Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Correlation | 2 |
Intention | 2 |
Beliefs | 1 |
Childrens Literature | 1 |
Competition | 1 |
Computer Simulation | 1 |
Cooperation | 1 |
Educational Technology | 1 |
Electronic Publishing | 1 |
Expectation | 1 |
Game Based Learning | 1 |
More ▼ |
Source
Educational Technology… | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Wang, Ding-Chau; Huang, Yong-Ming – Educational Technology Research and Development, 2023
Competition in digital game-based learning (DGBL) is tantamount to a double-edged sword, because it not only improves students' learning performance, but may also cause them psychological stress. Therefore, researchers focus on collaboration, for it can mitigate the negative effect of competition. However, studies on the correlations among…
Descriptors: Game Based Learning, Cooperation, Competition, Correlation
Cheng, Kun-Hung – Educational Technology Research and Development, 2019
Parents play an important role in students' informal learning with technology; however, there is a lack of relevant research, particularly regarding parents' opinions on students' learning with emerging technology such as augmented reality (AR). This study was therefore conducted in an initial attempt to explore parents' user experience (UX) of…
Descriptors: Parent Role, Educational Technology, Technology Uses in Education, Parent Attitudes