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Lentz, Genevieve Suzann; Foncha, John Wankah – Journal of English as an International Language, 2021
The purpose of this study is to seek blended learning as an intervention programme in first year's students' English language academic writing. The 21st century's focus on technology presents an ideal opportunity to use the digital platform as a space for students to learn. This is believed to work well particularly with students who might be…
Descriptors: Teacher Attitudes, Blended Learning, Second Language Learning, Second Language Instruction
Paz, Concepción; Suárez, Eduardo; Cabarcos, Adrián; Gil, Christian – International Association for Development of the Information Society, 2019
Fluid Mechanics is one of the most complex branches of science to learn. Traditionally, it has been taught from a positivism point of view. However, the latest technologies have led to the creation of new educational tools based on a constructivism approach as a complement to conventional teaching. This paper addresses the development of a course…
Descriptors: Teaching Methods, Science Instruction, Learning Theories, Constructivism (Learning)
Al-Sakkaf, Abdullah; Omar, Mazni; Ahmad, Mazida – Computer Science Education, 2019
Background and Context: In spite of the decades spent developing software visualization (SV), doubts still remain regarding their effectiveness. Furthermore, student engagement plays an important role in improving SV effectiveness as it is correlated with many positive academic outcomes. It has been shown that the existing SV has failed to engage…
Descriptors: Learner Engagement, Computer Software, Outcomes of Education, Computer Interfaces
Kumar, Vikas; Sharma, Deepika – International Journal of Web-Based Learning and Teaching Technologies, 2016
Students in the digital era are habitual of using digital devices not only for playing and interacting with their friends and peers, but also as a tool for education and learning. These digital natives are highly obsessed with the internet driven portable devices and always demand for a multimedia rich content. This specific demand needs to be…
Descriptors: Management Systems, Teaching Methods, Cooperative Learning, Learning Experience
Duval, Erik, Ed.; Sharples, Mike, Ed.; Sutherland, Rosamund, Ed. – Springer, 2017
This book gives an overview of the state-of-the-art in Technology Enhanced Learning (TEL). It is organized as a collection of 14 research themes, each introduced by leading experts and including references to the most relevant literature on the theme of each cluster. Additionally, each chapter discusses four seminal papers on the theme with expert…
Descriptors: Educational Technology, Technology Uses in Education, Educational Research, Learning Theories
Reed, Cajah S. – ProQuest LLC, 2012
This study sought to find evidence for a beneficial learning theory to teach computer software programs. Additionally, software was analyzed for each learning theory's applicability to resolve whether certain software requires a specific method of education. The results are meant to give educators more effective teaching tools, so students…
Descriptors: Learning Theories, Computer Science Education, Computer Software, Multimedia Materials
Dalal, Nikunj – Journal of Information Systems Education, 2012
We describe the use of rapid game prototyping as a pedagogic technique to experientially explore and learn requirements discovery, modeling, and specification in systems analysis and design courses. Students have a natural interest in gaming that transcends age, gender, and background. Rapid digital game creation is used to build computer games…
Descriptors: Teaching Methods, Systems Analysis, Design, Computer Games
Gomboc-Turyan, Julie L. – ProQuest LLC, 2012
The transition from an academic atmosphere to the professional world is an important step in a college student's life. The use of traditional teaching methods has been the subject of ongoing research into how well they prepare students for this transition. The evolution of technology and the state of the nation's economy continually…
Descriptors: Learning Theories, Undergraduate Students, Computer Software, Teaching Methods
Shaikh, Zaffar Ahmed; Khoja, Shakeel Ahmed – Digital Education Review, 2012
This paper aims to discuss the changing roles and competencies of a teacher in context of prevailing developments accomplished by the vast availability of social software, which have made easy the development of Personal Learning Environments (PLEs). This has been accomplished by an in-depth review of the literature on teacher's socially situated…
Descriptors: Constructivism (Learning), Teacher Competencies, Teacher Role, Educational Research
Aladejana, Francisca; Idowu, Lanre – Policy Futures in Education, 2009
The present situation in Nigeria involves students of fine arts, a practical-oriented subject, being exposed to poor methods of teaching with consequent poor performances. This study examined the extent to which the use of a computerised graphics package could make the classroom technology-oriented and affect the performance of learners. This is…
Descriptors: Constructivism (Learning), Foreign Countries, Sampling, Teaching Methods
Strauss, Judy; Corrigan, Hope; Hofacker, Charles F. – Marketing Education Review, 2011
Sensory overload and split attention result in reduced learning when instructors read slides with bullet points and complex graphs during a lecture. Conversely, slides containing relevant visual elements, when accompanied by instructor narration, use both the visual and verbal channels of a student's working memory, thus improving the chances of…
Descriptors: Constructivism (Learning), Learner Engagement, Short Term Memory, Long Term Memory
Hung, David; Tan, Seng-Chee; Koh, Thiam-Seng – Journal of Interactive Learning Research, 2006
This article is concerned with how learning communities are transformed as they evolve from traditional learning epistemologies towards constructivist orientations and pedagogies. Adopting activity theory as a framework, the article discusses how transformations take place through a two-way process of appropriation (learning from one another as a…
Descriptors: Interaction, Constructivism (Learning), Epistemology, Teaching Methods

Chiou, Guey-Fa – Journal of Educational Technology Systems, 1995
Defines and describes virtual reality technology and differentiates between virtual learning environment, learning material, and learning tools. Links learning rationales to virtual reality technology to pave conceptual foundations for application of virtual reality technology education. Constructivism, case-based learning, problem-based learning,…
Descriptors: Case Method (Teaching Technique), Computer Software, Constructivism (Learning), Information Technology
Simina, Vassiliki; Hamel, Marie-Josee – ReCALL, 2005
The basic tenet of constructivism is that learners construct their knowledge on their own by associating new with prior information. The significance of the learner's interaction with his/her social and physical environment is here of great importance; the learner is at the center of the learning process while the tutor is seen as a facilitator, a…
Descriptors: Constructivism (Learning), Second Language Instruction, Second Language Learning, Learning Processes
Hannafin, Michael J.; And Others – Educational Technology, 1994
Examines assumptions inherent in open-ended learning; describes features of open-ended learning environments; and discusses implications for research, development, and implementation of open-ended learning systems. Highlights include context and experience; learner control; higher-order cognitive skills; understanding versus knowing; orienting…
Descriptors: Computer Assisted Instruction, Computer Software, Constructivism (Learning), Context Effect
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