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Shin, Namin; Jang, Yeon-Ju – Journal of Creative Behavior, 2017
The development of group creativity can be challenging for both young students and their teachers. This study examined the processes and learning outcomes of group creativity training from the perspectives of elementary school students and teachers while identifying critical factors that contributed to the success of the training. Data were…
Descriptors: Creative Development, Creativity, Elementary School Students, Foreign Countries
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Brady, Judith E.; And Others – Journal of Experimental Child Psychology, 1983
First-, third-, and fifth-grade children played a board game with another same-age, same-sex child. Results demonstrated why young children are as likely to respond competitively as cooperatively under shared-reward conditions. (BJD)
Descriptors: Cognitive Processes, Comparative Analysis, Competition, Context Effect
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Williams, Robert Howard; Williams, Alexander Jonathan – Simulation & Gaming, 2007
The authors have developed a theory of simulation game design (Multiple Identification Theory; MIT) based on earlier research and several of their own studies. They utilize this theory to create a simulation game designed to change attitudes from a stance of competition to one of cooperation. Three questionnaires are constructed that measure…
Descriptors: Educational Games, Competition, Effect Size, Behavior Change
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Hammond, Ross A.; Axelrod, Robert – Journal of Conflict Resolution, 2006
Ethnocentrism is a nearly universal syndrome of attitudes and behaviors, typically including in-group favoritism. Empirical evidence suggests that a predisposition to favor in-groups can be easily triggered by even arbitrary group distinctions and that preferential cooperation within groups occurs even when it is individually costly. The authors…
Descriptors: Ethnocentrism, Cooperation, Social Attitudes, Social Bias
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Ryan, Frank L.; Pfeifer, Jeanne – Journal of Experimental Education, 1979
Instructions involving high-level questions and answers either were or were not given to fifth and sixth graders in three learning environments: cooperative, competitive, or independent. Students who received the instructions showed greater gains in recognizing and generating high-level questions. (GDC)
Descriptors: Abstract Reasoning, Academic Achievement, Cognitive Processes, Competition
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Anderson, Craig A.; Morrow, Melissa – Personality and Social Psychology Bulletin, 1995
Extended and tested Deutsch's theory of competition effects. Predicted that people view competitive situations as inherently more aggressive than cooperative ones. Predicted that leading people to think of an aggressive situation in competitive terms would increase aggressive behavior. Increase of kill ratio occurred in absence of changes in…
Descriptors: Aggression, Behavior, Cognitive Processes, Cognitive Structures
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers