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Cecilia Madero-Gonzalez; Jesus Vazquez-Hernandez; Fernando Gonzalez Aleu – Quality Assurance in Education: An International Perspective, 2025
Purpose: This study aims to examine the impact of gamification on the five dimensions of meaningful learning (i.e. cooperative, active, authentic, constructive and intentional learning) and undergraduate student performance taking online lessons. Design/methodology/approach: Therefore, the authors conducted an experiment among undergraduate…
Descriptors: Gamification, Undergraduate Students, Online Courses, Engineering Education
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Bosman, L. B.; Phillips, M. – IEEE Transactions on Education, 2022
Contribution: This article highlights one approach to fostering the entrepreneurial mindset in the engineering classroom. Background: Entrepreneurship and innovation are currently trending topics in engineering education and will continue developing for the foreseeable future. Intended Outcomes: The guiding research question is: how can an…
Descriptors: Entrepreneurship, Engineering Education, Futures (of Society), Learning Experience
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Hughes, Bryce E.; Schell, William J.; Tallman, Brett; Sybesma, Tessa; Kwapisz, Monika B.; Annand, Emma; Ranch, Shannon; Krejci, Caroline; Bozic, Christy; Kotys-Schwartz, Daria – European Journal of Engineering Education, 2021
Policymakers and industry representatives have called for an increase in the number of engineering graduates, but many students, even in their final year of their programs, remain unsure of their plans to enter engineering as a career. The research question guiding this study is: how do changes in students' perceptions of the field of engineering…
Descriptors: Self Concept, Engineering Education, Communities of Practice, Majors (Students)
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Murray, Mike; Hendry, Gillian; McQuade, Robert – European Journal of Engineering Education, 2020
Vocational disciplines such as engineering provide an ideal opportunity for contextualising the curriculum. The provision of co-curricular activities can stimulate students to assimilate their prior knowledge and skills whilst enhancing employability attributes. Team-based co-curricular activities linked to problem-based learning can offer…
Descriptors: Civil Engineering, Extracurricular Activities, Undergraduate Students, Engineering Education
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Qadir, Junaid; Al-Fuqaha, Ala – Education Sciences, 2020
In this paper, we strive to provide a primer for students on how to thrive and learn effectively in engineering education in the volatile, uncertain, complex, and ambiguous (VUCA) times following the onset of the COVID-19 global pandemic, which has disrupted the educational enterprise massively with universities physically closing in many parts of…
Descriptors: Engineering Education, COVID-19, Pandemics, College Students
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Mitchell, John; Nyamapfene, Abel; Roach, Kate; Tilley, Emanuela – Higher Education Pedagogies, 2019
Accredited engineering degrees call upon students to develop a wide range of knowledge and skills. These range from technical, scientific and mathematical knowledge, through to transferable skills such as communications, teamwork, business acumen and critical analysis. Through a faculty-wide curriculum development programme we have sought to…
Descriptors: Educational Philosophy, Teaching Methods, Engineering Education, Student Motivation