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Michael J. Hogan; Adam Barton; Alison Twiner; Cynthia James; Farah Ahmed; Imogen Casebourne; Ian Steed; Pamela Hamilton; Shengpeng Shi; Yi Zhao; Owen M. Harney; Rupert Wegerif – Irish Educational Studies, 2025
Collective Intelligence (CI) is important for groups that seek to address shared problems. CI in human groups can be mediated by educational technologies. The current paper presents a framework to support design thinking in relation to CI educational technologies. Our framework is grounded in an organismic-contextualist developmental perspective…
Descriptors: Intelligence, Educational Technology, Problem Solving, Group Behavior
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Ilham Marnola; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono – Journal of Educators Online, 2025
This research aims to develop an online Project-Based Collaborative Learning (PBL) model design by utilizing an asynchronous Online Discussion Forum (ODF) that can systematically direct teachers or lecturers as facilitators in learning, and how experts think about the design. Using the Research and Development (R&D) method, this design was…
Descriptors: Instructional Design, Models, Active Learning, Student Projects
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Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
Yipu Zheng – ProQuest LLC, 2024
This dissertation investigates how collective process-oriented documentation tools, combined with Natural Language Processing (NLP) techniques, can enhance knowledge construction in hands-on, open-ended learning environments, such as makerspaces. Through a three-year design-based research, the study developed and tested a collective documentation…
Descriptors: Shared Resources and Services, Open Education, Documentation, Natural Language Processing
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Davy Tsz Kit Ng; Jiahong Su; Samuel Kai Wah Chu – Education and Information Technologies, 2024
Artificial intelligence (AI) education has gained popularity, and educators are developing activities to enhance students' AI literacy and promote collaboration in problem-solving. While current approaches using simulations and games can improve students' AI knowledge, they may not adequately prepare them for higher-level cognitive tasks. Only a…
Descriptors: Artificial Intelligence, Technological Literacy, Secondary School Students, Case Studies
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Tawfik, Andrew A.; Graesser, Arthur; Love, Jenee – Technology, Knowledge and Learning, 2020
Researchers suggest that solving ill-structured problems using project-based learning approaches is one way to engender STEM learning outcomes. However, project based learning poses unique challenges in practice, including the translation of technical information, design of scenarios, facilitation of instruction, and management of student…
Descriptors: Active Learning, Student Projects, STEM Education, Computer Uses in Education
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Ying-Chih Chen; Michelle Jordan – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2024
Student Uncertainty as Pedagogical Resource (SUPeR) is a teaching approach that science teachers can use to promote student scientific literacy, practice, and learning. SUPeR helps students navigate scientific uncertainty to improve understanding of scientific concepts and phenomena. The SUPeR approach consists of four phases: (1) problematize a…
Descriptors: Science Instruction, Lesson Plans, Scientific Literacy, Teaching Methods
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Sankaranarayanan, Sreecharan; Kandimalla, Siddharth Reddy; Cao, Mengxin; Maronna, Ignacio; An, Haokang; Bogart, Chris; Murray, R. Charles; Hilton, Michael; Sakr, Majd; Penstein Rosé, Carolyn – Information and Learning Sciences, 2020
Purpose: In response to the evolving COVID-19 pandemic, many universities have transitioned to online instruction. With learning promising to be online, at least in part, for the near future, instructors may be thinking of providing online collaborative learning opportunities to their students who are increasingly isolated from their peers because…
Descriptors: Curriculum Development, Cooperative Learning, Active Learning, Student Projects
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Bozan, Karoly; Stoner, Claire; Maden, Burcu – Information Systems Education Journal, 2023
User Experience Design (UXD) is an often-neglected area of the information systems (IS) curriculum. UXD classes specifically designed for IS students are still uncommon in IS programs and this study aims to add to the body of knowledge to prepare a more well-rounded future generation of IS professionals. With this goal in mind, this study…
Descriptors: Information Systems, Interdisciplinary Approach, Constructivism (Learning), Teaching Methods
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Baydas Onlu, Ozlem; Abdusselam, Mustafa S.; Yilmaz, Rabia Meryem – i.e.: inquiry in education, 2020
This study aimed to define the relationships between the factors affecting the learning processes of participants in project-based courses. The study sample consisted of 132 participants who had taken an instructional design course offered at the undergraduate level. The MSLQ, SAGE, and SPIF were used as data collection tools. The findings showed…
Descriptors: Cooperative Learning, Student Motivation, Feedback (Response), Active Learning
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Alharbi, Nada M.; Athauda, Rukshan I.; Chiong, Raymond – Technology, Pedagogy and Education, 2018
Project-based learning (PBL) is a pedagogical approach that many higher education programmes have incorporated. In PBL, students work in a team or group on a specific project for an extended period of time facilitated by an instructor. Previous studies have identified group work collaboration as a key challenge in PBL. To address this, the authors…
Descriptors: Student Projects, Active Learning, Cooperative Learning, Scripts
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Chen, Xiaojun – International Journal of Technology in Teaching and Learning, 2021
The author presents a qualitative study on engaging teacher candidates in virtual teams towards instructional design projects. Through virtual collaborations via synchronous and asynchronous tools, pre-service teachers engaged in cross-cultural exchanges through project-based learning. This study examines how teacher candidates work in global…
Descriptors: Preservice Teachers, Interdisciplinary Approach, Instructional Design, Electronic Learning
Salmons, Janet – Stylus Publishing LLC, 2019
Students who know how to collaborate successfully in the classroom will be better prepared for professional success in a world where we are expected to work well with others. Students learn collaboratively, and acquire the skills needed to organize and complete collaborative work, when they participate in thoughtfully-designed learning activities.…
Descriptors: Cooperative Learning, Learning Activities, Electronic Learning, Taxonomy
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Linda Payne; Andrew Tawfik; Andrew M. Olney – International Journal of Designs for Learning, 2021
This design case details a data science summer learning experience designed by University of Memphis faculty for HBCU students (NSF #: 1918751) with recruiting assistance provided by LeMoyne-Owen College. The summer learning experience included elements of didactic and collaborative problem-solving during the first five weeks of the internship,…
Descriptors: Summer Programs, Internship Programs, Problem Solving, Cooperative Learning
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Rohde Poole, S. B. – PRIMUS, 2022
This paper is written to provide ideas and guide faculty who want to design a mathematical modeling course for undergraduate mathematics majors and minors. We discuss course goals, assignments, and projects that can be used to help students gain experience relevant for careers and mathematical modeling opportunities. The authors designed this…
Descriptors: Undergraduate Students, Mathematics Instruction, Majors (Students), Mathematical Models
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