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Morena, Matthew A.; Smith, Michael D. – PRIMUS, 2023
The Euclidean Discus Toss is an active and tactile learning activity that models the extended Euclidean algorithm with a frisbee relay. The extended Euclidean algorithm involves both iterative and recursive programming and is regularly taught throughout the mathematics and computer science curricula. The Euclidean Discus Toss invites students to…
Descriptors: Active Learning, Algorithms, Educational Objectives, Mathematics Skills
Frydenberg, Mark – Information Systems Education Journal, 2023
The Internet of Things (IoT) is a network of objects that can exchange data with other devices also connected to the Internet. One of the most common consumer examples of IoT is home automation, as a variety of smart devices, including doorbells, lightbulbs, thermostats, and refrigerators are now available which users can control remotely using…
Descriptors: Internet, Computer Software, Automation, Information Technology
Christian Siregar; Murty Magda Pane – International Society for Technology, Education, and Science, 2024
One of the latest learning models developed by Bina Nusantara (BINUS) University is Project Based Learning (PBL). The main theoretical basis used in this research is Dewey's theory. This research aims to describe the teamwork of BINUS students who apply the PBL model in learning activities. Does engagement occur in the work team? Does engagement…
Descriptors: Teaching Methods, Active Learning, Student Projects, Learner Engagement
Dimitri Belli; Guglielmo Lischi; Giovanni Pardini; Paolo Milazzo; Valentina Domenici – Journal of Chemical Education, 2024
This technology report presents the main features of a free digital educational tool which aims to introduce middle school level students to the comprehension of the particulate nature of matter in the three states (i.e., solid, liquid, and gas) and during phase transitions. This digital tool is available and is freely accessible online. Its…
Descriptors: Secondary School Science, Chemistry, Middle School Students, Educational Technology
Lake, Danielle; Lowen, Aaron; Moretto, Kristin; Youker, Brandon W. – Michigan Journal of Community Service Learning, 2021
This study examines the post-course impact of community-based learning (CBL) on undergraduate students enrolled in a CBL course from one of four undergraduate degree programs at a large, public university. Mixed methods analysis of survey and interview data show that CBL experiences supported holistic development for students, including in the…
Descriptors: Undergraduate Students, Service Learning, Outcomes of Education, Student Development
Vrieling-Teunter, Emmy; Hebing, Rosanne; Vermeulen, Marjan – Teachers and Teaching: Theory and Practice, 2021
This study presents design principles for student facilitation in teacher learning groups (TLGs), based on a systematic literature review searching for characteristics, conditions, and outcomes of students working in TLGs. Notions of team learning, network learning, community learning, and collective learning within teacher education were taken as…
Descriptors: Design, Communities of Practice, Teacher Education, Cooperative Learning
Daniela G. L. Terson de Paleville; Staci W. Saner – Advances in Physiology Education, 2024
Benjamin Bloom published his "Taxonomy of Educational Objectives: Handbook I: Cognitive Domain" in 1956 (New York: David McKay, Co.) to help educators develop learning objectives for teaching. Several modifications have been made since then to adapt Bloom's taxonomy to various uses and disciplines (Crowe A, Dirks C, Wenderoth MP.…
Descriptors: Active Learning, Teamwork, Science Instruction, Taxonomy
Agnello, Mary Frances; Lucey, Thomas A.; Laney, James D. – Research Issues in Contemporary Education, 2022
This article provides guidelines for student investigation that address teaching and learning objectives for both the social studies and language arts. Building on historical inquiry methods, the authors advocate for Discipline-Based Art Education (DBAE) as a vehicle for this learning. Because the curricula in secondary English/language arts and…
Descriptors: Art Education, Guidelines, Teaching Methods, Educational Objectives
Grossman, Pam; Herrmann, Zachary; Kavanagh, Sarah Schneider; Dean, Christopher G. Pupik – Harvard Education Press, 2021
"Core Practices for Project-Based Learning" offers a framework and essential set of strategies for successfully implementing project-based learning (PBL) in the classroom. Centering on teaching practice, this work moves beyond project planning to focus on the complex instructional demands of the student-centered PBL approach. Pam…
Descriptors: Student Projects, Active Learning, Educational Strategies, Program Implementation
Shah, Veenita; Murthy, Sahana; Warriem, Jayakrishnan; Sahasrabudhe, Sameer; Banerjee, Gargi; Iyer, Sridhar – Educational Technology Research and Development, 2022
MOOCs support the global need of learning resources with large impact through online access and no geographical boundaries. However, pedagogical design limitations in MOOCs are known to result in passive role of the learner, lack of learner connect and engagement, limited interactivity with course content and peers, all of which result in low…
Descriptors: Student Centered Learning, Online Courses, Instructional Design, Models
Jukes, Matthew C. H.; Mgonda, Nkanileka L.; Tibenda, Jovina L.; Sitabkhan, Yasmin – Oxford Review of Education, 2023
Pedagogical reforms in sub-Saharan Africa have often been unsuccessful, arguably because they fail to account for the social and cultural context of teachers' choices. Two studies in rural Tanzania examined the pedagogical decisions of teachers taking part in a programme of teacher professional development. Teachers reflected on their own…
Descriptors: Teacher Attitudes, Decision Making, Ethics, Cooperative Learning
Šablis, Aivars; Gonzalez-Huerta, Javier; Zabardast, Ehsan; Šmite, Darja – ACM Transactions on Computing Education, 2019
Global software engineering has changed the way software is developed today. To address the new challenges, many universities have launched specially tailored courses to train young professionals to work in globally distributed projects. However, a mere acknowledgment of the geographic, temporal, and cultural differences does not necessarily lead…
Descriptors: Toys, Teaching Methods, Learning Activities, Global Approach
Jalinus, Nizwardi; Syahril; Nabawi, Rahmat Azis – Online Submission, 2019
Each learning model has different pattern and approach that will affect the learning outcomes. Thus, a study is required focused on the effect of implementing the learning model so that it can become a reference for teachers. The study aimed to compare the students' problem-solving skills using Project Based Learning (PjBL) model and…
Descriptors: Problem Solving, Problem Based Learning, Active Learning, Student Projects
Qadir, Junaid; Al-Fuqaha, Ala – Education Sciences, 2020
In this paper, we strive to provide a primer for students on how to thrive and learn effectively in engineering education in the volatile, uncertain, complex, and ambiguous (VUCA) times following the onset of the COVID-19 global pandemic, which has disrupted the educational enterprise massively with universities physically closing in many parts of…
Descriptors: Engineering Education, COVID-19, Pandemics, College Students
Ito, Hiroshi – Cogent Education, 2017
This paper reconsiders active learning (AL) in the context of Japanese higher education. AL encourages students to actively engage with learning, enhancing their generic and employability skills. In Japan, AL has become increasingly popular but lacks a clear definition. AL proponents suggest that it is the use of instructional methods that…
Descriptors: Active Learning, Higher Education, Foreign Countries, Student Projects
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