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Showing all 14 results Save | Export
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Pinky Kusuma Ningtyas; Hayuni Retno Widarti; Parlan Parlan – Journal of Science Learning, 2024
Social media is one of the platforms that is popular and familiar to various circles. This technology has penetrated multiple fields, especially education. Many studies have shown the use of social media in the learning process. This study aims to explore the use of social media in science learning environments and their impacts. The method used…
Descriptors: Social Media, Science Education, Learning Processes, Research Reports
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Nannan Guo – Education and Information Technologies, 2024
The introduction of modern vocal teaching techniques will promote the change in the music curricula in East Asia. The study explores the impact of the Vocal Image mobile application on musical self-esteem in East Asian youth. Encompassing 228 adolescents and young adults, it assesses the effectiveness of group activities within an interactive…
Descriptors: Music, Music Education, Computer Software, Teaching Methods
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Aliyu, Jaafaru; Osman, Sharifah; Kumar, Jeya Amantha; Jamil, Mohd Ridhuan Mohd – Journal of Technology and Science Education, 2023
In the 21st century, teaching and learning mathematics courses witness significant expansion and development of technology use, which creates a shift from teacher-centred to student-centred learning engagement. Student engagement (SE) faces many challenges of poor performance and student difficulty in solving simultaneous equations involving…
Descriptors: Learning Strategies, Learner Engagement, Mathematics Education, Student Centered Learning
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Pattra Suansokchuak; Pallop Piriyasurawong – Higher Education Studies, 2025
This article aims to present a new educational model that integrates engineering learning with design thinking via a cloud ecosystem to enhance digital intelligence for undergraduate students. This approach utilizes user-centered problem-solving to foster innovation and collaborative learning. The educational environment can adapt to 21st-century…
Descriptors: Design, Thinking Skills, Engineering Education, Undergraduate Students
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
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Amjad Almusaed; Asaad Almssad; Ammar K. Albaaj – International Society for Technology, Education, and Science, 2024
The impact of artificial intelligence (AI) on education and lifelong learning is a topic of significant importance as AI continues to change numerous sectors. This paper aims to critically examine AI's profound effect in these domains. The present research explores the ethical dilemmas and pedagogical approaches relevant to incorporating…
Descriptors: Ethics, Lifelong Learning, Artificial Intelligence, Computer Software
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Donevska-Todorova, Ana – International Journal for Technology in Mathematics Education, 2019
There has been much research about tasks and learning environments but not yet sufficient regarding those involving mobile technologies for mathematics education. This paper discusses the quality of the expanding amount of tablet applications for primary school mathematics and their eloquent integration in student-centred learning environments…
Descriptors: Handheld Devices, Technology Integration, Mathematics Education, Elementary School Mathematics
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Okai-Ugbaje, Safiya; Ardzejewska, Kathie; Imran, Ahmed; Yakubu, Adamu; Yakubu, Muhammad – International Journal of Education and Development using Information and Communication Technology, 2020
The concept of blending mobile learning and cloud computing (cloud-based m-learning) is potentially a strong fit for higher education in developing countries with inadequate infrastructure. Notwithstanding the potential benefits, while a substantial number of theoretical studies exist, there are limited studies focusing on the practical…
Descriptors: Computer Software, Telecommunications, Handheld Devices, Blended Learning
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Kovalik, Kate; Curwood, Jen Scott – Literacy, 2019
Adolescents are more connected to the globalised world than ever before, with an increased prevalence of social media use amongst youth. Young people are composing multimodal creative works, including digital poetry, to share with an online audience, using platforms such as Instagram. Drawing on transliteracies theory, this case study found that…
Descriptors: Poetry, Case Studies, Social Media, Literacy
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Maphosa, Vusumuzi; Dube, Bekithemba; Jita, Thuthukile – International Journal of Higher Education, 2020
Focusing through the lens of the (COVID-19) lockdown which was enforced on the 30th of March 2020, it became apparent that students from rural resource-constrained educational institutions had to adapt to sustainable online learning platforms from traditional content delivery. WhatsApp a social networking app, but due to its low data consumption,…
Descriptors: COVID-19, Pandemics, Computer Software, Teaching Methods
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Stevenson, Michael; Hedberg, John; Highfield, Kate; Diao, Mingming – Electronic Journal of e-Learning, 2015
In many K-12 and higher education contexts, the use of smart mobile devices increasingly affords learning experiences that are situated, authentic and connected. While earlier reviews of mobile technology may have led to criticism of these devices as being largely for consumption, many current uses emphasize creativity and productivity, with…
Descriptors: Information Technology, Technology Uses in Education, Criticism, Creativity
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Wang, Sy-Chyi; Chern, Jin-Yuan – Journal of Curriculum and Teaching, 2013
Despite the growing application of design and development of constructivist teaching and learning strategies in many fields of study, the effort devoted to exploring the role of the constructivist view of teaching methods for computer software learning is still limited. This study experimented with a new teaching strategy for software…
Descriptors: Foreign Countries, Computer Software, Teaching Methods, Graduate Students
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Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaías, Pedro, Ed.; Hui, Wendy, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and poster of the 6th International Conference on Educational Technologies 2019 (ICEduTech 2019), which has been organised by the International Association for Development of the Information Society and co-organised by the Lingnan University, in Hong Kong, February 8-10, 2019. ICEduTech is the scientific…
Descriptors: Educational Technology, Elementary School Students, Reflection, Computer Mediated Communication
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2013), October 22-24, 2013, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by The University of North Texas (UNT), sponsored by the…
Descriptors: Conference Papers, Cognitive Processes, Learning Processes, Short Term Memory