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Stevens, Jennifer – Journal of Educators Online, 2018
Online instructors are tasked with creating meaningful learning assignments, but they may struggle with balancing their teaching workloads. This article includes five strategies for creating assignments and activities that promote learning without overwhelming instructional workload, including anticipating student questions when writing…
Descriptors: College Faculty, Assignments, Faculty Workload, Time Management
Veldkamp, Alice; Daemen, Joke; Teekens, Stijn; Koelewijn, Stefan; Knippels, Marie-Christine P. J.; van Joolingen, Wouter R. – British Journal of Educational Technology, 2020
In this paper, we present an escape box as a means to introduce the escape room concept into classrooms. Recreational escape rooms have inspired teachers all over the world to adapt the popular entertainment activity for education. Escape rooms are problem-based and time-constrained, requiring active and collaborative participants, a setting that…
Descriptors: Teaching Methods, Recreational Activities, Problem Based Learning, Time Management
Jill Cathleen Woods – ProQuest LLC, 2022
Computer-supported collaborative learning (CSCL) presents postsecondary educators with a conundrum: how to design and support small-group activities without stifling deep and meaningful learning. The literature indicates that students are not consistently practicing higher-order cognitive activities, educators are not reliably designing or…
Descriptors: Computer Mediated Communication, Cooperative Learning, Group Activities, Prior Learning
Knox, Kerry J.; Gillis, Elizabeth A. L.; Dake, Gregory R. – Chemistry Education Research and Practice, 2019
Demands are placed on undergraduate courses in chemistry to develop transferable skills, such as teamwork, alongside subject content and technical skills. Such skills can be developed by implementing pedagogies which involve students working together. Such pedagogies can, however, pose various challenges, including unfavourable student perceptions…
Descriptors: Undergraduate Students, Student Experience, Cooperative Learning, College Science
Funda Ergulec; Janet Mannheimer Zydney – International Journal of Designs for Learning, 2019
This paper describes a half semester long curricular and instructional design project focusing on the design and implementation of a collaborative strategy into a fully online graduate class in adult education. The purposeful group assignment and team building strategy, collectively called the collaborative strategy, represents an instructional…
Descriptors: Instructional Design, Program Descriptions, Study Habits, Decision Making
Salmons, Janet – Stylus Publishing LLC, 2019
Students who know how to collaborate successfully in the classroom will be better prepared for professional success in a world where we are expected to work well with others. Students learn collaboratively, and acquire the skills needed to organize and complete collaborative work, when they participate in thoughtfully-designed learning activities.…
Descriptors: Cooperative Learning, Learning Activities, Electronic Learning, Taxonomy
Korkealehto, Kirsi; Lakkala, Minna; Toom, Auli – JALT CALL Journal, 2021
Student engagement is essential in online language courses where the risk of suspending studies is higher than in face-to-face teaching. Furthermore, oral language rehearsal is challenging in such a course; therefore providing sufficient assignments to rehearse oral interaction is central. This study investigates how student engagement and oral…
Descriptors: Student Attitudes, Learner Engagement, Japanese, Second Language Learning
Haughton, Noela A. – Journal of the Scholarship of Teaching and Learning, 2019
This paper describes the long-term re-development of an introductory graduate research methods course. The initial design is presented, followed by the two re-design phases. Phase 2 introduced additional inquiry-based strategies such as concept mapping and multiple levels of peer collaboration. Phase 3 incorporated competency-based techniques as…
Descriptors: Active Learning, Learning Strategies, Competency Based Education, Research Methodology
Trammell, Beth A.; LaForge, Chera – Journal of Educators Online, 2017
Teaching in the online classroom is becoming commonplace for instructors as universities seek to grow enrollments and tap into unexplored markets. Many instructors, however, are often unprepared for the nuances of distance education and apprehensive about making the transition to online learning. This article aims to discuss common challenges for…
Descriptors: Large Group Instruction, Online Courses, Educational Strategies, Instructional Design
Mehlenbacher, Brad; Kelly, Ashley Rose; Kampe, Christopher; Kittle Autry, Meagan – Journal of Technical Writing and Communication, 2018
To investigate how college students understand and use cloud technology for collaborative writing, the authors studied two asynchronous online courses, on science communication and on technical communication. Students worked on a group assignment (3-4 per group) using Google Docs and individually reflected on their experience writing…
Descriptors: Instructional Design, Online Courses, Educational Technology, Collaborative Writing
Leeder, Chris; Shah, Chirag – Information Research: An International Electronic Journal, 2016
Introduction: While group work that takes place in education contexts has been studied by researchers, student collaborative research behaviour has received less attention. This empirical case study examined the strategies that students use and the obstacles they encounter while working in collaborative information seeking contexts on an in-class…
Descriptors: Information Seeking, Questionnaires, Student Attitudes, Cooperative Learning
Theorycrafting the Classroom: Constructing the Introductory Technical Communication Course as a Game
Finseth, Carly – Journal of Technical Writing and Communication, 2015
When games are approached as a pedagogical methodology, the homologies between games and technical communication are highlighted: pedagogy that teaches people to play and succeed within certain confines; classroom assessment that provides meaningful feedback to encourage self-improvement; instructional design that incorporates gaming theory and…
Descriptors: Technical Writing, Introductory Courses, Game Theory, Teaching Methods
Abdelmalak, Mariam Mousa Matta – International Journal of Teaching and Learning in Higher Education, 2016
The purpose of the current comparative multiple-case study was to understand graduate students' perceptions of the collaborative construction of course assignments. Data were gathered from the graduate student interviews, class observations, and relevant student artifacts. With this collected data, six case studies were generated. The study…
Descriptors: Teacher Student Relationship, Graduate Students, Student Attitudes, Case Studies
Karabulut-Ilgu, Aliye; Jahren, Charles – Advances in Engineering Education, 2016
Engineering educators call for a widespread implementation of hybrid learning to respond to rapidly changing demands of the 21st century. In response to this call, a junior-level course in the Construction Engineering program entitled Construction Equipment and Heavy Construction Methods was converted into a hybrid learning model. The overarching…
Descriptors: Program Evaluation, Blended Learning, Construction Industry, Engineering Education
Wiegant, Fred; Boonstra, Johannes; Peeters, Anton; Scager, Karin – Journal of the National Collegiate Honors Council, 2012
Cooperative learning and team-based learning have been widely recognized as beneficial strategies to improve all levels of education, including higher education. Just forming groups, however, does not automatically lead to better learning and motivation; cooperation flourishes only under appropriate conditions (Fink; Gillies; Parmelee et al.).…
Descriptors: Cooperative Learning, Teamwork, Honors Curriculum, Science Education