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Oumaima Derouech; Hamid Hrimech; Mohamed Lachgar; Mohamed Hanine – Journal of Information Technology Education: Research, 2024
Aim/Purpose: The purpose of this research is to evaluate the available literature on Collaborative Virtual Environments (CVEs). It aims to investigate the impacts, guiding principles, and problems of CVEs, giving light to their revolutionary potential in a variety of sectors, such as education, healthcare, and gaming. Background: CVEs have…
Descriptors: Computer Simulation, Environment, Design, Barriers
Shafirova, Liudmila; Kumpulainen, Kristiina – E-Learning and Digital Media, 2021
Online collaboration has become a regular practice for many Internet users, reflecting the emergence of new participatory cultures in the virtual world. However, little is yet known about the processes and conditions for online collaboration in informally formed writing spaces and how these create opportunities for participants' identity work.…
Descriptors: Computer Mediated Communication, Cooperation, Identification (Psychology), Popular Culture
Samadi, Mohammad Amin; Cavazos, Jacqueline G.; Lin, Yiwen; Nixon, Nia – International Educational Data Mining Society, 2022
Collaborative problem solving (CPS) is a 21st-century skill essential for learning gains, workplace success, and tackling increasingly complicated global problems. Group diversity plays a vital role during collaborative activities, especially in a digital space. Although CPS involves dynamic communication behaviors, few studies have considered the…
Descriptors: Systems Approach, Cultural Pluralism, Teamwork, Communication (Thought Transfer)
George Banks-Weston – ProQuest LLC, 2020
The purpose of this action research study was to evaluate the impact of virtual collaboration on social connectedness among a group of culturally diverse women participating in an online business strategy course. This study was guided by three research questions (1) How and to what extent does virtual collaboration impact social connectedness…
Descriptors: Females, Cultural Differences, Diversity, Group Dynamics
Tóthová, Lenka; Sedlácková, Jitka – Language Learning in Higher Education, 2021
International engagement has become a priority and is regarded as a means to improve the quality of students' education and their future social and professional success. It may, however, pose a major challenge for some higher education students. One of the vulnerable groups is that of learners with special needs, and particularly Deaf, deaf and…
Descriptors: Deafness, Hearing Impairments, Personal Autonomy, Special Needs Students
Bakhtiar, Aishah; Webster, Elizabeth A.; Hadwin, Allyson F. – Metacognition and Learning, 2018
Collaboration in an online environment can be a socially and emotionally demanding task. It requires group members to engage in a great deal of regulation, where favourable emotions need to be sustained for the group's productive functioning. The purpose of this cross-case analysis was to examine the interplay of two groups' regulatory processes,…
Descriptors: Cooperation, Computer Mediated Communication, Cooperative Learning, Assignments
Li, S. C.; Pow, J. W. C.; Cheung, W. C. – Journal of Computer Assisted Learning, 2015
This study aims to examine how students' learning trajectories progress in an online social annotation environment, and how their cognitive processes and levels of interaction correlate with their learning outcomes. Three different types of activities (cognitive, metacognitive and social) were identified in the online environment. The time…
Descriptors: Interaction, Computer Mediated Communication, Metacognition, Regression (Statistics)
Hoffman, David M.; Blasi, Brigida; Culum, Bojana; Dragšic, Žarko; Ewen, Amy; Horta, Hugo; Nokkala, Terhi; Rios-Aguilar, Cecilia – Higher Education: The International Journal of Higher Education and Educational Planning, 2014
This "self-ethnography" complements the other articles in this special issue by spotlighting a set of key challenges facing international research teams. The study is focused on the relationship between information and communication technology (ICT)-based collaboration and research team dynamics. Our diverse team, drawn from researchers…
Descriptors: Information Technology, Group Dynamics, Ethnography, Correlation
Lowes, Susan – Journal of Asynchronous Learning Networks, 2014
The ability to work in groups across time and space has become a frequent requirement for the workplace and is increasingly common in higher education, but there is a surprising lack of research on how online groups work. This research applies analytic approaches used in studies of face-to-face classroom "talk" to multiple groups in two…
Descriptors: Group Activities, Cooperative Learning, Online Courses, High School Students
Varvarigou, Maria – International Journal of Music Education, 2016
This article explores cooperative learning in choral conducting education. The five characteristics of cooperative learning identified by Adams and Hamm ((1996). "Cooperative learning: Critical thinking and collaboration across the curriculum" (2nd ed.). Springfield, IL: Charles Thomas Publishers): positive interdependence; face-to-face…
Descriptors: Cooperative Learning, Music Education, Singing, Critical Thinking
Wright, Sharon L. – ProQuest LLC, 2013
Businesses and governmental agencies are increasingly reliant on virtual teams composed of team members in different location. However, such virtual teams face all the interpersonal challenges inherent in working in a group, plus additional challenges that are a consequence from communicating through electronic methods. Numerous technological…
Descriptors: Educational Technology, Teamwork, Computer Mediated Communication, Interpersonal Relationship
Wicks, David A. – ProQuest LLC, 2012
This study continues the exploration of the Community of Inquiry framework and how collaborative technologies, specifically wikis, can be used to impact student perception of social presence. The subjects were 78 graduate education students in three differently contrived sections of the same online course. Participants completed the Community of…
Descriptors: Online Courses, Student Attitudes, Graduate Students, Electronic Publishing
Elements of Collaborative Discussion and Shared Problem Solving in a Voice-Enhanced Multiplayer Game
Bluemink, Johanna; Jarvela, Sanna – Journal of Interactive Learning Research, 2011
This study focuses on investigating the nature of small-group collaborative interaction in a voice-enhanced multiplayer game called "eScape". The aim was to analyse the elements of groups' collaborative discussion and to explore the nature of the players' shared problem solving activity during the solution critical moments in the game. The data…
Descriptors: College Students, Interaction Process Analysis, Computer Mediated Communication, Computer Simulation
Leonard, Lynnette; Withers, Lesley A.; Sherblom, John C. – Communication Teacher, 2011
Multi-User Virtual Environment (MUVE), such as Second Life (SL), can serve as important pedagogical tools that provide students and faculty members with unique opportunities for online group collaboration. Specifically, MUVEs provide an experience that, due to the visual component offered by the technology, helps students feel more connection and…
Descriptors: Computer Simulation, Virtual Classrooms, Social Systems, Internet
Anderson, Kate T.; Weninger, Csilla – Linguistics and Education: An International Research Journal, 2012
In this paper we examine the complex relationship between dynamics of group talk and students' ideologies of learning. Through an interactional analysis and thematic coding of group talk, this study details barriers to collaboration in a digital storytelling workshop with primary-aged youth in Singapore. Drawing on 25 h of video-recorded data, we…
Descriptors: Video Technology, Computer Mediated Communication, Ideology, Cooperation