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Sommer, Max; Ritzhaupt, Albert D. – Journal of Information Technology Education: Research, 2018
Aim/Purpose: The purpose of this study was to examine the impact of the flipped classroom model on learner achievement and satisfaction for undergraduate learners Background: The context for this research on the flipped classroom was an introductory technology literacy course at a public, research university. Methodology: This study employed a…
Descriptors: Undergraduate Students, Technological Literacy, Student Satisfaction, Academic Achievement
Mason, L.; Scheiter, K.; Tornatora, M. C. – Journal of Computer Assisted Learning, 2017
This study used eye movement modeling examples (EMME) to support students' integrative processing of verbal and graphical information during the reading of an illustrated text. EMME consists of a replay of eye movements of a model superimposed onto the materials that are processed for accomplishing the task. Specifically, the study investigated…
Descriptors: Eye Movements, Multimedia Materials, Multimedia Instruction, Computer Graphics
Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
This study aimed to explore whether integrating augmented reality (AR) techniques could support a software editing course and to examine the different learning effects for students using online-based and AR-based blended learning strategies. The researcher adopted a comparative research approach with a total of 103 college students participating…
Descriptors: College Students, Computer Software, Computer System Design, Blended Learning
Goksu, Idris – Turkish Online Journal of Educational Technology - TOJET, 2016
The aim of this study is to develop the Web Based Expert System (WBES) which provides analyses and reports based on the cognitive processes of Renewed Bloom Taxonomy (RBT), and to put forward the impact of the supportive education provided in line with these reports, on the academic achievement and mastery learning state of the students. The study…
Descriptors: Learning Processes, Cognitive Processes, Taxonomy, Web Based Instruction
Ray, Holly Wilson – ProQuest LLC, 2013
With children growing up as digital natives, they have become accustomed to a fast paced, multitasking environment. In this digital landscape, children's brains learn in a parallel format, with instant information, as opposed to the traditional linear format with one skill being introduced at a time. Today's education methods used to…
Descriptors: Reading Habits, Reading Interests, Electronic Publishing, Web 2.0 Technologies
Kim, Hyewon; Lee, MiYoung; Kim, Minjeong – Educational Technology & Society, 2014
The purpose of this paper was to investigate the effects of mobile instant messaging on collaborative learning processes and outcomes. The collaborative processes were measured in terms of different types of interactions. We measured the outcomes of the collaborations through both the students' taskwork and their teamwork. The collaborative…
Descriptors: Foreign Countries, Learning Processes, Synchronous Communication, Cooperative Learning
Harrison, Sharonlyn; Henneman, Kris; Herrera, Maida Y.; Hockman, Elaine; Brooks, Evelyn; Darland, Nancy; Kulik, Noel; Sandy-Hanson, Anika E. – Journal of Educational Technology Systems, 2013
Technology is becoming increasingly more important in the enhancement of educating university students. Very little research has been done regarding how the combination of educational technologies affects test scores, compared to the use of one technology alone. This research article examines whether the post-scores of nursing students increased…
Descriptors: Educational Technology, Nursing Students, Nursing Education, Adoption
Chee, Yam San; Mehrotra, Swati; Liu, Qiang – Electronic Journal of e-Learning, 2013
Educational systems worldwide are being challenged to respond effectively to the digital revolution and its implications for learning in the 21st century. In the present new media age, educational reforms are desperately needed to support more open and flexible structures of on-demand learning that equip students with competencies required in a…
Descriptors: Citizenship Education, Educational Change, Educational Games, Governance
Ford, Maire B.; Burns, Colleen E.; Mitch, Nathan; Gomez, Melissa M. – Active Learning in Higher Education, 2012
The use of classroom capture systems (systems that capture audio and video footage of a lecture and attempt to replicate a classroom experience) is becoming increasingly popular at the university level. However, research on the effectiveness of classroom capture systems in the university classroom has been limited due to the recent development and…
Descriptors: Program Effectiveness, Video Technology, Lecture Method, Student Evaluation
Abraham, Michael; Varghese, Valsamma; Tang, Hui – Journal of Chemical Education, 2010
Stereochemistry is an important topic in organic chemistry. It is also a difficult topic for students to learn. This study investigated the relative effectiveness on students' understanding of three kinds of molecular representations of stereochemistry concepts. Instructional activities compared the use of either: (i) computer-based molecular…
Descriptors: Organic Chemistry, Educational Technology, Scientific Concepts, Concept Teaching
Lou, Shi-Jer; Guo, Yuan-Chang; Zhu, Yi-Zhen; Shih, Ru-Chu; Dzan, Wei-Yuan – Turkish Online Journal of Educational Technology - TOJET, 2011
This study aims to explore the effectiveness of computer-assisted musical instruction (CAMI) in the Learning Chinese Musical Instruments (LCMI) course. The CAMI software for Chinese musical instruments was developed and administered to 228 students in a vocational high school. A pretest-posttest non-equivalent control group design with three…
Descriptors: Experimental Groups, Control Groups, Music Education, Music Appreciation
Marzano Research Laboratory, 2010
During the 2009-2010 school year, Marzano Research Laboratory (MRL) was commissioned by Promethean Ltd. to conduct a second year evaluation study of the effects of Promethean ActivClassroom on student academic achievement. This executive summary highlights the key findings. [For "A Second Year Evaluation Study of Promethean ActivClassroom. Final…
Descriptors: Academic Achievement, Program Effectiveness, Program Evaluation, Program Descriptions
Rhoads, Misty L. – ProQuest LLC, 2010
The purpose of this study was to compare the use of podcasts to traditional delivery of information in classrooms. Four podcasts were created on the topics of asthma, diabetes, seizure disorders, and acute infections to aid students in reviewing for quizzes. Knowledge retained of students using podcasts was compared to the knowledge retained of…
Descriptors: Undergraduate Students, Health Education, Seizures, Comparative Analysis
Chuang, Tsung-Yen; Chen, Wei-Fan – Educational Technology & Society, 2009
This experimental study investigated whether computer-based video games facilitate children's cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional delivery strategies on children's learning achievement. One major research null hypothesis was…
Descriptors: Video Games, Computer Assisted Instruction, Foreign Countries, Teaching Methods
Kocoglu, Zeynep; Ozek, Yesim; Kesli, Yesim – Australasian Journal of Educational Technology, 2011
Although the benefits of blended learning have been well documented in educational research, relatively few studies have examined blended learning in language teacher education. This study discusses a blended learning approach for a teacher training program designed for in-service English language teachers, and investigates its effectiveness by…
Descriptors: Blended Learning, Educational Research, Language Teachers, Inservice Teacher Education
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