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Baer, Carolyn; Odic, Darko – Child Development, 2022
Strategic collaboration according to the law of comparative advantage involves dividing tasks based on the relative capabilities of group members. Three experiments (N = 405, primarily White and Asian, 45% female, collected 2016-2019 in Canada) examined how this strategy develops in children when dividing cognitive labor. Children divided…
Descriptors: Cognitive Processes, Difficulty Level, Group Dynamics, Foreign Countries
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Xinhua Wang; Yue Zheng; Lei Wu – International Journal of Distance Education Technologies, 2024
The collaborative learning approach as a universal teaching strategy is widely used in online learning. It is proven that the group leader has an important impact on group collaborative knowledge construction in online collaborative learning (OCL). However, limited research is available on how leadership styles influence a group. Universal…
Descriptors: Leadership Styles, Electronic Learning, Cooperation, Learner Engagement
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Li, S. C.; Pow, J. W. C.; Cheung, W. C. – Journal of Computer Assisted Learning, 2015
This study aims to examine how students' learning trajectories progress in an online social annotation environment, and how their cognitive processes and levels of interaction correlate with their learning outcomes. Three different types of activities (cognitive, metacognitive and social) were identified in the online environment. The time…
Descriptors: Interaction, Computer Mediated Communication, Metacognition, Regression (Statistics)
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Shin, Namin; Jang, Yeon-Ju – Journal of Creative Behavior, 2017
The development of group creativity can be challenging for both young students and their teachers. This study examined the processes and learning outcomes of group creativity training from the perspectives of elementary school students and teachers while identifying critical factors that contributed to the success of the training. Data were…
Descriptors: Creative Development, Creativity, Elementary School Students, Foreign Countries
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Pifarré, M.; Cobos, R.; Argelagós, E. – Journal of Computer Assisted Learning, 2014
This paper studies how the integration of group awareness tools in the knowledge management system called KnowCat (Knowledge Catalyser), which promotes collaborative knowledge construction, may both foster the students' perception about the meaningfulness of visualization of group awareness information and promote better collaborative…
Descriptors: Knowledge Management, Cooperation, Student Attitudes, Group Dynamics
Diller, Christopher B. R. – ProQuest LLC, 2013
When the members of a group work collaboratively using a group support system (GSS), they often "brainstorm" a list of ideas in response to a question or challenge that faces the group. The satisfaction levels of group members are usually high following this activity. However, satisfaction levels with the process almost always drop…
Descriptors: Group Dynamics, Brainstorming, Feedback (Response), Group Membership
Mancuso, Vincent Francis – ProQuest LLC, 2012
In the modern workplace, collaboration is no longer only a face-to-face process. When working together, it is common for teams to rely on technology and operate across geographic, temporal and cultural boundaries. Most research, when looking at distributed teams, takes a uni-disciplinary perspective and fails to address the entire problem space.…
Descriptors: Interdisciplinary Approach, Teamwork, Cooperation, Group Dynamics
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Selmer, Jan; Jonasson, Charlotte; Lauring, Jakob – Journal of Higher Education Policy and Management, 2013
In educational settings, substantial scholarly interest has focused on student engagement as an antecedent for educational development and positive school outcomes. Very limited research, however, has focused on the engagement of academic staff members. This may be a crucial oversight because engagement has been argued to lead to more satisfied,…
Descriptors: Trust (Psychology), Conflict, College Faculty, Collegiality
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Traphagan, Tomoko Watanabe; Chiang, Yueh-hui Vanessa; Chang, Hyeseung Maria; Wattanawaha, Benjaporn; Lee, Haekyung; Mayrath, Michael Charles; Woo, Jeongwon; Yoon, Hyo-Jin; Jee, Min Jung; Resta, Paul E. – Computers & Education, 2010
Using a framework of cognitive, social, and teaching presence, the nature of learning experiences in a three-dimensional virtual world environment (Second Life) and a text-chat learning environment without visuals (TeachNet) were investigated. A mixed method of code frequencies, coherence graphs, interviews, and a survey was used. The results…
Descriptors: Computer Mediated Communication, Cooperation, Cognitive Processes, Debate
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Gray, Peter – American Journal of Play, 2009
The author offers the thesis that hunter-gatherers promoted, through cultural means, the playful side of their human nature and this made possible their egalitarian, nonautocratic, intensely cooperative ways of living. Hunter-gatherer bands, with their fluid membership, are likened to social-play groups, which people could freely join or leave.…
Descriptors: Play, Cultural Influences, Child Development, Skill Development
Smith, John B. – 1994
A new paradigm for computer-supported cooperative work and a research agenda for developing and testing this paradigm are proposed. The book outlines a comprehensive model of collaboration that integrates the cognitive/conceptual and social dynamics of groups. The challenge faced by all groups engaged in intellectual work is to divide the task so…
Descriptors: Cognitive Processes, Computer Mediated Communication, Cooperation, Group Behavior
Buch, Anders – 1999
Knowledge production and learning in engineering is a local, situated, negotiated, and thoroughly social process. Although engineering work entails the construal, production, and application of artifacts and technical devices belonging to the "object world," the process of designing is a process of achieving consensus among real or…
Descriptors: Cognitive Processes, Cognitive Structures, Cooperation, Cooperative Learning
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers