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Berka, Gregory C.; Greenwood, Amber L. D.; Lee, Jae Hwan – InSight: A Journal of Scholarly Teaching, 2021
This essay outlines a participative team formation process for class projects with resources to support instructors in implementing this process. This hybrid process, integrating self-selection and teacher assigned methods, includes four touch points that foster students' awareness of effective team behaviors and the presence (or absence) of these…
Descriptors: Cooperative Learning, Teamwork, Class Activities, Student Projects
Spates, Stephen A. – Communication Teacher, 2022
Organizational communication has concepts and processes that can be difficult to absorb. Using gamification as a pedagogical strategy, a semester-long project is developed to help students learn through application. The Bear Cave is a class-wide competition where students create an organization and seek a fictional investment of $1,000,000. In…
Descriptors: Organizational Communication, Game Based Learning, Competition, Cooperative Learning
Kalinga, Ellen A. – Journal of Learning for Development, 2021
This paper demonstrates the learning of software engineering through modeling using Object-Oriented Analysis and Design approach with Unified Modeling Language. An online interview management system case project to the whole class was used to develop the software requirement specification. Through modelling, the processes to be considered in…
Descriptors: Mathematical Models, Computer Software, Student Projects, Active Learning
David Besong Tataw – Journal of the Scholarship of Teaching and Learning, 2024
This study analyzed individual peer-review assessment data to understand the contributions of individual team members to in-class permanent-team outcomes, social loafing and loss of social interdependence among team members, and the achievement of team-lecture hybrid (TLH) instructional strategy learning outcomes in a team learning environment. A…
Descriptors: Blended Learning, Educational Strategies, Teamwork, Universities
Drehmer, Charles E.; Coker, Kesha K.; Gala, Prachi – Marketing Education Review, 2020
The "Teaching Moments" sessions at the "2019 Society for Marketing Advances Annual Conference" offered 34 teaching solutions from marketing educators. The aim of the sessions was to quickly advance teaching ideas, allowing other instructors to adopt these techniques in their own classrooms. This article features eight of the…
Descriptors: Teaching Methods, Conferences (Gatherings), Marketing, Instructional Innovation
Davies, Melissa; Ströbel, Tim – Sport Management Education Journal, 2022
This article identifies an innovative solution to improve global sport management learning. Building on continued calls to include both experiential and international sport business curricula in the sport management classroom, this article shows how institutions from different countries can collaborate virtually to provide students with practical…
Descriptors: Global Approach, Athletics, Business Administration, Business Administration Education
Walan, Susanne; Gericke, Niklas – International Journal of Technology and Design Education, 2023
This case study aimed to investigate teachers' reflections on the transfer of makerspace activities into classrooms. Primary and secondary STEM teachers participated in a Continuous Professional Development programme about makerspaces. Data were collected in the form of written reflections and semi-structured interviews after the teachers…
Descriptors: Elementary School Teachers, Secondary School Teachers, STEM Education, Faculty Development
Romanow, Darryl; Napier, Nannette P.; Cline, Melinda K. – Journal of Information Systems Education, 2020
This paper describes the process used to integrate active learning, group formation, and classroom discussion in a college-level business intelligence class. To assess the impact of active learning and discussion on learning outcomes, we captured student performance on their final data challenge term project across increasingly collaborative and…
Descriptors: Active Learning, Group Dynamics, Discussion (Teaching Technique), Business Administration Education
Lui, Debora; Kafai, Yasmin; Litts, Breanne; Walker, Justice; Widman, Sari – Computer Science Education, 2020
Background and Context: Physical computing involves complex negotiations of multiple, on and off-screen tasks, which calls for research on how to best structure collaborative work to ensure equitable learning. Objective: We focus on how pairs self-organized their multi-domain tasks in physical computing, and how their social interactions supported…
Descriptors: Cooperative Learning, High School Students, Computer Science Education, Programming
Litts, Breanne K.; Widman, Sari A.; Lui, Debora A.; Walker, Justice T.; Kafai, Yasmin B. – Teachers College Record, 2019
Background/Context: Though the maker movement has proliferated in out-of-school settings, there remains a design challenge of how to effectively integrate maker activities into K--12 classrooms. In other contexts, though, creative design and production have historically been successfully integrated in classrooms through studio models common to the…
Descriptors: Shared Resources and Services, High School Students, Textiles Instruction, Design
Shouder, Tim; Inglis, Grant; Rossini, Alexander – Change: The Magazine of Higher Learning, 2014
Today, collaborative learning and teamwork are largely achieved through remote connections that are increasingly available and powerful. Collaboration of this sort is the highlight of an award-winning film "Your Own," which the authors created in response to the question, "What makes a learning space great?" for Herman…
Descriptors: Films, Cooperative Learning, Teamwork, Class Activities
Magana, Alejandra J.; Seah, Ying Ying; Thomas, Paul – Journal of Information Systems Education, 2018
Agile methods such as Scrum that emphasize technical, communication, and teamwork skills have been practiced by IT professionals to effectively deliver software products of good quality. The same methods combined with pedagogies of engagement can potentially be used in the setting of higher education to promote effective group learning in software…
Descriptors: Cooperative Learning, Class Activities, Design, Teaching Methods
Cloutier, Aimee; Yew, Guo Zheng; Gupta, Siddhartha; Dissanayake, Kalpani; Monaco, Paula – Journal of Pre-College Engineering Education Research, 2018
The importance of reducing the gender gap in engineering programs by recruiting and retaining female students is well recognized. Although women hold roughly half of all jobs in the United States, only 24% of STEM jobs are occupied by women. The problem is even more pronounced for engineering, where women held about 12% of jobs as of 2013 (Corbett…
Descriptors: Females, High School Students, STEM Education, Summer Programs
Lin, C-Y.; Reigeluth, C. M. – Journal of Computer Assisted Learning, 2016
While educators value wikis' potential, wikis may fail to support collaborative constructive learning without careful scaffolding. This article proposes literature-based instructional methods, revised based on two expert instructors' input, presents the collected empirical evidence on the effects of these methods and proposes directions for future…
Descriptors: Foreign Countries, Web Sites, Collaborative Writing, Cooperative Learning
Koul, Anjni – Asia-Pacific Forum on Science Learning and Teaching, 2014
The National Curriculum Framework-2005 (NCF-2005) recommends that learning of children has to shift away from methods encouraging rote memory. This is possible only if children get an opportunity to explore the surroundings themselves. In this paper the researcher shares her experiences in the use of various innovative approaches in…
Descriptors: Middle School Students, Science Instruction, Instructional Innovation, Instructional Effectiveness