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Ventura, Matthew; Shute, Valerie; Zhao, Weinan – Computers & Education, 2013
An online performance-based measure of persistence was developed using anagrams and riddles. Persistence was measured by recording the time spent on unsolved anagrams and riddles. Time spent on unsolved problems was correlated to a self-report measure of persistence. Additionally, frequent video game players spent longer times on unsolved problems…
Descriptors: Correlation, Video Games, Computer Assisted Testing, Test Construction
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Han, Jae Hoon; Finkelstein, Adam – Computers & Education, 2013
Clicker Assessment and Feedback (CAF) is an instructional assessment and feedback strategy that is incorporated with interactive technologies, often referred to as clickers. Several thousand colleges and universities across Europe and North America have adopted CAF as a strategy in their classrooms. This study has three major objectives. The first…
Descriptors: Foreign Countries, Audience Response Systems, Feedback (Response), Multivariate Analysis
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Naude, Kevin A.; Greyling, Jean H.; Vogts, Dieter – Computers & Education, 2010
We present a novel approach to the automated marking of student programming assignments. Our technique quantifies the structural similarity between unmarked student submissions and marked solutions, and is the basis by which we assign marks. This is accomplished through an efficient novel graph similarity measure ("AssignSim"). Our experiments…
Descriptors: Grading, Assignments, Correlation, Interrater Reliability
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Chiou, Chuang-Kai; Hwang, Gwo-Jen; Tseng, Judy C. R. – Computers & Education, 2009
The rapid development of computer and network technologies has attracted researchers to investigate strategies for and the effects of applying information technologies in learning activities; simultaneously, learning environments have been developed to record the learning portfolios of students seeking web information for problem-solving. Although…
Descriptors: Learning Strategies, Problem Solving, Scoring, Student Evaluation
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Tseng, Sheng-Chau; Tsai, Chin-Chung – Computers & Education, 2007
The purposes of this study were to explore the effects and the validity of on-line peer assessment in high schools and to analyze effects of various types of peer feedback on students. The participating students, a total of 184 10th graders, developed their individual course projects by involving the on-line peer assessment learning activities in…
Descriptors: Program Effectiveness, Grade 10, Feedback (Response), Peer Evaluation
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Macfadyen, Leah P.; Dawson, Shane – Computers & Education, 2010
Earlier studies have suggested that higher education institutions could harness the predictive power of Learning Management System (LMS) data to develop reporting tools that identify at-risk students and allow for more timely pedagogical interventions. This paper confirms and extends this proposition by providing data from an international…
Descriptors: Network Analysis, Academic Achievement, At Risk Students, Prediction