Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
Computer Assisted Language… | 6 |
Author
Ahmet Çekiç | 1 |
Bower, Jack Victor | 1 |
Chang, Kuo En | 1 |
Han, Chao | 1 |
Hou, Huei-Tse | 1 |
Lu, Xiaolei | 1 |
Rasti-Behbahani, Amin | 1 |
Rutson-Griffiths, Arthur | 1 |
Shahbazi, Maryam | 1 |
Turner, Robert L., III | 1 |
Yen, Yen-Chen | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 6 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
International English… | 1 |
Test of English for… | 1 |
What Works Clearinghouse Rating
Ahmet Çekiç – Computer Assisted Language Learning, 2024
Despite increasing number of studies on incidental vocabulary learning through viewing in a foreign language, glosses, which have been proven to have facilitative effects in incidental vocabulary learning via other modes of input, have remained underexplored in audiovisual input. The current study investigates the effects of (1) traditional gloss…
Descriptors: Incidental Learning, Linguistic Input, Audiovisual Instruction, Teaching Methods
Han, Chao; Lu, Xiaolei – Computer Assisted Language Learning, 2023
The use of translation and interpreting (T&I) in the language learning classroom is commonplace, serving various pedagogical and assessment purposes. Previous utilization of T&I exercises is driven largely by their potential to enhance language learning, whereas the latest trend has begun to underscore T&I as a crucial skill to be…
Descriptors: Translation, Computational Linguistics, Correlation, Language Processing
Rasti-Behbahani, Amin; Shahbazi, Maryam – Computer Assisted Language Learning, 2022
This study investigates the probable effect of a digital game-based vocabulary learning (DGBVL) task on the acquisition of some components of a word knowledge framework. In so doing, 124 Persian speakers (56 males and 68 females) were randomly assigned to either a control or an experimental group. The experimental group participants completed a…
Descriptors: Computer Games, Game Based Learning, Comparative Analysis, Task Analysis
Turner, Robert L., III – Computer Assisted Language Learning, 2017
This study attempts to ascertain if the WebCAPE placement exam can be used to measure improvement in an upper division grammar course. The WebCAPE online placement exam is a widely used instrument designed to help university language programs place students into the basic language course best corresponding to their proficiency level. This is done…
Descriptors: Language Tests, Student Placement, Spanish, Second Language Learning
Bower, Jack Victor; Rutson-Griffiths, Arthur – Computer Assisted Language Learning, 2016
A strong relationship between L2 vocabulary knowledge and L2 reading and listening comprehension is well established. However, less research has been conducted to explore correlations between pedagogic interventions to increase vocabulary knowledge and score gains on standardized L2 proficiency tests. This study addresses this gap in the research…
Descriptors: Correlation, Computer Software, Scores, Language Tests
Yen, Yen-Chen; Hou, Huei-Tse; Chang, Kuo En – Computer Assisted Language Learning, 2015
English as a foreign language (EFL) instruction faces many challenges in Asia because of many cultural and environmental factors, such as the lack of interactive speaking environments, emphasis placed on test scores, and foreign language anxiety. The purpose of this research is to conduct an EFL instructional course by integrating Facebook…
Descriptors: Role Playing, English (Second Language), Second Language Learning, Content Analysis