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Sewell, Alexandra – Educational Psychology in Practice, 2020
Social skill interventions are utilised by educational psychologists (EPs) to promote positive social behaviour amongst pupils. These have predominantly occurred for target populations, rather than at the whole-class level. Research into evidence-based, whole-class interventions for social skill development is warranted. The Good Behaviour Game…
Descriptors: Interpersonal Competence, Skill Development, Social Development, Contingency Management
Rivera, Christopher J. – College Teaching, 2019
Encouraging engagement and collaboration amongst students can sometimes be difficult in university classrooms. Merging current technologies as a platform to incorporate collaborative practices and increasing desired student behaviors could be beneficial. The purpose of this manuscript is to share how a Web application, ClassDojo (2018), was used…
Descriptors: Educational Technology, Classroom Techniques, Cooperative Learning, Undergraduate Students
Maag, John W. – Beyond Behavior, 2019
Although the good behavior game (GBG) has a long empirical record for effectively decreasing inappropriate student behavior, there are fewer studies that have targeted improving appropriate behavior. This article describes why and how the GBG can be used by teachers across grade levels and situations to increase student appropriate behavior and…
Descriptors: Student Behavior, Behavior Modification, Contingency Management, Reinforcement
Serjoie, Ara – ProQuest LLC, 2019
Chemers (1997) defined leadership as a socially persuasive process by which an individual can enlist and empower others to accomplish a task. Leadership can be learned, and a variety of factors influence the development of leadership in individuals (Burns, 2010; Northouse, 2010). Edelman, Gill, Comerford, Larson, and Hare (2004a) have proposed…
Descriptors: Correlation, Leadership Training, Student Leadership, Youth Programs
Meiser, Thorsten; Rummel, Jan; Fleig, Hanna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Pseudocontingencies are inferences about correlations in the environment that are formed on the basis of statistical regularities like skewed base rates or varying base rates across environmental contexts. Previous research has demonstrated that pseudocontingencies provide a pervasive mechanism of inductive inference in numerous social judgment…
Descriptors: Inferences, Correlation, Decision Making, Probability
Bohan, Clare; Smyth, Sinéad; McDowell, Claire – Journal of Positive Behavior Interventions, 2021
This study investigated the Caught Being Good Game (CBGG), for use with an adolescent student population. The CBGG is a positive variation of the Good Behavior Game (GBG), a popular group contingency intervention in classroom management literature. In this positive version, teams of students receive points for engaging in desirable behavior,…
Descriptors: Student Behavior, Contingency Management, Behavior Modification, Educational Games
Kenneth Gloeckner – ProQuest LLC, 2021
Adjunct faculty have become the new majority faculty on campuses across the country. There are two theories why adjunct faculty are so relied upon: cost or contingency. Some institutions may employ adjunct faculty for cost-savings reasons. In contrast, other institutions may depend on the contingent, temporary nature of the employment contracts to…
Descriptors: Adjunct Faculty, Employment Practices, Cost Effectiveness, Contingency Management
Keemink, Jolie R.; Keshavarzi-Pour, Maryam J.; Kelly, David J. – Developmental Psychology, 2019
Face scanning is an important skill that takes place in a highly interactive context embedded within social interaction. However, previous research has studied face scanning using noninteractive stimuli. We aimed to study face scanning and social interaction in infancy in a more ecologically valid way by providing infants with a naturalistic and…
Descriptors: Eye Movements, Infants, Visual Stimuli, Infant Behavior
Grünke, Matthias – Insights into Learning Disabilities, 2019
The purpose of this study was to evaluate the effectiveness of a simple contingency contracting intervention on the correct use of punctuation marks in freely produced texts by elementary school children with learning disabilities. This approach can be considered a promising strategy for facilitating the development of academic skills in…
Descriptors: Punctuation, Elementary School Students, Learning Disabilities, Foreign Countries
Yuan, Chengan; Chen, Liqi – Exceptional Children, 2020
Individuals with autism spectrum disorders (ASD) often have difficulties initiating and maintaining reciprocal conversations with others. In this study, we examined if an interdependent group contingency would improve reciprocal conversation of children with ASD when they were paired as conversational partners. We also assessed children's social…
Descriptors: Autism, Pervasive Developmental Disorders, Interpersonal Communication, Group Activities
Haydon, Todd; Musti-Rao, Shobana; Kennedy, Alana; Murphy, Meredith; Hunter, William; Boone, Jason – Beyond Behavior, 2020
Teacher praise is an evidence-based strategy shown to increase appropriate prosocial behavior and decrease disruptive behavior, particularly with elementary school age students. In this article, we provide direction and recommendations for using positive feedback with middle and high school students. A review of the research literature, guidelines…
Descriptors: Positive Reinforcement, Middle School Students, High School Students, Feedback (Response)
Almeida, Daniel A.; Allen, Ronald; Maguire, Russell W.; Maguire, Kaitlin – Journal of Behavioral Education, 2018
A forced-choice preference assessment using pictures and no access upon selection was used to determine preferences for community-based activities with 4 young adults with autism and intellectual disability. High- and low-preference activities were then provided as delayed consequences, using a token economy, for completion of vocational tasks in…
Descriptors: Reinforcement, Autism, Pervasive Developmental Disorders, Intellectual Disability
Morís, Joaquín; Barberia, Itxaso; Vadillo, Miguel A.; Andrades, Ainhoa; López, Francisco J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
Extinction is a very relevant learning phenomenon from a theoretical and applied point of view. One of its most relevant features is that relapse phenomena often take place once the extinction training has been completed. Accordingly, as extinction-based therapies constitute the most widespread empirically validated treatment of anxiety disorders,…
Descriptors: Learning Processes, Contingency Management, Undergraduate Students, Foreign Countries
Lum, John D. K.; Tingstrom, Daniel H.; Dufrene, Brad A.; Radley, Keith C.; Lynne, Shauna – Psychology in the Schools, 2017
Considered the opposite of tattling, "Tootling" is a positive peer-reporting procedure in which students report their classmates' positive prosocial behavior instead of inappropriate behavior and employs other well-established behavior analytic principles. This study examined the effects of Tootling on students' behavior in three…
Descriptors: High School Students, General Education, Peer Relationship, Contingency Management
Silva, Erika; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
The Good Behavior Game (GBG) is an effective intervention to reduce disruptive behavior. The GBG typically involves immediate stimulus presentation (e.g., delivery of a token) following disruptions; however, experimenters have also removed tokens contingent upon disruptions. In the present study, we compared the effects of the GBG-stimulus…
Descriptors: Intervention, Behavior Problems, Behavior Modification, Stimuli