concept Formation