Publication Date
In 2025 | 22 |
Since 2024 | 97 |
Since 2021 (last 5 years) | 351 |
Since 2016 (last 10 years) | 809 |
Since 2006 (last 20 years) | 1552 |
Descriptor
Computer Mediated… | 1931 |
Cooperative Learning | 1931 |
Foreign Countries | 819 |
Teaching Methods | 552 |
Educational Technology | 535 |
Student Attitudes | 443 |
Online Courses | 383 |
Electronic Learning | 368 |
Distance Education | 367 |
Computer Assisted Instruction | 346 |
College Students | 341 |
More ▼ |
Source
Author
Simonson, Michael, Ed. | 9 |
Weinberger, Armin | 8 |
Du, Jianxia | 7 |
Hwang, Gwo-Jen | 7 |
Jarvela, Sanna | 7 |
Kwon, Kyungbin | 7 |
Chai, Ching Sing | 6 |
Huang, Yueh-Min | 6 |
Noroozi, Omid | 6 |
Ouyang, Fan | 6 |
Valcke, Martin | 6 |
More ▼ |
Publication Type
Education Level
Audience
Teachers | 29 |
Practitioners | 15 |
Researchers | 6 |
Students | 5 |
Administrators | 4 |
Policymakers | 3 |
Media Staff | 2 |
Counselors | 1 |
Parents | 1 |
Support Staff | 1 |
Location
Australia | 71 |
Taiwan | 69 |
United States | 64 |
China | 62 |
United Kingdom | 50 |
Spain | 46 |
Canada | 35 |
Germany | 34 |
Turkey | 33 |
Finland | 28 |
Japan | 28 |
More ▼ |
Laws, Policies, & Programs
Fulbright Hays Act | 1 |
Tinker v Des Moines… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Anthony Wambua Wambua; Peter Mutua Maurice; Martin Mati Munyao – Discover Education, 2025
This study explored learners' experience in an online problem-based learning (PBL) Moodle class. Additionally, an assessment of the PBL approach in enhancing collaborative learning was done to evaluate its effectiveness in eLearning. Lastly, the researchers make recommendations for an effective adoption of PBL in Moodle. To achieve this, an…
Descriptors: Learning Management Systems, Cooperative Learning, Problem Based Learning, Electronic Learning
Fengjiao Tu; Linjing Wu; Kinshuk; Junhua Ding; Haihua Chen – Education and Information Technologies, 2025
With the development of information and communication technology, project-based learning (PBL) has become an important pedagogical approach. Group leaders are critical in PBL, and prestige influences learner leadership. Regulation affects learners' prestige, but research on their relationship is lacking. Through content analysis and epistemic…
Descriptors: Learning Processes, Reputation, Active Learning, Student Projects
Ilham Marnola; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono – Journal of Educators Online, 2025
This research aims to develop an online Project-Based Collaborative Learning (PBL) model design by utilizing an asynchronous Online Discussion Forum (ODF) that can systematically direct teachers or lecturers as facilitators in learning, and how experts think about the design. Using the Research and Development (R&D) method, this design was…
Descriptors: Instructional Design, Models, Active Learning, Student Projects
Austin C. Megli; Dayra Fallad-Mendoza; Monica Etsitty-Dorame; Jasmine Desiderio; Yan Chen; Damian Sanchez; Nick Flor; Charlotte N. Gunawardena – American Journal of Distance Education, 2024
Analyzing how participants learn from each other during online forums on discussion boards or social media platforms is often challenging. One of the predominant methods of analyzing such learning is through qualitative content analysis or interaction analysis. The Interaction Analysis Model (IAM), developed by Gunawardena, Lowe and Anderson which…
Descriptors: Learning Processes, Distance Education, Computer Mediated Communication, Social Media
Shuzhou Lin; Wei Wei – Cogent Education, 2024
The benefits of using social annotations to promote collaborative learning experiences have been investigated in the context of digital reading and listening, while its implications in multimedia learning contexts remain unclear. To investigate the influence of social annotations on multimedia language learning, we invited 16 African participants…
Descriptors: Foreign Countries, Foreign Students, Second Language Learning, Chinese
Perry, Shannon A. B. – Journal of Transformative Education, 2023
This literature review explores how various challenges and possibilities of enacting collaborative inquiry (CI) in online contexts intersect with this holistic action research method's aims of transforming participant being, knowing, and doing. This article asks how digital tools and virtual platforms enable and constrain the democratic…
Descriptors: Cooperative Learning, Inquiry, Electronic Learning, Transformative Learning
Diana Angélica Parra Pérez; Yuri Natali Sarmiento Salamanca; Jennyfer Paola Camargo Cely; María Catalina Caro-Torres; Aura María Estacio Barrios – Journal of Educators Online, 2024
This study used sequential exploratory, mixed-method research that explored the influence of authentic tasks on adult language learners' interactions in e-forums. The participants belonged to a blended-flipped program of English as a Foreign Language (EFL). E-Forum posting in the course aimed at encouraging beginner learners to exchange…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Blended Learning
Princess Gerbie C. Durante – Problems of Education in the 21st Century, 2024
Given the growing trend of delivering classes through online and virtual environments, it is vital to gain a nuanced understanding of students' online research learning experiences, the factors that contributed to their choice of learning modality, the challenges they encountered, and the effective online research teaching practices and strategies…
Descriptors: Student Research, Computer Mediated Communication, Asynchronous Communication, Synchronous Communication
Suwicha Wittayakom; Chintana Kanjanavisutt; Methinee Wongwanich Rumpagaporn – Higher Education Studies, 2024
This systematic literature review explores the implementation and effectiveness of active learning approaches in online training environments. The rapid growth of online education necessitates strategies that enhance learner engagement and improve educational outcomes. The review identifies various active learning techniques, such as discussions,…
Descriptors: Online Courses, Training, Active Learning, Learning Strategies
Yuchan Gao – CALICO Journal, 2024
Content-language integration has been perceived to be an effective approach in second and foreign language learning. However, it can be challenging to implement in content classes, especially in science classrooms. Researchers have suggested using tasks and games to help design diverse opportunities for language and content learning; in…
Descriptors: Game Based Learning, Computer Assisted Instruction, Teaching Methods, Science Instruction
Scott Aubrey; Andrew Philpott – Language Teaching Research, 2025
This study examined the impact of collaborative pre-task strategic planning followed by rehearsal on the quantity and novelty of content used in task performances when strategic planning is performed in different language conditions in an online classroom. Forty Japanese university students of English as a foreign language (EFL) from two intact…
Descriptors: Online Courses, Language Usage, Native Language, Second Language Learning
Lanqin Zheng; Yunchao Fan; Bodong Chen; Zichen Huang; LeiGao; Miaolang Long – Education and Information Technologies, 2024
Online collaborative learning has been broadly applied in higher education. However, learners face many challenges in collaborating with one another and coregulating their learning, leading to low group performance. To address the gaps, this study proposed an artificial intelligence (AI)-enabled feedback and feedforward approach that not only…
Descriptors: Artificial Intelligence, Feedback (Response), Electronic Learning, Cooperative Learning
Matilda Ståhl; Katri Hansell; Sandra Bäck; Mattias Wingren – International Journal of Game-Based Learning, 2025
Playing video games engages children and youth and offers a potential for learning in general and situated language learning in particular. The aim of this paper is to explore the situated conditions and affordances for facilitating in-game interaction, as well as to discuss the language learning potential and educational implications of these…
Descriptors: Video Games, Cooperative Learning, Interaction, Children
Ching-Huei Chen; Hui-Chin Yeh – Technology, Pedagogy and Education, 2025
The purpose of this study aimed to investigate the impact of incorporating a scripted collaborative learning strategy into digital storytelling (DST) on the vocabulary acquisition, creativity and writing skills of EFL college students. While DST has been previously utilised in English language education, it faces several challenges. To address…
Descriptors: Undergraduate Students, Engineering Education, English (Second Language), Story Telling
Choi, Hajeen; Hur, Jaesung – Online Learning, 2023
This scoping review summarizes studies on passive participation in collaborative online learning activities that used computer-mediated communication tools in school settings. A total of 42 articles spanning about 20 years were explored. ERIC and three main journal indexes from Web of Science were used to locate articles. For each year searched,…
Descriptors: Student Participation, Cooperative Learning, Electronic Learning, Learning Activities