Publication Date
In 2025 | 28 |
Since 2024 | 67 |
Since 2021 (last 5 years) | 247 |
Since 2016 (last 10 years) | 556 |
Since 2006 (last 20 years) | 997 |
Descriptor
Cooperative Learning | 1235 |
Interaction | 1235 |
Foreign Countries | 461 |
Teaching Methods | 353 |
Educational Technology | 309 |
Computer Mediated… | 257 |
Student Attitudes | 227 |
College Students | 185 |
Problem Solving | 174 |
Group Dynamics | 165 |
Online Courses | 165 |
More ▼ |
Source
Author
Publication Type
Education Level
Audience
Teachers | 34 |
Practitioners | 16 |
Researchers | 6 |
Students | 5 |
Administrators | 2 |
Policymakers | 2 |
Counselors | 1 |
Media Staff | 1 |
Support Staff | 1 |
Location
Australia | 41 |
Taiwan | 29 |
Finland | 25 |
China | 23 |
Turkey | 23 |
United Kingdom | 21 |
Canada | 19 |
Sweden | 16 |
United Kingdom (England) | 16 |
United States | 16 |
Italy | 15 |
More ▼ |
Laws, Policies, & Programs
Coronavirus Aid Relief and… | 1 |
Tinker v Des Moines… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Shuoqiu Yang; Xu Du; Hengtao Tang; Jui-Long Hung; Yeye Tang – Education and Information Technologies, 2024
Collaborative Problem Solving (CPS) has received increasing attention for its role in promoting learners' cognitive and social development in STEM education. However, little is known about how learners interact dynamically within a group at different time granularities. This gap mainly resulted from overlooking the time dimension of interactions,…
Descriptors: Cooperative Learning, Problem Solving, Group Dynamics, Time Factors (Learning)
Azam Ghazali; Zakiah Mohamad Ashari; Joanne Hardman; Mohd Nazir Md Zabit – Journal of Turkish Science Education, 2025
Early science learning has the potential to enhance children's social interaction development, but a lack of resources in schools requires well-structured activities and a supportive learning environment. In a project aimed at helping children develop an interest in science education from an early age, this describes a Project-Based,…
Descriptors: Active Learning, Student Projects, Technology Uses in Education, Science Education
Eugene Loh; Meng Yew Tee – Malaysian Online Journal of Educational Sciences, 2025
The trialogical approach to learning offers a framework for fostering novelty and innovation. However, the framework lacks the details needed to guide practitioners. More studies should understand how it can be effectively adapted into instructional practices. This study addresses this gap by examining collaborative interactions' role in a…
Descriptors: Foreign Countries, College Instruction, Cooperative Learning, College Students
Daner Sun; Chee-Kit Looi; Yuqin Yang; Fenglin Jia – British Journal of Educational Technology, 2025
Universities, significantly impacted by the shift to online learning during pandemic, must critically evaluate their teaching methods and outcomes to enhance performance in the post-pandemic era. However, there has been a limited examination of whether students achieved comparable levels in cognition and social interaction during the pandemic…
Descriptors: Academic Achievement, Computer Assisted Instruction, Cooperative Learning, Pandemics
Yingbo Ma – ProQuest LLC, 2023
Collaborative learning provides learners with significant opportunities to collaborate on solving problems and creating better products. There has been a growing utilization of adaptive and intelligent systems to support productive learning while promoting collaborative practices. One of the core capabilities of these adaptive and intelligent…
Descriptors: Cooperative Learning, Models, Interaction, Behavior
Sohail Ahmed Soomro; Halar Haleem; Bertrand Schneider; Georgi V. Georgiev – IEEE Transactions on Learning Technologies, 2025
This study presents a monocular approach for capturing students' prototyping activities and interactions in digital-fabrication-based makerspaces. The proposed method uses images from a single camera and applies object reidentification, tracking, and depth estimation algorithms to track and uniquely label participants in the space, extracting both…
Descriptors: Learning Activities, Shared Resources and Services, Manufacturing, Photography
Caitlin Snyder; Clayton Cohn; Joyce Horn Fonteles; Gautam Biswas – Grantee Submission, 2025
Recently, there has been a surge in developing curricula and tools that integrate computing (C) into Science, Technology, Engineering, and Math (STEM) programs. These environments foster authentic problem-solving while facilitating students' concurrent learning of STEM+C content. In our study, we analyzed students' behaviors as they worked in…
Descriptors: Learning Analytics, Problem Solving, STEM Education, Computation
Hamed Hosseini Zarrabi; Morteza Rezaei-Zadeh; Abasalt Khorasani – Technology, Pedagogy and Education, 2024
While effective interaction is the most important element of any learning environment, its importance in e-learning has been often ignored. As a result, many e-learning environments suffer from lack of impactful interactions, leading to diminished student engagement. This study aims to address this gap by investigating methods to optimise…
Descriptors: Teaching Methods, Problem Solving, Interaction, Electronic Learning
Robby Lee Robinette – English Teaching Forum, 2023
With the Interactive-Constructive-Active-Passive (ICAP) framework as a foundation, author Robby Robinette presents two activities that teachers can use to incorporate collaboration into their online (and in-person) classes. The activities make use of students' prior knowledge. The author suggests sources where teachers can find reading texts that…
Descriptors: Electronic Learning, Word Processing, Teaching Methods, Cooperative Learning
Bao Wang; Andrew A. Tawfik; Charles Wayne Keene; Philippe J. Giabbanelli – Technology, Knowledge and Learning, 2024
Students employing problem-based learning (PBL) face complex problems admitting multiple solutions. Knowledge maps are an effective tool to support students in PBL to represent, analyze, and guide their knowledge structure. Previous studies have examined the use of knowledge mapping techniques in both individual and collaborative learning process.…
Descriptors: Concept Mapping, Problem Based Learning, Cooperative Learning, Interaction
Hui-Chun Hung; Min-Yu Chuang; Cheng-Huan Chen – International Journal of Science and Mathematics Education, 2024
Due to the pandemic, many students have been forced to study remotely. This study aims to investigate the impact of online collaboration scripts on learning outcomes in virtual reality (VR) co-creation learning activities during distance learning. The collaboration scripts were designed to foster students' remote teamwork. The participants…
Descriptors: COVID-19, Pandemics, Distance Education, Cooperative Learning
Matilda Ståhl; Katri Hansell; Sandra Bäck; Mattias Wingren – International Journal of Game-Based Learning, 2025
Playing video games engages children and youth and offers a potential for learning in general and situated language learning in particular. The aim of this paper is to explore the situated conditions and affordances for facilitating in-game interaction, as well as to discuss the language learning potential and educational implications of these…
Descriptors: Video Games, Cooperative Learning, Interaction, Children
Zheng, Lanqin; Zhong, Lu; Fan, Yunchao – Education and Information Technologies, 2023
Online collaborative learning (OCL) has been a mainstream pedagogy in the field of higher education. However, learners often produce off-topic information and engage less during online collaborative learning compared to other approaches. In addition, learners often cannot converge in knowledge, and they often do not know how to coregulate with…
Descriptors: Electronic Learning, Cooperative Learning, Undergraduate Students, Learning Analytics
Ma, Xiulin; Liu, Jingjing; Liang, Jing; Fan, Chenyu – Interactive Learning Environments, 2023
The online learning practice has already demonstrated that the quality of interaction and motivation in collaborative learning is not as good as expected, due to the loneliness and burnout feeling spawned by inadequate learning status information about others. This study proposed a model on group awareness to feedback information of group learning…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Group Dynamics, Electronic Learning
Xia, Xiaona – SAGE Open, 2022
Mining problems and exploring rules are the key problems in the learning process, and also the difficulties in education big data. Therefore, taking learning behavior as the research objective, this study demonstrates the collaborative training method of multi view learning interaction process driven by big data, so as to realize the tendency…
Descriptors: Learning Analytics, Learning Processes, Cooperative Learning, Training Methods