Publication Date
In 2025 | 2 |
Since 2024 | 8 |
Since 2021 (last 5 years) | 11 |
Since 2016 (last 10 years) | 26 |
Since 2006 (last 20 years) | 43 |
Descriptor
Cooperative Learning | 62 |
Language Acquisition | 62 |
Second Language Learning | 23 |
Foreign Countries | 21 |
Teaching Methods | 21 |
English (Second Language) | 20 |
Student Attitudes | 9 |
Elementary School Students | 8 |
Interaction | 7 |
Learning Processes | 7 |
Technology Uses in Education | 7 |
More ▼ |
Source
Author
Abha Gupta | 1 |
Ahlquist, Sharon | 1 |
Aker, Margaret | 1 |
Aldosari, Ali | 1 |
Antle, Alissa N. | 1 |
Arslan, Ali | 1 |
Blin, Françoise | 1 |
Boekaerts, Monique | 1 |
Bruna, Katherine Richardson | 1 |
Butvilofsky, Sandra | 1 |
Carmen Durham | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 16 |
Postsecondary Education | 13 |
Elementary Education | 9 |
Early Childhood Education | 6 |
Secondary Education | 5 |
Middle Schools | 3 |
High Schools | 2 |
Junior High Schools | 2 |
Grade 10 | 1 |
Grade 2 | 1 |
Grade 4 | 1 |
More ▼ |
Location
Spain | 4 |
Netherlands | 3 |
United Kingdom | 3 |
Australia | 2 |
China | 2 |
Taiwan | 2 |
Turkey | 2 |
Canada | 1 |
Egypt | 1 |
European Union | 1 |
Finland (Helsinki) | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Foreign Language Classroom… | 1 |
Test of English for… | 1 |
What Works Clearinghouse Rating
Keng-Chih Hsu; Gi-Zen Liu – Journal of Computer Assisted Learning, 2025
Background: Augmented reality (AR) emerges as a technology with considerable promise and substantial potential for pedagogical integration within language education contexts. However, there remains a scarcity of review studies exploring the best practices and principles for oral communication facilitation based on robust theoretical models or…
Descriptors: Computer Simulation, Computer Assisted Design, Verbal Communication, Language Acquisition
Tomáš Kos – TESL-EJ, 2024
Peer collaboration benefits second language (L2) learning and is a cornerstone of effective classroom instruction. It is, therefore, essential for teachers to consider how tasks work to promote peer collaboration and thus maximize learning. These considerations concern the task type, a task's inherent characteristics, and possible ways of task…
Descriptors: Peer Relationship, Cooperative Learning, Second Language Learning, Language Acquisition
Wuri Prima Kusumastuti – ProQuest LLC, 2024
The field of autonomous language learning in second language acquisition has experienced significant growth since its introduction by Holec in the 1980s. Several studies have explored how to promote learning autonomy in various spaces, including online learning environments. However, research related to autonomous language learning in online…
Descriptors: Personal Autonomy, Social Media, Second Language Learning, Language Acquisition
Goundar, Munil Shiva; Kumar, Bimal Aklesh – Education and Information Technologies, 2022
Higher education institutes are continuously exploiting technology to improve the delivery of courses. This paper reviews the use of mobile learning applications in higher education institutes to; i) identify publication trends, ii) types of mobile learning applications used, and iii) categorize the research papers published. The applied method is…
Descriptors: Electronic Learning, Technology Uses in Education, Higher Education, Computer Oriented Programs
Cultivating Cross-Cultural Connections through Language Learning Circles in Early Childhood Programs
Joy Hernandez; Abha Gupta – Reading Teacher, 2024
Spanish is the second most common language among US children aged 5-17, with 26.8% speaking it at home. To foster cultural understanding and promote positive relationships, it's crucial to introduce young children to different languages and cultures. Preschool language education can cultivate respect and empathy, building more inclusive…
Descriptors: Preschool Children, Second Language Learning, Spanish, Language Acquisition
Maria Diez-Ortega – ProQuest LLC, 2023
Research in digital game-based language learning (DGBLL) has shown support for the use of games to develop linguistic knowledge and social skills in the second language (L2) classroom (Cornillie et al., 2012c; Reinhardt, 2019; Sykes & Reinhardt, 2013). Digital games often align with the definition of tasks, but not many have been intentionally…
Descriptors: Game Based Learning, Second Language Learning, Video Games, Technology Uses in Education
Deul Roh; Jiseung Yoo; Hyounjin Ok – Education and Information Technologies, 2025
The need to integrate digital literacy into curricula as a fundamental skill set for navigating the complexities of the digital age has increased. This study aims to explore how knowledge and skills of digital literacy present in language arts standards and what elements of digital literacy are emphasized. To achieve this, we used text mining…
Descriptors: Digital Literacy, Language Acquisition, Language Arts, National Curriculum
Ping Ning; Dorothy Dewitt; Hai-Leng Chin; Yanling Li; Guoguo Liu – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study aimed to identify primary school teachers' perceptions of leveraging social media-based microlearning to improve students' English-speaking abilities. Background: The value of social media as an effective educational tool for English language learning has been recognized by educators in higher education in China. However,…
Descriptors: Elementary School Teachers, Teacher Attitudes, Social Media, Microcredentials
Hernandez, James Jeremy – ProQuest LLC, 2023
This qualitative study aimed to examine ways young children practice social skills and use language while playing the digital game Roblox in pairs, using a single electronic device, as framed through Vygotsky's Socio-cultural theory of learning. Roblox is a sandbox-style game comprising several mini-games, such as hide-and-seek simulators and…
Descriptors: Educational Technology, Video Technology, Game Based Learning, Grade 2
Fan, Min; Antle, Alissa N.; Warren, Jillian L. – Journal of Educational Computing Research, 2020
In this article, we present a systematic review of literature on augmented reality (AR) supported for early language learning. We analyzed a total of 53 papers from 2010 to 2019 using qualitative analysis with complementary descriptive quantitative analysis. Our findings revealed three main AR learning activities: word spelling games, word…
Descriptors: Computer Simulation, Language Acquisition, Educational Research, Spelling
Mahmoud M. S. Abdallah; Rasha A. A. Alshaye – Online Submission, 2024
This study investigates the effectiveness of implementing a flipped classroom strategy/model in teaching a Computer-Assisted Language Learning (CALL) course to senior EFL student teachers. Characterized by pre-class online content delivery and in-person interactive activities, the flipped classroom strategy was explored in terms of its impact on…
Descriptors: Flipped Classroom, Computer Assisted Instruction, English (Second Language), Second Language Learning
Carmen Durham; Loren Jones – Educational Technology & Society, 2024
Technology continually changes day-to-day interactions, and emergent bilingual learners often multitask, using several digital tools, at times simultaneously, to communicate and learn. Students may text, post on social media, and listen to music as they complete their work. Studies have examined the affordances of technology for language learning,…
Descriptors: Bilingual Students, Time Management, Executive Function, Cooperative Learning
Kim, Younhee – Applied Linguistics, 2019
Conversation-for-learning (Kasper and Kim 2015) is a pedagogical arrangement set up with a view to maximizing the potential benefit of interaction for language learning. As participants for conversation-for-learning are recruited for their relative expertise in the target languages, the talk is often characterized by asymmetries in knowledge and…
Descriptors: Interpersonal Communication, Language Acquisition, Cooperative Learning, Intercultural Communication
Aker, Margaret; Herrera, Luis Javier Pentón; Daniel, Lynn – Reading Matrix: An International Online Journal, 2018
Research has identified the essential proficiencies students should possess to be successful, but they are often not incorporated in the ESOL classroom. As a result, many teachers lack access to adequate instructional strategies to guide ELs to academic success. We argue in this article that, to provide a strong foundation and a bright future for…
Descriptors: Service Learning, Problem Based Learning, Second Language Learning, English (Second Language)
Lynda McClellan – ProQuest LLC, 2020
This dissertation presents a new framework for the application of Vygotsky's Sociocultural Theory (SCT) in the second language (L2) classroom called Collaborative-Dynamic Assessment (C-DA). C-DA is a melding of Collaborative Learning (CL), Dynamic Assessment (DA), and Group Evaluation (GE) in all aspects of L2 instruction and assessment. A study…
Descriptors: Language Acquisition, Anxiety, Second Language Learning, Spanish