Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 5 |
Descriptor
Authentic Learning | 5 |
Computer Simulation | 5 |
Cooperative Learning | 5 |
Teaching Methods | 3 |
Foreign Countries | 2 |
Learning Processes | 2 |
Student Attitudes | 2 |
Undergraduate Students | 2 |
Access to Computers | 1 |
Active Learning | 1 |
Affordances | 1 |
More ▼ |
Source
Biochemistry and Molecular… | 1 |
British Journal of… | 1 |
Cogent Education | 1 |
Education Sciences | 1 |
Language Learning in Higher… | 1 |
Author
Ainonen, Hanna-Leena | 1 |
Al-Fuqaha, Ala | 1 |
Brown, Martin | 1 |
Campbell, Craig | 1 |
Conijn, R. | 1 |
Cook, Jim | 1 |
Jackson, Nina | 1 |
Kouppas, Paul | 1 |
Poronnik, Philip | 1 |
Qadir, Junaid | 1 |
Rusko, Satu | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 3 |
Reports - Descriptive | 2 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Audience
Students | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Vusumuzi Maphosa – Cogent Education, 2024
This study explores students' perceptions of the authentic learning opportunities provided by Moodle at a rural university, aiming to link their lived experiences with their educational journeys through technology-enabled environments that foster active participation, collaboration, and co-creation of knowledge. Employing a descriptive and…
Descriptors: Student Attitudes, Rural Schools, Learning Management Systems, Undergraduate Students
Cook, Jim; Brown, Martin; Sellwood, Matthew; Campbell, Craig; Kouppas, Paul; Poronnik, Philip – Biochemistry and Molecular Biology Education, 2021
This brief review provides insights into the recent advances made by the Unity game engine into education and the ways that learning resources can be used to teach novice bioscience students to use the VR/AR affordances of the platform. We present our own practises for implementation of a novel gamification task for final-year bioscience students…
Descriptors: Educational Games, Science Instruction, Teaching Methods, Biological Sciences
Theelen, H.; Willems, M. C.; van den Beemt, A.; Conijn, R.; den Brok, P. – British Journal of Educational Technology, 2020
This study investigated to what extent virtual internships in teacher education were able to reduce Preservice Teachers' (PSTs) professional anxiety. Simultaneously, this study investigated how virtual internships in blended learning environments were evaluated by PSTs in terms of technological, social and educational affordances. PSTs followed…
Descriptors: Computer Simulation, Preservice Teacher Education, Preservice Teachers, Internship Programs
Qadir, Junaid; Al-Fuqaha, Ala – Education Sciences, 2020
In this paper, we strive to provide a primer for students on how to thrive and learn effectively in engineering education in the volatile, uncertain, complex, and ambiguous (VUCA) times following the onset of the COVID-19 global pandemic, which has disrupted the educational enterprise massively with universities physically closing in many parts of…
Descriptors: Engineering Education, COVID-19, Pandemics, College Students
Sorvari, Jaana; Rusko, Satu; Jackson, Nina; Ainonen, Hanna-Leena – Language Learning in Higher Education, 2020
This activity report describes two cases of Language teaching for degree students in the University of Oulu with new pedagogical approaches aiming towards authentic working life skills. Co-creation, collaborative learning and cooperation across borders are the building blocks for these innovative language teaching projects. Case 1 describes…
Descriptors: Entrepreneurship, Case Studies, Second Language Learning, Second Language Instruction