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Mauro Marino-Jiménez; Norma Sánchez-Chávez; Yenny Rivero-Fortón; Kelly Hernández-Sánchez – SAGE Open, 2025
Student performance, disciplinary innovation and teaching methodology occupy the main concerns of educational research. Therefore, there is a greater interest in gamification strategies, where digital tools facilitate the development of competitive activities and strengthening of learning. One example of this idea is the use of video games created…
Descriptors: Video Games, Cooperative Learning, Game Based Learning, Learning Strategies
Shugang Li; Zhifang Wen; Lirong Zhu; Jiayi Li; He Zhu; Boyi Zhu; Haixin Zu – SAGE Open, 2024
Exploring the influence mechanism of user creativity in online learning community is beneficial for improving learning efficiency and increasing stickiness and loyalty of users to online learning community. But the current research on collaborative creation mainly focuses on the effectiveness and innovation of online learning, and lacks the…
Descriptors: Creativity, Electronic Learning, Cooperative Learning, Interpersonal Relationship
Xia, Xiaona – SAGE Open, 2022
Mining problems and exploring rules are the key problems in the learning process, and also the difficulties in education big data. Therefore, taking learning behavior as the research objective, this study demonstrates the collaborative training method of multi view learning interaction process driven by big data, so as to realize the tendency…
Descriptors: Learning Analytics, Learning Processes, Cooperative Learning, Training Methods
Li Chen; Yuta Taniguchi; Atsushi Shimada; Masanori Yamada – SAGE Open, 2024
Despite the growing emphasis on integrating collaborative problem-solving (CPS) into science, technology, engineering, and mathematics (STEM) education, a comprehensive understanding of the critical factors that affect the effectiveness of this educational approach remains a challenge. This study aims to identify effective strategic and behavioral…
Descriptors: Secondary School Students, Cooperative Learning, Problem Solving, STEM Education
Dinca, Melinda; Lustrea, Anca; Crasovan, Mariana; Onitiu, Atalia; Berge, Trond – SAGE Open, 2023
The heavy dependence on online education during the COVID-19 pandemic has long-term consequences for teaching and learning. The problem statement of the present study is to identify, from a student-centered perspective, solutions for a teaching approach in the virtual environment to increase student involvement and stimulate active relevant…
Descriptors: Student Attitudes, Group Dynamics, Cooperative Learning, Student Projects
Becirovic, Senad; Dubravac, Vildana; Brdarevic-Celjo, Amna – SAGE Open, 2022
The importance of applying cooperative learning and aiming toward an increase in motivation to maximize the effectiveness of the learning process has not sparked an intense research interest in the Bosnian EFL context. Thus, the current study, conducted among 211 high-school participants, explores the impact of gender and grade level on students'…
Descriptors: Cooperative Learning, Learning Motivation, Academic Achievement, Learning Processes
Fosua Gyasi, Juliana; Zheng, Lanqin – SAGE Open, 2023
Cross-cultural collaborative learning has been paid more and more attention in recent years. To promote productive cross-cultural collaborative learning, idea generation and improvement, and socially shared regulation is crucial. The study aimed to identify the differences in idea generation and improvement as well as socially shared regulation…
Descriptors: Graduate Students, Foreign Countries, Foreign Students, Electronic Learning
Maennel, Kaie; Brilingaite, Agne; Bukauskas, Linas; Juozapavicius, Aušrius; Knox, Benjamin James; Lugo, Ricardo Gregorio; Maennel, Olaf; Majore, Ginta; Sütterlin, Stefan – SAGE Open, 2023
Hands-on and practical learning has been key to cybersecurity education and training success. Cyber Defense Exercises (CDX) are a common approach to training, testing, and verifying technical and soft skills. However, full-scale CDX implementation is also an expensive training event. In order to advance such exercises to the next level, CDX…
Descriptors: Computer Security, Computer Science Education, Information Security, Computer Simulation
Shuyan Wang – SAGE Open, 2024
Student engagement as an important predictor of peer interaction and academic achievement has received considerable attention in second language classes. Despite its significance, how study groups engage in online writing activities in collaborative learning settings remains underexplored. To fill this gap, the present study explored how a group…
Descriptors: Learner Engagement, Cooperative Learning, Group Dynamics, Computer Uses in Education
Senad Becirovic – SAGE Open, 2023
Cooperative learning, cultural intelligence and learning English as a foreign language (EFL) represent important concepts in contemporary education, particularly in a diverse environment where students need to collaborate with individuals from different cultural backgrounds. This study aimed to investigate the interrelationships among cooperative…
Descriptors: Cooperative Learning, Cultural Awareness, English (Second Language), Student Motivation
Zhang, Bo; Goodman, Lizbeth; Gu, Xiaoqing – SAGE Open, 2022
This study aims to help international students learn the language and cultural knowledge of their future study destination by collaborating with local students through coplaying games in online virtual rooms. Therefore, this study explores whether the 3D interactive game with specific contexts on a virtual platform can support intercultural…
Descriptors: Computer Games, Computer Simulation, Foreign Students, Second Language Learning
Almulla, Mohammed Abdullatif – SAGE Open, 2020
The prevalence of project-based learning (PBL) has increased significantly, contributing to serious discussions about its advent. PBL's critics doubt whether accentuating the practice supports teachers in using a technocratic method in education, instead of promoting instruction that is responsive to students' ideas. Thus, this study aims to…
Descriptors: Active Learning, Student Projects, Instructional Effectiveness, Learner Engagement
Oswald, Kolja; Zhao, Xiaokang – SAGE Open, 2021
Makerspaces are a relatively new phenomenon that seem to create an innovative environment for individuals to work on projects and learn about technology. This article presents a grounded theory study, which investigates the impact that makerspaces have on innovation. Strauss and Corbin's grounded theory methodology is used to research this…
Descriptors: Cooperative Learning, Shared Resources and Services, Educational Innovation, Grounded Theory
Han, Insuk – SAGE Open, 2022
Based on the comprehensive comparison of the principles of communicative language teaching (CLT) and the pedagogic ideas of Confucian heritage culture (CHC), this study discusses the conceptual common ground, where both principles can be reconciled, and considers practical, negotiated pedagogic forms with the suggestion of some cases of…
Descriptors: Communicative Competence (Languages), Second Language Learning, Second Language Instruction, Confucianism
Yidnekachew Awraris Kebede; Firew Kebede Zema; Girma Moti Geletu; Samuel Assefa Zinabu – SAGE Open, 2025
The jigsaw model is a dynamic cooperative learning approach where students become experts on different segments of the material and teach their peers, thereby enhancing engagement accountability, team work, and ultimately improving academic achievement. This study investigated the effectiveness of a cooperative learning strategy on secondary…
Descriptors: Foreign Countries, Cooperative Learning, Science Achievement, Biology