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Darmawansah Darmawansah; Dzul Rachman; Febiyani Febiyani; Gwo-Jen Hwang – Education and Information Technologies, 2025
Argumentation is a complex skill essential for English as a Foreign Language (EFL) students to effectively use their English language and reasoning abilities in writing and speaking. Constructing arguments without proper collaborative scaffolding and technological support can be cognitively demanding. Generative artificial intelligence (Gen AI) in…
Descriptors: Artificial Intelligence, Cooperative Learning, Persuasive Discourse, Scripts
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Daner Sun; Chee-Kit Looi; Yuqin Yang; Fenglin Jia – British Journal of Educational Technology, 2025
Universities, significantly impacted by the shift to online learning during pandemic, must critically evaluate their teaching methods and outcomes to enhance performance in the post-pandemic era. However, there has been a limited examination of whether students achieved comparable levels in cognition and social interaction during the pandemic…
Descriptors: Academic Achievement, Computer Assisted Instruction, Cooperative Learning, Pandemics
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Wang, Cixiao; Xu, Lingling; Liu, Hui – Journal of Computer Assisted Learning, 2022
Background: Virtual manipulatives (VMs) are increasingly adopted in inquiry activities. However, the effects of the ratio of mobile device-based VMs to students and external scripts (a guiding structure for prompting group process) provision on group interaction has not been detailed. Objectives: This study proposed four different technology…
Descriptors: Manipulative Materials, Educational Technology, Handheld Devices, Cooperative Learning
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Warden, Clyde A.; Chang, Chi-Cheng; Stanworth, James O.; Caskey, D'Arcy; Chen, Judy F. – International Journal of Computer-Supported Collaborative Learning, 2022
Self-regulated learning theory is central to computer supported collaborative learning (CSCL) and depends on learner autonomy to create socially shared learning, and yet function within the restraints and goals of a specific class pedagogy. By integrating the rich theoretical CSCL literature with an inductively derived theory of role-playing game…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Role Playing, Game Based Learning
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Näykki, Piia; Isohätälä, Jaana; Järvelä, Sanna; Pöysä-Tarhonen, Johanna; Häkkinen, Päivi – International Journal of Computer-Supported Collaborative Learning, 2017
This study examines student teachers' collaborative learning by focusing on socio-cognitive and socio-emotional monitoring processes during more and less active script discussions as well as the near transfer of monitoring activities in the subsequent task work. The participants of this study were teacher education students whose collaborative…
Descriptors: Student Teachers, Cooperative Learning, Social Cognition, Progress Monitoring
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Vogel, Freydis; Wecker, Christof; Kollar, Ingo; Fischer, Frank – Educational Psychology Review, 2017
Scripts for computer-supported collaborative learning (CSCL) offer socio-cognitive scaffolding for learners to engage in collaborative activities that are considered beneficial for learning. Yet, CSCL scripts are often criticized for hampering naturally emerging collaboration. Research on the effectiveness of CSCL scripts has shown divergent…
Descriptors: Computer Assisted Instruction, Electronic Learning, Cooperative Learning, Scaffolding (Teaching Technique)
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Rummel, Nikol; Spada, Hans; Hauser, Sabine – International Journal of Computer-Supported Collaborative Learning, 2009
In an earlier study, we had tested if observing a collaboration model, or alternatively, following a collaboration script could improve students' subsequent collaboration in a computer-mediated setting and promote their knowledge of good collaboration. Both model and script showed positive effects. The current study was designed to further probe…
Descriptors: Scripts, Cooperation, Models, Evaluation Methods