Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 12 |
Descriptor
Source
Author
Chang, Chun-Yen | 2 |
Barufaldi, James P. | 1 |
Chang, Wheijen | 1 |
Chen, Hsiu-Ling | 1 |
Chen, Yuan-Shan | 1 |
Cho, Chung-Wen | 1 |
Cho, I.-Hsuan | 1 |
Gao, Yuan | 1 |
Ho, Sophia Shi-Huei | 1 |
Hsu, Guo-Liang | 1 |
Hsu, Yuling | 1 |
More ▼ |
Publication Type
Journal Articles | 11 |
Reports - Research | 11 |
Collected Works - Proceedings | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 4 |
Secondary Education | 4 |
Elementary Education | 3 |
Grade 10 | 3 |
High Schools | 3 |
Postsecondary Education | 3 |
Elementary Secondary Education | 2 |
Middle Schools | 2 |
Early Childhood Education | 1 |
Grade 11 | 1 |
Grade 5 | 1 |
More ▼ |
Audience
Location
Taiwan | 12 |
Austria | 1 |
Belgium | 1 |
Botswana | 1 |
Brazil | 1 |
China (Shanghai) | 1 |
Cyprus | 1 |
Czech Republic | 1 |
Ireland | 1 |
Malawi | 1 |
Peru | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yeo, Jun-Hui; Cho, I.-Hsuan; Hwang, Gwo-Haur; Yang, Hsi-Hsun – Educational Technology Research and Development, 2022
Gender and prior knowledge may affect students' performance and motivation when simulations and games are used for learning. Accommodations should be made for students of different genders and with different levels of prior knowledge. A simulation digital game about the food chain concept geared for elementary school students was developed for…
Descriptors: Gender Differences, Prior Learning, Food, Biology
Tsai, Meng-Jung; Wang, Ching-Yeh – Journal of Educational Computing Research, 2021
To explore the role of design thinking in contemporary computer literacy education, this study aimed to examine the relationship between young students' design thinking disposition and their computer programming self-efficacy. To assess students' design thinking disposition, this study developed the Design Thinking Disposition Scale (DTDS) with a…
Descriptors: Design, Thinking Skills, Computer Science Education, Computer Literacy
Peng, Michael Yao-Ping; Zhang, Zhaohua; Ho, Sophia Shi-Huei – Educational Sciences: Theory and Practice, 2019
There are a multitude of factors influencing the learning outcomes of students, with all previous studies basing their conclusions upon predetermined variables according to different theories and exploring the relevance between them. In this study, two important antecedents--the transfer of teachers' knowledge and student orientation--are put…
Descriptors: Correlation, Learning, Outcomes of Education, Teacher Student Relationship
Chen, Hsiu-Ling; Liao, Yen-Chun – Journal of Educational Computing Research, 2022
Digital learning has become an inevitable trend with many benefits for students' learning performance and motivation. However, Virtual Reality, a pervasive mode of digital learning nowadays, has incurred ambivalence among teachers over the years due to its high cost and other technical concerns. Panoramic image VR (PIVR) is a cost-efficient…
Descriptors: Computer Simulation, Simulated Environment, Work Environment, Vocational High Schools
Tai, Hsuan-Yu; Chen, Yuan-Shan – Education Sciences, 2021
The present study aimed to examine the effect of proficiency on the pragmatic comprehension of speech acts, implicatures, and routines, as well as the way learners of different proficiency levels employ strategies when comprehending a pragmatic task. Thirty-three high-proficiency and forty-one low-proficiency Chinese learners of English completed…
Descriptors: Pragmatics, Language Proficiency, Second Language Learning, Second Language Instruction
Yang, Jie Chi; Quadir, Benazir – Educational Technology & Society, 2018
The great value of applying digital games in language learning has been highlighted. However, there has been a lack of attention paid to the effects of prior knowledge in a contextual game-based language learning environment. To this end, this study developed an MMORPG-based educational game to facilitate English learning, aiming at investigating…
Descriptors: Prior Learning, Anxiety, Computer Games, Second Language Learning
Hsu, Yuling; Gao, Yuan; Liu, Tzu-Chien; Sweller, John – Educational Technology & Society, 2015
Based on cognitive load theory, the effect of different levels of instructional detail and expertise in a simulation-based environment on learning about concepts of correlation was investigated. Separate versions of the learning environment were designed for the four experimental conditions which differed only with regard to the levels of written…
Descriptors: Foreign Countries, High School Students, Public Schools, Grade 10
Yeh, Ting-Kuang; Tseng, Kuan-Yun; Cho, Chung-Wen; Barufaldi, James P.; Lin, Mei-Shin; Chang, Chun-Yen – International Journal of Science Education, 2012
The aim of this study was to develop an animation-based curriculum and to evaluate the effectiveness of animation-based instruction; the report involved the assessment of prior knowledge and the appropriate feedback approach, for the purpose of reducing perceived cognitive load and improving learning. The curriculum was comprised of five subunits…
Descriptors: Prior Learning, Animation, Feedback (Response), Structured Interviews
Chang, Chun-Yen – Research in Science Education, 2010
This study examined the interrelationship between tenth-grade students' problem solving ability (PSA) and their domain-specific knowledge (DSK) as well as reasoning skills (RS) in a secondary school of Taiwan. The PSA test was designed to emphasize students' divergent-thinking ability (DTA) and convergent-thinking ability (CTA) subscales in the…
Descriptors: Prior Learning, Earth Science, Problem Solving, Effect Size
Hwang, Wu-Yuin; Hsu, Guo-Liang – Turkish Online Journal of Educational Technology - TOJET, 2011
This study is aimed at investigating students' annotation behaviors and their effects on learning achievement with pre-reading (reading before class) exercises and Web-based sharing mechanisms. An 8-week quasi-experiment was conducted with 125 sixth-grade elementary school students. The study shows the following results. First, a significant…
Descriptors: Foreign Countries, Elementary School Students, Computer Assisted Instruction, Prior Learning
Shieh, Ruey S.; Chang, Wheijen; Liu, Eric Zhi-Feng – Australasian Journal of Educational Technology, 2011
This study explored the impact of "Technology Enabled Active Learning" (TEAL) on students learning general physics, focusing on differences between genders and among various achievement levels. A quasi-experimental investigation was conducted on two semesters of courses offered in 2008. Data sources consisted of pre-tests, post-tests,…
Descriptors: Foreign Countries, Active Learning, Experimental Groups, Control Groups
Novotna, Jarmila, Ed.; Moraova, Hana, Ed.; Kratka, Magdalena, Ed.; Stehlikova, Nad'a, Ed. – International Group for the Psychology of Mathematics Education, 2006
This volume of the 30th annual proceedings of the International Group for the Psychology of Mathematics Education conference presents: plenary panel papers; research forum papers; short oral communication papers; and poster presentation papers from the meeting. Information relating to discussion groups and working sessions is also provided.…
Descriptors: Program Effectiveness, Foreign Countries, Secondary School Students, Mathematics Instruction