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Lin, Lijia; Atkinson, Robert K.; Savenye, Wilhelmina C.; Nelson, Brian C. – Interactive Learning Environments, 2016
The purpose of this study was to investigate the impacts of visual cues and different types of self-explanation prompts on learning, cognitive load, and intrinsic motivation in an interactive multimedia environment that was designed to deliver a computer-based lesson about the human cardiovascular system. A total of 126 college students were…
Descriptors: Cues, Outcomes of Education, Multimedia Instruction, Cognitive Ability
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van Dijk, Alieke M.; Lazonder, Ard W. – Interactive Learning Environments, 2016
Having students inspect and use each other's work is a promising way to advance inquiry-based science learning. Research has nevertheless shown that additional guidance is needed for students to take full advantage of the work produced by their peers. The present study investigated whether scaffolding through an integrated support tool could bring…
Descriptors: High School Students, Scaffolding (Teaching Technique), Student Developed Materials, Peer Evaluation
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Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
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Camacho-Miñano, María-del-Mar; del Campo, Cristina – Interactive Learning Environments, 2016
Many university lecturers are encouraged to implement innovative teaching tools and methodologies such as clickers in order to create an interactive learning environment and improve student learning, but its performance must be evaluated. The aim of this paper is to test empirically the impact of the use of clickers on students' learning…
Descriptors: Audience Response Systems, Student Motivation, Classroom Techniques, Feedback (Response)
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Cheng, Kun-Hung; Hou, Huei-Tse; Wu, Sheng-Yi – Interactive Learning Environments, 2014
In the social interactions among individuals of learning communities, including those individuals engaged in peer assessment activities, emotion may be a key factor in learning. However, research regarding the emotional response of learners in online peer assessment activities is relatively scarce. Detecting learners' emotion when they make…
Descriptors: Online Courses, Electronic Learning, Peer Evaluation, Emotional Response